Player Matchup

Thanatos
Thanatos
DeadBullis
Thanatos
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,649 Elo+
Party 1
Artemis
Artemis
Lorinmlkchave
Artemis
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
48W - 33L
1,583 Elo+
Party 1
Ares
Ares
OTALDOJUNINHOJBL
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
Zumireidasotome
Amaterasu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,836 Elo+
Party 1
Ra
Ra
leosinhoo
Ra
Level 24
God Stats
7W - 7L
1,626 SR
Queue Stats
44W - 31L
1,569 Elo+
Party 1
Team Averages
Level 19
1,571 SR
1,625 Elo+

VS

Team Averages
Level 28
1,510 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AbutreDiabo
Hercules
Level 30
God Stats
5W - 12L
1,364 SR
Queue Stats
146W - 151L
1,533 Elo+
Solo
Neith
Neith
Hinattaa
Neith
Level 29
God Stats
4W - 4L
1,524 SR
Queue Stats
44W - 40L
1,461 Elo+
Solo
Persephone
Persephone
aimnssy
Persephone
Level 24
God Stats
26W - 25L
1,585 SR
Queue Stats
117W - 98L
1,511 Elo+
Solo
Hel
Hel
lSaharal
Hel
Level 27
God Stats
1W - 2L
1,577 SR
Queue Stats
123W - 132L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadBullis
Thanatos
17
10 / 5 / 11
12,118
1,212
15,350
15,727
7,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
18
7 / 2 / 9
11,431
1,143
17,954
11,799
5,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 19
11,292
1,129
14,554
18,409
23,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Zumireidasotome
Amaterasu
18
4 / 7 / 20
10,976
1,098
13,705
23,437
18,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 2 / 12
10,411
1,041
14,205
9,570
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

187

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 8 / 9
10,057
1,006
11,626
13,542
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
AbutreDiabo
Hercules
16
1 / 6 / 13
10,272
1,027
9,083
22,132
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Hinattaa
Neith
17
6 / 5 / 9
10,926
1,093
19,846
15,619
6,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
aimnssy
Persephone
17
7 / 7 / 8
11,665
1,167
22,487
17,260
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 11
9,890
989
9,196
12,317
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
68
30
Kills
18
18
Deaths
29
71
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
9
0.94
L
Hercules
AbutreDiabo
Hercules
1
6
13
1.25
W
Thanatos
DeadBullis
Thanatos
10
5
11
3.1
L
Neith
Hinattaa
Neith
6
5
9
2.1
W
Artemis
7
2
9
5.75
W
5
2
19
7.25
W
Amaterasu
Zumireidasotome
Amaterasu
4
7
20
2
L
Persephone
aimnssy
Persephone
7
7
8
1.57
L
1
3
11
2.17
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,768
Damage
72,238
78,942
Taken
80,870
58,532
Mitigated
38,253
16,150
Healing
20,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,626
1,545
0
564
13,542
5,407
0
4,468
9,074
26,782
0
L
Hercules
AbutreDiabo
Hercules
9,083
3,505
0
4,499
22,132
13,258
0
10,437
11,695
0
21,066
W
Thanatos
DeadBullis
Thanatos
15,350
3,805
0
6,608
15,727
7,019
0
8,900
6,581
0
23,461
L
Neith
Hinattaa
Neith
19,846
7,987
0
1,842
15,619
6,785
0
5,105
10,514
0
50,926
W
Artemis
17,954
10,546
0
1,527
11,799
5,422
0
6,731
4,892
0
49,026
W
14,554
1,440
0
0
18,409
23,216
0
9,805
8,394
27,383
0
W
Amaterasu
Zumireidasotome
Amaterasu
13,705
5,816
0
3,645
23,437
18,043
0
12,314
10,875
0
18,970
L
Persephone
aimnssy
Persephone
22,487
1,655
251
1,971
17,260
5,051
0
4,663
12,590
29,966
0
L
9,196
2,167
7,029
4,158
12,317
7,752
0
4,084
8,233
23,449
0
W
14,205
423
3,105
1,265
9,570
4,832
0
4,459
4,891
37,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,228
Gold Earned
52,810
178
Minions Killed
181
9
Camps Cleared
4
993,243
Distance Traveled
882,627
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,057
1,006
40
4
1
163,360
0
L
Hercules
10,272
1,027
26
3
0
193,419
0
W
Thanatos
12,118
1,212
19
2
1
182,675
0
L
Neith
10,926
1,093
53
5
1
159,552
0
W
Artemis
11,431
1,143
56
6
4
199,663
0
W
Ares
11,292
1,129
16
2
1
200,367
0
W
Amaterasu
10,976
1,098
13
1
0
194,374
1
L
Persephone
11,665
1,167
23
2
1
187,703
0
L
Hel
9,890
989
39
4
1
178,593
0
W
Ra
10,411
1,041
74
7
3
216,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role