Player Matchup

Bellona
Bellona
CCGamer3
Bellona
Level 27
God Stats
9W - 8L
1,395 SR
Queue Stats
18W - 23L
1,213 Elo+
Solo
Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 29
God Stats
25W - 27L
1,468 SR
Queue Stats
27W - 30L
1,373 Elo+
Party 1
Kali
Kali
Saitama518
Kali
Level 13
God Stats
4W - 3L
1,470 SR
Queue Stats
88W - 82L
1,357 Elo+
Solo
Hachiman
Hachiman
Senju Ronin
Hachiman
Level 27
God Stats
6W - 10L
1,465 SR
Queue Stats
16W - 18L
1,306 Elo+
Solo
Set
Set
Sierra141
Set
Level 22
God Stats
9W - 4L
1,515 SR
Queue Stats
19W - 12L
1,457 Elo+
Party 1
Team Averages
Level 24
1,463 SR
1,341 Elo+

VS

Team Averages
Level 16
1,337 SR
1,280 Elo+
Achilles
Achilles
RelevantFer
Achilles
Level 29
God Stats
92W - 103L
1,455 SR
Queue Stats
259W - 315L
1,436 Elo+
Solo
Fenrir
Fenrir
Tokethedragon
Fenrir
Level 29
God Stats
1W - 8L
1,029 SR
Queue Stats
112W - 139L
1,378 Elo+
Solo
Thanatos
Thanatos
blade549broken
Thanatos
Level 7
God Stats
4W - 6L
1,467 SR
Queue Stats
6W - 16L
1,220 Elo+
Party 2
Ares
Ares
esbinho-1
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,027 Elo+
Solo
Ymir
Ymir
yaboiFrostyXd
Ymir
Level 14
God Stats
2W - 7L
1,232 SR
Queue Stats
27W - 39L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CCGamer3
Bellona
14
8 / 1 / 4
8,238
549
7,581
9,433
7,741
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
13
8 / 1 / 2
8,514
568
10,378
9,597
2,914
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 1 / 2
6,794
453
2,003
6,779
1,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Senju Ronin
Hachiman
12
5 / 1 / 4
7,613
508
10,582
5,601
1,499
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 4 / 2
8,046
536
5,081
8,948
3,341
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RelevantFer
Achilles
13
1 / 3 / 3
7,316
488
6,335
11,520
7,699
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
5 / 5 / 1
7,481
499
6,182
9,032
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
8
0 / 8 / 1
5,534
369
2,024
8,450
2,518
Ares
10
1 / 8 / 1
6,591
439
2,620
14,424
12,513
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 0
6,195
413
2,470
13,731
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
28
Kills
8
8
Deaths
29
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
CCGamer3
Bellona
8
1
4
10
W
Ao Kuang
8
1
2
9
L
Achilles
RelevantFer
Achilles
1
3
3
0.83
W
2
1
2
3
W
Hachiman
Senju Ronin
Hachiman
5
1
4
7
W
5
4
2
1.5
L
5
5
1
1.1
L
Thanatos
0
8
1
0.06
L
Ares
1
8
1
0.19
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,625
Damage
19,631
40,358
Taken
57,157
17,347
Mitigated
36,960
10,763
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CCGamer3
Bellona
7,581
2,809
44
2,275
9,433
7,741
446
2,190
7,243
0
37,785
W
Ao Kuang
10,378
2,441
0
5,148
9,597
2,914
926
495
9,102
39,302
0
L
Achilles
RelevantFer
Achilles
6,335
2,490
0
4,370
11,520
7,699
418
5,024
6,496
0
40,123
W
2,003
952
0
1,068
6,779
1,852
0
232
6,547
0
29,969
W
Hachiman
Senju Ronin
Hachiman
10,582
6,533
0
1,515
5,601
1,499
473
796
4,805
0
40,620
W
5,081
2,929
0
713
8,948
3,341
304
1,377
7,571
0
35,671
L
6,182
1,742
0
2,847
9,032
3,272
0
669
8,363
0
32,642
L
Thanatos
2,024
717
0
2,290
8,450
2,518
524
726
7,724
0
19,580
L
Ares
2,620
581
0
252
14,424
12,513
182
3,959
10,465
15,865
0
L
2,470
745
0
2,686
13,731
10,958
486
0
13,731
18,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
33,117
311
Minions Killed
222
0
Camps Cleared
0
1,329,067
Distance Traveled
1,247,423
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,238
549
48
3
0
272,356
3
W
Ao Kuang
8,514
568
80
5
0
287,895
3
L
Achilles
7,316
488
78
5
0
248,744
2
W
Kali
6,794
453
49
3
0
239,129
2
W
Hachiman
7,613
508
59
4
0
271,338
0
W
Set
8,046
536
75
5
0
258,349
0
L
Fenrir
7,481
499
55
4
0
224,517
1
L
Thanatos
5,534
369
41
3
0
274,149
1
L
Ares
6,591
439
21
1
0
242,123
1
L
Ymir
6,195
413
27
2
0
257,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role