Player Matchup

Skadi
Skadi
Belarn
Skadi
Level 26
God Stats
8W - 6L
1,770 SR
Queue Stats
23W - 21L
1,690 Elo+
Solo
Bacchus
Bacchus
Zivelion
Bacchus
Level 12
God Stats
4W - 1L
1,803 SR
Queue Stats
75W - 71L
1,267 Elo+
Solo
Fenrir
Fenrir
aldebaran2389
Fenrir
Level 6
God Stats
6W - 9L
1,708 SR
Queue Stats
155W - 207L
1,530 Elo+
Solo
Discordia
Discordia
mayanksinha13
Discordia
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
40W - 53L
1,273 Elo+
Solo
Arachne
Arachne
nikcopp
Arachne
Level 17
God Stats
11W - 10L
1,477 SR
Queue Stats
62W - 68L
1,530 Elo+
Solo
Team Averages
Level 16
1,651 SR
1,458 Elo+

VS

Team Averages
Level 16
1,571 SR
1,456 Elo+
Mercury
Mercury
 
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PETROxgmg
Bakasura
Level 31
God Stats
23W - 20L
1,572 SR
Queue Stats
249W - 268L
1,465 Elo+
Party 1
Apollo
Apollo
RickHunter87
Apollo
Level 14
God Stats
9W - 15L
1,409 SR
Queue Stats
12W - 22L
1,352 Elo+
Solo
Anubis
Anubis
suckittrebeck
Anubis
Level 7
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Artemis
Artemis
thaneypack
Artemis
Level 8
God Stats
7W - 3L
1,616 SR
Queue Stats
38W - 43L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Belarn
Skadi
1
0 / 0 / 0
3,412
341
0
265
34
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Zivelion
Bacchus
8
2 / 0 / 0
4,969
497
934
3,848
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 2
6,093
609
4,498
4,993
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
mayanksinha13
Discordia
8
1 / 3 / 1
5,180
518
1,454
4,565
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
nikcopp
Arachne
12
4 / 0 / 0
6,461
646
3,425
5,286
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 0
4,663
466
777
4,883
1,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
PETROxgmg
Bakasura
9
0 / 3 / 0
5,165
517
2,645
4,928
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
2
0 / 1 / 0
3,462
346
308
706
182
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 5 / 0
5,209
521
2,900
6,794
2,311
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
thaneypack
Artemis
11
2 / 1 / 0
5,921
592
3,272
3,929
1,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
11
Kills
4
4
Deaths
11
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
W
Skadi
Belarn
Skadi
0
0
0
0
L
Bakasura
PETROxgmg
Bakasura
0
3
0
0
L
Apollo
0
1
0
0
W
Bacchus
Zivelion
Bacchus
2
0
0
2
W
4
1
2
5
W
Discordia
mayanksinha13
Discordia
1
3
1
0.5
W
Arachne
nikcopp
Arachne
4
0
0
4
L
2
5
0
0.4
L
Artemis
thaneypack
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
9,902
18,957
Taken
21,240
8,998
Mitigated
6,672
5,997
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
777
192
0
0
4,883
1,258
0
0
4,883
0
20,552
W
Skadi
Belarn
Skadi
0
0
0
22
265
34
0
0
265
0
257
L
Bakasura
PETROxgmg
Bakasura
2,645
1,348
0
1,658
4,928
1,841
0
0
4,928
0
23,495
L
Apollo
308
175
0
0
706
182
34
372
334
0
3,446
W
Bacchus
Zivelion
Bacchus
934
80
0
1,308
3,848
3,223
0
120
3,728
15,552
0
W
4,498
497
0
1,692
4,993
1,788
0
528
4,465
0
28,854
W
Discordia
mayanksinha13
Discordia
1,454
127
0
790
4,565
767
638
2,372
2,193
17,839
0
W
Arachne
nikcopp
Arachne
3,425
2,351
0
2,185
5,286
3,186
0
0
5,200
0
34,620
L
2,900
524
0
2,190
6,794
2,311
273
1,157
5,431
24,820
0
L
Artemis
thaneypack
Artemis
3,272
1,693
0
2,000
3,929
1,080
42
613
3,276
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
24,420
191
Minions Killed
244
0
Camps Cleared
0
738,249
Distance Traveled
811,625
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,663
466
48
5
0
212,386
0
W
Skadi
3,412
341
1
0
0
36,719
0
L
Bakasura
5,165
517
79
8
0
225,741
0
L
Apollo
3,462
346
7
1
0
38,714
0
W
Bacchus
4,969
497
21
2
0
196,341
3
W
Fenrir
6,093
609
68
7
0
183,374
0
W
Discordia
5,180
518
25
3
0
157,848
0
W
Arachne
6,461
646
76
8
0
163,967
0
L
Anubis
5,209
521
43
4
0
148,084
3
L
Artemis
5,921
592
67
7
0
186,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role