Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
J0vahkiin
Xing Tian
Level 126
God Stats
14W - 5L
1,785 SR
Queue Stats
275W - 103L
1,842 Elo+
Party 1
Da Ji
Da Ji
Lyzarath
Da Ji
Level 27
God Stats
3W - 0L
1,712 SR
Queue Stats
167W - 35L
1,892 Elo+
Party 1
Team Averages
Level 93
1,599 SR
1,647 Elo+

VS

Team Averages
Level 109
1,495 SR
1,491 Elo+
Susano
Susano
 
Susano
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
SirFeedAlotPT
Ra
Level 154
God Stats
7W - 7L
1,475 SR
Queue Stats
32W - 41L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 13
6,953
1,391
8,489
5,196
3,664
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
 
Set
12
5 / 0 / 11
6,522
1,304
5,288
3,623
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
11
1 / 0 / 9
5,570
1,114
1,180
2,126
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
J0vahkiin
Xing Tian
12
4 / 0 / 12
7,447
1,489
2,131
3,682
3,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
Lyzarath
Da Ji
11
4 / 2 / 10
6,265
1,253
5,711
4,811
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

400

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 3 / 0
5,677
1,135
3,213
4,866
1,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
 
Izanami
10
0 / 4 / 2
5,451
1,090
3,000
6,574
2,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
 
Vulcan
10
0 / 7 / 2
5,261
1,052
7,142
7,297
2,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
 
Skadi
10
0 / 4 / 1
5,226
1,045
2,388
4,751
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
4,687
937
0
594
147
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
19
Kills
2
2
Deaths
19
55
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
13
11.5
W
Set
 
Set
5
0
11
10.5
W
Chang'e
 
Chang'e
1
0
9
5.5
L
Susano
 
Susano
2
3
0
0.67
L
Izanami
 
Izanami
0
4
2
0.25
L
Vulcan
 
Vulcan
0
7
2
0.14
L
Skadi
 
Skadi
0
4
1
0.13
W
Xing Tian
J0vahkiin
Xing Tian
4
0
12
10
W
Da Ji
Lyzarath
Da Ji
4
2
10
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
15,743
19,438
Taken
24,082
11,423
Mitigated
8,115
3,730
Healing
1,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,489
1,076
0
0
5,196
3,664
0
1,847
3,349
0
14,076
W
Set
 
Set
5,288
2,227
0
233
3,623
2,195
0
1,601
2,022
0
11,532
W
Chang'e
 
Chang'e
1,180
232
1,195
474
2,126
562
0
668
1,458
12,149
0
L
Susano
 
Susano
3,213
403
0
0
4,866
1,726
0
627
4,239
0
7,633
L
Izanami
 
Izanami
3,000
1,823
0
160
6,574
2,162
0
409
6,165
0
16,620
L
Vulcan
 
Vulcan
7,142
3,744
40
753
7,297
2,510
0
1,154
6,143
18,871
0
L
Skadi
 
Skadi
2,388
866
0
232
4,751
1,570
0
962
3,789
0
14,287
W
Xing Tian
J0vahkiin
Xing Tian
2,131
287
735
395
3,682
3,168
0
1,230
2,452
17,528
0
W
Da Ji
Lyzarath
Da Ji
5,711
2,528
0
698
4,811
1,834
0
1,796
3,015
0
13,347
L
0
0
0
0
594
147
0
159
435
1,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
26,302
98
Minions Killed
84
6
Camps Cleared
4
552,392
Distance Traveled
375,448
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,953
1,391
4
1
0
117,810
3
W
Set
6,522
1,304
6
1
3
117,538
1
W
Chang'e
5,570
1,114
25
5
0
100,372
0
L
Susano
5,677
1,135
5
1
0
99,427
0
L
Izanami
5,451
1,090
38
8
3
82,012
1
L
Vulcan
5,261
1,052
20
4
1
93,725
1
L
Skadi
5,226
1,045
20
4
0
92,492
0
W
Xing Tian
7,447
1,489
30
6
2
116,293
0
W
Da Ji
6,265
1,253
33
7
1
100,379
1
L
Ra
4,687
937
1
0
0
7,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role