Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MetalheadPapryk
Kuzenbo
Level 28
God Stats
6W - 4L
1,592 SR
Queue Stats
19W - 23L
1,329 Elo+
Party 3
Agni
Agni
etob
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,224 Elo+
Party 2
Loki
Loki
reptz
Loki
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 18L
1,194 Elo+
Solo
Ullr
Ullr
sulekm3
Ullr
Level 27
God Stats
0W - 2L
1,211 SR
Queue Stats
18W - 17L
1,396 Elo+
Party 3
Team Averages
Level 36
1,461 SR
1,329 Elo+

VS

Team Averages
Level 11
1,573 SR
1,229 Elo+
Geb
Geb
FoXGamerYT
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,125 Elo+
Party 1
Janus
Janus
GorillazFan2D
Janus
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 18L
1,387 Elo+
Solo
Bakasura
Bakasura
Hyigie
Bakasura
Level 25
God Stats
3W - 2L
1,489 SR
Queue Stats
22W - 31L
1,305 Elo+
Solo
Rama
Rama
LegendaryS0S
Rama
Level 8
God Stats
3W - 0L
1,689 SR
Queue Stats
10W - 20L
1,125 Elo+
Party 1
Sobek
Sobek
NotG2MK
Sobek
Level 3
God Stats
3W - 1L
1,689 SR
Queue Stats
4W - 6L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 2 / 0
6,617
602
6,862
9,820
4,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 4 / 2
4,770
434
3,087
6,763
4,592
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
etob
Agni
8
0 / 6 / 0
4,877
443
988
4,842
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
reptz
Loki
10
6 / 3 / 1
7,097
645
3,727
6,811
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
sulekm3
Ullr
8
0 / 5 / 1
5,035
458
3,126
5,790
1,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
5,538
503
2,354
5,565
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
14 / 1 / 1
8,903
809
10,041
4,950
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hyigie
Bakasura
9
1 / 4 / 2
5,734
521
3,949
7,227
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
4 / 2 / 2
5,615
510
4,392
5,412
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
NotG2MK
Sobek
8
0 / 1 / 6
4,954
450
1,828
5,774
4,009
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
12
Kills
20
20
Deaths
12
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
2
0
3
W
1
4
3
0.63
W
14
1
1
14.5
W
Bakasura
Hyigie
Bakasura
1
4
2
0.5
W
4
2
2
2.5
L
0
4
2
0.25
W
Sobek
NotG2MK
Sobek
0
1
6
3
L
Agni
etob
Agni
0
6
0
0
L
Loki
reptz
Loki
6
3
1
2.17
L
Ullr
sulekm3
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
22,564
34,026
Taken
28,928
13,963
Mitigated
13,714
5,676
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,862
2,129
0
2,445
9,820
4,520
714
2,725
6,387
0
32,902
W
2,354
724
0
250
5,565
4,086
306
0
5,565
11,346
1,272
W
10,041
798
0
1,066
4,950
1,516
444
1,818
3,076
56,029
0
W
Bakasura
Hyigie
Bakasura
3,949
2,703
0
1,927
7,227
2,843
0
188
7,039
0
24,934
W
4,392
3,866
0
1,234
5,412
1,260
688
957
4,455
0
24,576
L
3,087
1,447
0
866
6,763
4,592
130
2,419
4,306
10,131
0
W
Sobek
NotG2MK
Sobek
1,828
372
0
2,425
5,774
4,009
52
1,056
4,718
8,670
0
L
Agni
etob
Agni
988
306
0
207
4,842
1,224
45
2,870
1,884
14,925
0
L
Loki
reptz
Loki
3,727
1,246
0
2,088
6,811
2,179
212
2,579
4,080
0
26,706
L
Ullr
sulekm3
Ullr
3,126
1,456
0
70
5,790
1,448
84
2,866
2,872
0
22,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,396
Gold Earned
30,744
203
Minions Killed
250
0
Camps Cleared
0
1,027,654
Distance Traveled
1,055,219
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,617
602
61
6
0
237,164
2
W
Geb
5,538
503
23
2
0
192,042
0
W
Janus
8,903
809
115
10
0
221,648
1
W
Bakasura
5,734
521
56
5
0
219,540
0
W
Rama
5,615
510
43
4
0
202,428
4
L
Kuzenbo
4,770
434
21
2
0
198,582
1
W
Sobek
4,954
450
13
1
0
219,561
2
L
Agni
4,877
443
35
3
0
198,415
1
L
Loki
7,097
645
48
4
0
205,602
0
L
Ullr
5,035
458
38
3
0
187,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role