Player Matchup

Odin
Odin
Justr0ckin
Odin
Level 102
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Kukulkan
Kukulkan
PREDA123
Kukulkan
Level 6
God Stats
2W - 3L
1,588 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 1
Bakasura
Bakasura
Visy07
Bakasura
Level 4
God Stats
1W - 2L
1,406 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Team Averages
Level 37
1,492 SR
1,441 Elo+

VS

Team Averages
Level 62
1,392 SR
1,548 Elo+
Thoth
Thoth
Dishonooreed
Thoth
Level 8
God Stats
2W - 4L
1,111 SR
Queue Stats
10W - 13L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
MikasWielki
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 2
Baron Samedi
Baron Samedi
VtoRm
Baron Samedi
Level 159
God Stats
3W - 1L
1,564 SR
Queue Stats
155W - 164L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 9
17,909
716
21,639
28,052
31,317
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
PREDA123
Kukulkan
17
2 / 14 / 17
15,444
618
17,307
22,531
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Visy07
Bakasura
19
9 / 9 / 12
16,344
654
12,917
27,489
9,014
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 15
18,021
721
18,404
15,576
5,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
MikasWielki
Hun Batz
18
7 / 12 / 16
16,640
666
19,495
25,285
16,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
VtoRm
Baron Samedi
20
12 / 8 / 17
18,194
728
29,023
26,675
14,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
24
Kills
29
29
Deaths
25
38
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
5
15
3.5
L
13
6
9
2.92
W
Hun Batz
MikasWielki
Hun Batz
7
12
16
1.25
L
Kukulkan
PREDA123
Kukulkan
2
14
17
0.75
L
Bakasura
Visy07
Bakasura
9
9
12
1.67
W
Baron Samedi
VtoRm
Baron Samedi
12
8
17
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
66,922
78,072
Taken
67,536
46,822
Mitigated
37,099
13,942
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,404
989
425
3,440
15,576
5,768
982
5,208
10,348
61,941
0
L
21,639
7,379
0
2,321
28,052
31,317
966
14,482
13,570
0
64,198
W
Hun Batz
MikasWielki
Hun Batz
19,495
6,078
0
1,196
25,285
16,412
797
7,291
17,728
0
55,390
L
Kukulkan
PREDA123
Kukulkan
17,307
1,696
365
3,771
22,531
6,491
1,137
17,090
5,441
61,178
0
L
Bakasura
Visy07
Bakasura
12,917
9,559
119
7,366
27,489
9,014
1,035
16,821
10,668
0
39,003
W
Baron Samedi
VtoRm
Baron Samedi
29,023
2,340
1,882
10,199
26,675
14,919
1,725
5,326
20,621
85,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
52,855
226
Minions Killed
227
9
Camps Cleared
10
1,239,872
Distance Traveled
1,231,971
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,021
721
67
3
2
460,105
3
L
Odin
17,909
716
70
3
5
432,854
3
W
Hun Batz
16,640
666
57
2
3
380,940
5
L
Kukulkan
15,444
618
91
4
2
359,641
1
L
Bakasura
16,344
654
65
3
2
447,377
0
W
Baron Samedi
18,194
728
103
4
5
390,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role