Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Maestryk
Thanatos
Level 29
God Stats
6W - 14L
1,166 SR
Queue Stats
75W - 144L
1,210 Elo+
Party 1
Neith
Neith
TheSprinlyux
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 89L
1,181 Elo+
Solo
Ares
Ares
danielitos1
Ares
Level 24
God Stats
1W - 4L
1,313 SR
Queue Stats
29W - 40L
1,305 Elo+
Party 1
Artio
Artio
enzo911wellinton
Artio
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 32L
1,350 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,309 Elo+

VS

Team Averages
Level 27
1,498 SR
1,387 Elo+
Athena
Athena
Alua08
Athena
Level 28
God Stats
21W - 19L
1,501 SR
Queue Stats
47W - 59L
1,285 Elo+
Solo
Pele
Pele
ImPastel
Pele
Level 27
God Stats
6W - 10L
1,356 SR
Queue Stats
90W - 112L
1,413 Elo+
Party 2
Merlin
Merlin
XablauAugustus
Merlin
Level 29
God Stats
28W - 34L
1,708 SR
Queue Stats
201W - 281L
1,378 Elo+
Party 2
Chiron
Chiron
lifem
Chiron
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 86L
1,426 Elo+
Party 2
Mulan
Mulan
paulokorat hue
Mulan
Level 28
God Stats
12W - 9L
1,426 SR
Queue Stats
250W - 338L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 4 / 0
5,305
379
2,771
6,907
2,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Maestryk
Thanatos
12
2 / 7 / 0
7,055
504
4,680
10,735
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 7 / 1
5,646
403
2,608
9,671
2,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 8 / 0
6,346
453
5,045
11,629
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 7 / 1
5,290
378
1,259
11,959
7,305
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alua08
Athena
13
1 / 1 / 19
8,675
620
4,392
8,837
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
10 / 1 / 5
9,272
662
8,335
9,418
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 1 / 5
8,635
617
7,988
3,774
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
lifem
Chiron
14
12 / 0 / 2
8,937
638
11,458
8,311
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 1 / 5
8,424
602
4,300
6,631
5,001
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
4
Kills
33
33
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
W
Athena
Alua08
Athena
1
1
19
10.5
W
Pele
10
1
5
12.5
L
Thanatos
Maestryk
Thanatos
2
7
0
0.29
L
0
7
1
0.07
W
7
1
5
9.5
L
1
8
0
0.13
L
0
7
1
0.07
W
Chiron
lifem
Chiron
12
0
2
13
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,363
Damage
36,473
50,901
Taken
36,971
25,531
Mitigated
20,989
8,311
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,771
739
0
11
6,907
2,991
88
3,035
3,872
0
10,131
W
Athena
Alua08
Athena
4,392
870
357
3,427
8,837
7,337
1,387
2,206
6,631
21,714
0
W
Pele
8,335
2,212
0
2,891
9,418
4,191
1,438
1,317
8,101
0
66,481
L
Thanatos
Maestryk
Thanatos
4,680
2,145
0
4,805
10,735
4,647
570
338
10,397
0
38,662
L
2,608
904
0
1,706
9,671
2,313
0
946
8,725
0
22,068
W
7,988
711
0
501
3,774
1,286
1,009
496
3,278
50,295
0
L
5,045
771
0
956
11,629
8,275
275
2,872
8,757
20,912
0
L
1,259
355
65
768
11,959
7,305
200
5,189
6,770
11,567
0
W
Chiron
lifem
Chiron
11,458
6,839
221
2,930
8,311
3,174
1,622
2,376
5,935
0
53,863
W
4,300
725
0
1,162
6,631
5,001
1,070
67
6,564
0
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
43,943
177
Minions Killed
396
0
Camps Cleared
0
1,096,033
Distance Traveled
1,464,326
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,305
379
18
1
0
205,043
0
W
Athena
8,675
620
27
2
0
294,421
4
W
Pele
9,272
662
111
8
0
322,826
2
L
Thanatos
7,055
504
77
6
0
211,227
0
L
Neith
5,646
403
35
3
0
225,458
0
W
Merlin
8,635
617
99
7
0
281,078
0
L
Ares
6,346
453
31
2
0
245,699
0
L
Artio
5,290
378
16
1
0
208,606
0
W
Chiron
8,937
638
88
6
0
270,311
0
W
Mulan
8,424
602
71
5
0
295,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role