Player Matchup

Neith
Neith
EskoToken
Neith
Level 27
God Stats
36W - 48L
1,433 SR
Queue Stats
57W - 76L
1,289 Elo+
Solo
Bakasura
Bakasura
Gonaspaherplaids
Bakasura
Level 18
God Stats
11W - 9L
1,510 SR
Queue Stats
65W - 82L
1,328 Elo+
Solo
Chernobog
Chernobog
SharkBear21
Chernobog
Level 23
God Stats
28W - 29L
1,394 SR
Queue Stats
150W - 183L
1,287 Elo+
Solo
Poseidon
Poseidon
binetwolf
Poseidon
Level 28
God Stats
7W - 8L
1,860 SR
Queue Stats
199W - 204L
1,362 Elo+
Solo
Nemesis
Nemesis
verdugo_tactico5
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,089 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,271 Elo+

VS

Team Averages
Level 15
1,507 SR
1,401 Elo+
Arachne
Arachne
Fashu_
Arachne
Level 26
God Stats
29W - 18L
1,545 SR
Queue Stats
218W - 256L
1,317 Elo+
Solo
Guan Yu
Guan Yu
Kiskofi55
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Kutakashi
Izanami
Level 16
God Stats
10W - 10L
1,491 SR
Queue Stats
36W - 47L
1,315 Elo+
Party 1
Athena
Athena
Shadow_RealmGod
Athena
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
154W - 145L
1,372 Elo+
Party 1
Ra
Ra
Straat Hond9299
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EskoToken
Neith
15
4 / 3 / 4
9,805
516
9,928
8,278
2,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 3
9,671
509
8,433
16,432
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
SharkBear21
Chernobog
18
6 / 2 / 2
10,593
558
6,225
11,659
4,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
binetwolf
Poseidon
15
8 / 9 / 4
10,617
559
16,417
11,538
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 10 / 3
7,366
388
3,726
10,575
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fashu_
Arachne
15
10 / 2 / 3
9,892
521
10,873
14,025
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Kiskofi55
Guan Yu
9
1 / 8 / 2
6,695
352
2,154
11,362
8,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Kutakashi
Izanami
14
9 / 3 / 5
9,353
492
10,479
16,123
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 9
8,537
449
6,707
13,503
13,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 8 / 3
7,902
416
3,845
10,458
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
22
Kills
26
27
Deaths
22
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
EskoToken
Neith
4
3
4
2
L
Arachne
Fashu_
Arachne
10
2
3
5.75
W
3
3
3
1.5
L
Guan Yu
Kiskofi55
Guan Yu
1
8
2
0.25
L
Izanami
Kutakashi
Izanami
9
3
5
3.83
L
4
1
9
8.5
W
Chernobog
SharkBear21
Chernobog
6
2
2
3.5
L
2
8
3
0.44
W
Poseidon
binetwolf
Poseidon
8
9
4
1.11
W
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,729
Damage
34,058
58,482
Taken
65,471
20,360
Mitigated
38,144
15,454
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EskoToken
Neith
9,928
5,304
0
2,308
8,278
2,816
1,842
1,838
6,326
0
45,220
L
Arachne
Fashu_
Arachne
10,873
7,519
0
3,361
14,025
7,007
1,005
3,435
10,440
0
57,349
W
8,433
5,877
0
6,298
16,432
5,747
1,071
1,107
15,297
0
51,974
L
Guan Yu
Kiskofi55
Guan Yu
2,154
544
195
876
11,362
8,393
284
2,493
8,383
0
14,267
L
Izanami
Kutakashi
Izanami
10,479
7,499
0
6,083
16,123
6,421
1,700
3,427
11,686
0
54,786
L
6,707
2,635
0
1,969
13,503
13,034
471
2,639
10,634
22,334
0
W
Chernobog
SharkBear21
Chernobog
6,225
4,130
210
5,741
11,659
4,521
1,080
1,501
10,132
0
79,908
L
3,845
759
385
2,658
10,458
3,289
60
4,423
5,985
31,368
0
W
Poseidon
binetwolf
Poseidon
16,417
3,092
138
678
11,538
3,532
1,609
3,735
7,591
68,438
0
W
3,726
2,014
0
81
10,575
3,744
0
2,172
8,345
0
15,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
42,379
457
Minions Killed
302
0
Camps Cleared
0
1,532,785
Distance Traveled
1,501,702
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,805
516
87
5
0
337,335
8
L
Arachne
9,892
521
90
5
0
379,632
0
W
Bakasura
9,671
509
98
5
0
339,539
4
L
Guan Yu
6,695
352
23
1
0
243,024
0
L
Izanami
9,353
492
109
6
0
313,127
0
L
Athena
8,537
449
21
1
0
314,593
0
W
Chernobog
10,593
558
118
6
0
322,884
1
L
Ra
7,902
416
59
3
0
251,326
3
W
Poseidon
10,617
559
119
6
0
287,671
3
W
Nemesis
7,366
388
35
2
0
245,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role