Player Matchup

Danzaburou
Danzaburou
Silver I
C_-L_-O_-U_-D_S
Danzaburou
Silver I
Level 47
God Stats
2W - 0L
1,636 SR
Queue Stats
65W - 89L
1,261 MMR
Solo
Xing Tian
Xing Tian
Gold II
Moneymike275
Xing Tian
Gold II
Level 137
God Stats
1W - 1L
1,421 SR
Queue Stats
38W - 35L
1,605 MMR
Party 1
Agni
Agni
Silver II
carnagekiller44
Agni
Silver II
Level 120
God Stats
2W - 1L
1,412 SR
Queue Stats
28W - 24L
1,256 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,490 SR
1,374 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,481 SR
1,455 MMR
Cerberus
Cerberus
Gold I
Buckset Ikey
Cerberus
Gold I
Level 137
God Stats
1W - 4L
1,651 SR
Queue Stats
167W - 186L
1,557 MMR
Solo
Nox
Nox
Platinum IV
l Morokei l
Nox
Platinum IV
Level 160
God Stats
0W - 3L
1,332 SR
Queue Stats
69W - 71L
1,671 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
prollyhigh
Ah Muzen Cab
Silver I
Level 107
God Stats
26W - 41L
1,461 SR
Queue Stats
427W - 541L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C_-L_-O_-U_-D_S
Danzaburou
16
5 / 7 / 7
14,081
671
14,331
19,673
7,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Moneymike275
Xing Tian
19
9 / 3 / 12
15,602
743
16,829
20,147
26,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 8 / 13
15,280
728
19,136
13,843
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaCabrakanGilgameshTiamatSol

VS

Bans
Morgan Le FayArtemisChaacSkadiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buckset Ikey
Cerberus
16
6 / 5 / 8
13,217
629
18,957
27,689
25,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 8 / 8
14,390
685
13,501
16,312
5,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
prollyhigh
Ah Muzen Cab
16
2 / 8 / 12
13,193
628
11,425
17,003
5,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
21
Kills
18
18
Deaths
21
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Buckset Ikey
Cerberus
6
5
8
2
W
Danzaburou
C_-L_-O_-U_-D_S
Danzaburou
5
7
7
1.21
W
Xing Tian
Moneymike275
Xing Tian
9
3
12
5
W
7
8
13
1.69
L
10
8
8
1.75
L
Ah Muzen Cab
prollyhigh
Ah Muzen Cab
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,296
Damage
43,883
53,663
Taken
61,004
38,239
Mitigated
36,128
9,462
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Buckset Ikey
Cerberus
18,957
1,012
874
7,780
27,689
25,896
0
14,811
12,878
51,604
0
W
Danzaburou
C_-L_-O_-U_-D_S
Danzaburou
14,331
6,439
0
4,278
19,673
7,687
1,627
13,215
5,970
0
48,693
W
Xing Tian
Moneymike275
Xing Tian
16,829
1,970
0
4,855
20,147
26,603
294
9,549
9,980
44,064
0
W
19,136
1,735
0
329
13,843
3,949
1,152
8,768
4,669
56,085
0
L
13,501
497
0
692
16,312
5,176
0
10,413
5,899
44,101
0
L
Ah Muzen Cab
prollyhigh
Ah Muzen Cab
11,425
3,053
0
3,582
17,003
5,056
0
11,708
5,295
0
54,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
40,800
238
Minions Killed
262
8
Camps Cleared
10
1,106,947
Distance Traveled
1,118,289
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,217
629
87
4
4
378,480
11
W
Danzaburou
14,081
671
70
3
4
341,676
6
W
Xing Tian
15,602
743
67
3
2
409,700
3
W
Agni
15,280
728
101
5
2
355,571
3
L
Nox
14,390
685
91
4
1
343,777
0
L
Ah Muzen Cab
13,193
628
84
4
5
396,032
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role