Player Matchup

Freya
Freya
DaniMarico
Freya
Level 137
God Stats
13W - 12L
1,516 SR
Queue Stats
1,390W - 1,470L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Trailler_Joe_
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 168L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
Tuneyy24
Gilgamesh
Level 146
God Stats
4W - 2L
1,695 SR
Queue Stats
221W - 189L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
ZackBumToT-93
Danzaburou
Level 105
God Stats
0W - 3L
1,264 SR
Queue Stats
23W - 29L
1,430 Elo+
Party 1
Janus
Janus
john_the_captain
Janus
Level 141
God Stats
2W - 4L
1,512 SR
Queue Stats
236W - 205L
1,443 Elo+
Party 2
Team Averages
Level 135
1,497 SR
1,472 Elo+

VS

Team Averages
Level 132
1,497 SR
1,497 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Vouvray
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,502 Elo+
Party 3
Sol
Sol
YÎRANO
Sol
Level 134
God Stats
3W - 1L
1,530 SR
Queue Stats
273W - 263L
1,504 Elo+
Solo
The Morrigan
The Morrigan
mars803
The Morrigan
Level 148
God Stats
13W - 14L
1,482 SR
Queue Stats
838W - 853L
1,457 Elo+
Solo
Erlang Shen
Erlang Shen
傻逼你耗子尾汁
Erlang Shen
Level 126
God Stats
1W - 3L
1,474 SR
Queue Stats
221W - 235L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
6 / 3 / 10
9,802
817
8,013
9,344
5,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
15
0 / 3 / 15
8,544
712
12,201
16,992
22,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Tuneyy24
Gilgamesh
16
6 / 5 / 10
10,108
842
11,041
17,313
12,911
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ZackBumToT-93
Danzaburou
18
7 / 2 / 13
10,464
872
13,258
11,806
5,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 10
9,161
763
16,139
11,789
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
0 / 5 / 12
9,204
767
4,734
20,388
19,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Vouvray
Medusa
17
7 / 4 / 9
10,592
883
14,392
13,392
6,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sol
16
6 / 5 / 11
10,180
848
22,267
12,814
5,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
mars803
The Morrigan
16
2 / 5 / 13
9,976
831
9,687
8,808
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 8
8,968
747
6,907
18,398
9,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
72
23
Kills
19
19
Deaths
23
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
5
12
1.2
L
Freya
6
3
10
3.67
L
Cthulhu
0
3
15
2.5
L
Gilgamesh
Tuneyy24
Gilgamesh
6
5
10
2.2
W
Medusa
Vouvray
Medusa
7
4
9
2.88
W
Sol
6
5
11
2.3
L
Danzaburou
ZackBumToT-93
Danzaburou
7
2
13
6.75
L
4
6
10
1.5
W
The Morrigan
mars803
The Morrigan
2
5
13
1.7
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,652
Damage
57,987
67,244
Taken
73,800
50,738
Mitigated
43,926
27,226
Healing
23,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,734
320
2,031
3,316
20,388
19,184
164
9,504
10,330
10,638
0
L
Freya
8,013
2,486
1,719
2,631
9,344
5,161
909
5,769
3,575
16,668
0
L
Cthulhu
12,201
594
3,679
3,689
16,992
22,656
364
8,399
8,484
21,409
0
L
Gilgamesh
Tuneyy24
Gilgamesh
11,041
2,268
177
3,924
17,313
12,911
100
8,210
9,103
0
19,460
W
Medusa
Vouvray
Medusa
14,392
7,092
1,787
3,706
13,392
6,284
1,861
6,918
6,069
0
35,943
W
Sol
22,267
8,678
1,243
3,465
12,814
5,070
1,970
3,647
8,894
36,959
0
L
Danzaburou
ZackBumToT-93
Danzaburou
13,258
5,482
0
5,536
11,806
5,316
1,573
6,192
5,614
0
30,943
L
16,139
886
3,074
2,797
11,789
4,694
94
7,452
4,337
28,065
0
W
The Morrigan
mars803
The Morrigan
9,687
1,348
1,360
880
8,808
3,771
1,238
3,687
4,770
25,469
771
W
6,907
2,418
329
5,621
18,398
9,617
45
10,412
7,384
0
9,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,079
Gold Earned
48,920
125
Minions Killed
127
0
Camps Cleared
0
1,050,171
Distance Traveled
1,051,479
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,204
767
11
1
0
226,328
0
L
Freya
9,802
817
21
2
0
198,226
0
L
Cthulhu
8,544
712
18
2
0
226,266
1
L
Gilgamesh
10,108
842
16
1
0
223,316
1
W
Medusa
10,592
883
40
3
0
222,366
0
W
Sol
10,180
848
33
3
0
187,894
0
L
Danzaburou
10,464
872
38
3
0
204,413
0
L
Janus
9,161
763
32
3
0
197,950
1
W
The Morrigan
9,976
831
36
3
0
210,668
1
W
Erlang Shen
8,968
747
7
1
0
204,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role