Player Matchup

Yemoja
Yemoja
Cytune
Yemoja
Level 7
God Stats
2W - 1L
1,689 SR
Queue Stats
15W - 15L
1,334 Elo+
Solo
Anhur
Anhur
GumyBea
Anhur
Level 29
God Stats
2W - 2L
1,353 SR
Queue Stats
32W - 32L
1,393 Elo+
Solo
Zeus
Zeus
JeppeJoppe
Zeus
Level 18
God Stats
8W - 4L
1,243 SR
Queue Stats
18W - 22L
1,331 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MRcheese02
Cu Chulainn
Level 24
God Stats
6W - 2L
1,494 SR
Queue Stats
16W - 14L
1,423 Elo+
Party 2
Fenrir
Fenrir
Newblet699
Fenrir
Level 8
God Stats
4W - 2L
1,197 SR
Queue Stats
10W - 5L
1,170 Elo+
Solo
Team Averages
Level 17
1,395 SR
1,330 Elo+

VS

Team Averages
Level 23
1,407 SR
1,358 Elo+
Bellona
Bellona
Feitan187428
Bellona
Level 27
God Stats
2W - 3L
1,555 SR
Queue Stats
44W - 42L
1,331 Elo+
Party 1
Artemis
Artemis
OneAbilityMan
Artemis
Level 26
God Stats
2W - 4L
1,278 SR
Queue Stats
36W - 36L
1,317 Elo+
Party 1
Chaac
Chaac
RasterDsaster
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 57L
1,463 Elo+
Solo
Athena
Athena
WoWCymru
Athena
Level 27
God Stats
6W - 10L
1,204 SR
Queue Stats
123W - 149L
1,345 Elo+
Solo
Kukulkan
Kukulkan
xsennonx
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cytune
Yemoja
16
2 / 4 / 12
10,990
523
4,418
12,294
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
GumyBea
Anhur
18
6 / 2 / 5
11,889
566
9,700
12,424
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 2 / 4
12,886
614
20,768
16,644
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MRcheese02
Cu Chulainn
17
4 / 3 / 6
10,445
497
8,662
16,103
11,688
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Newblet699
Fenrir
16
7 / 2 / 7
10,655
507
8,688
15,411
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Feitan187428
Bellona
14
2 / 6 / 3
8,955
426
8,769
15,416
10,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
16
6 / 8 / 3
10,941
521
15,657
15,906
4,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 2
9,573
456
8,528
15,489
17,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
WoWCymru
Athena
13
2 / 9 / 0
8,542
407
7,924
20,483
10,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
xsennonx
Kukulkan
16
0 / 6 / 0
9,535
454
6,678
10,904
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
34
Kills
11
13
Deaths
34
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cytune
Yemoja
2
4
12
2
L
Bellona
Feitan187428
Bellona
2
6
3
0.58
W
Anhur
GumyBea
Anhur
6
2
5
4.25
W
15
2
4
8.5
W
Cu Chulainn
MRcheese02
Cu Chulainn
4
3
6
2.33
W
Fenrir
Newblet699
Fenrir
7
2
7
5.25
L
Artemis
6
8
3
0.94
L
1
5
2
0.4
L
Athena
WoWCymru
Athena
2
9
0
0.22
L
Kukulkan
xsennonx
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,236
Damage
47,556
72,876
Taken
78,198
38,380
Mitigated
46,626
26,847
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cytune
Yemoja
4,418
1,536
4,073
2,042
12,294
10,311
1,751
2,674
9,289
22,789
0
L
Bellona
Feitan187428
Bellona
8,769
2,093
0
2,487
15,416
10,851
100
4,400
10,871
0
51,809
W
Anhur
GumyBea
Anhur
9,700
3,927
0
5,036
12,424
3,719
2,325
1,057
11,367
0
82,593
W
20,768
3,507
159
7,425
16,644
5,519
2,574
8,345
7,922
74,634
0
W
Cu Chulainn
MRcheese02
Cu Chulainn
8,662
1,106
0
3,616
16,103
11,688
368
2,887
12,418
8,453
40,692
W
Fenrir
Newblet699
Fenrir
8,688
1,915
0
4,496
15,411
7,143
0
3,503
11,864
0
63,381
L
Artemis
15,657
8,712
0
2,531
15,906
4,910
0
4,383
11,417
0
70,201
L
8,528
723
0
2,882
15,489
17,086
631
4,708
10,625
8,755
47,058
L
Athena
WoWCymru
Athena
7,924
2,651
0
5,290
20,483
10,754
140
6,451
13,824
49,757
0
L
Kukulkan
xsennonx
Kukulkan
6,678
1,067
0
767
10,904
3,025
1,186
6,228
4,263
58,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,865
Gold Earned
47,546
451
Minions Killed
470
0
Camps Cleared
0
1,843,687
Distance Traveled
1,759,119
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,990
523
39
2
0
354,414
0
L
Bellona
8,955
426
60
3
0
382,153
0
W
Anhur
11,889
566
136
6
0
348,648
5
W
Zeus
12,886
614
107
5
0
377,381
8
W
Cu Chulainn
10,445
497
89
4
0
403,125
0
W
Fenrir
10,655
507
80
4
0
360,119
3
L
Artemis
10,941
521
100
5
0
322,933
0
L
Chaac
9,573
456
104
5
0
350,772
0
L
Athena
8,542
407
79
4
0
395,611
2
L
Kukulkan
9,535
454
127
6
0
307,650
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role