Player Matchup

Bellona
Bellona
 
Bellona
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Dylexink
Chernobog
Level 131
God Stats
7W - 3L
1,629 SR
Queue Stats
396W - 396L
1,480 Elo+
Solo
Ganesha
Ganesha
Kriosasacil
Ganesha
Level 89
God Stats
11W - 12L
1,431 SR
Queue Stats
219W - 235L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
PandaLenin
Baron Samedi
Level 129
God Stats
5W - 4L
1,656 SR
Queue Stats
814W - 839L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PandaStalin
Tsukuyomi
Level 129
God Stats
4W - 5L
1,304 SR
Queue Stats
859W - 871L
1,521 Elo+
Party 1
Team Averages
Level 104
1,504 SR
1,490 Elo+

VS

Team Averages
Level 61
1,478 SR
1,491 Elo+
Anhur
Anhur
Coulterman
Anhur
Level 37
God Stats
0W - 4L
1,423 SR
Queue Stats
41W - 59L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HabituallyHigh
Morgan Le Fay
Level 88
God Stats
2W - 3L
1,495 SR
Queue Stats
24W - 32L
1,497 Elo+
Party 2
Tyr
Tyr
Leunamrosk
Tyr
Level 129
God Stats
104W - 92L
1,532 SR
Queue Stats
160W - 162L
1,487 Elo+
Solo
Nemesis
Nemesis
ShadedxBunny
Nemesis
Level 17
God Stats
3W - 4L
1,438 SR
Queue Stats
7W - 12L
1,599 Elo+
Party 2
Sobek
Sobek
Tchevenski
Sobek
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 6 / 2
5,452
545
4,567
9,132
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
Dylexink
Chernobog
12
8 / 0 / 2
7,232
723
5,736
4,238
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Kriosasacil
Ganesha
10
1 / 0 / 6
6,260
626
3,093
4,833
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
PandaLenin
Baron Samedi
10
1 / 0 / 3
5,716
572
4,486
3,369
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PandaStalin
Tsukuyomi
11
3 / 2 / 1
6,157
616
3,581
6,676
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 3 / 0
4,642
464
1,628
5,147
982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
HabituallyHigh
Morgan Le Fay
9
0 / 4 / 0
4,972
497
2,568
6,560
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 1 / 0
7,285
729
8,994
11,032
6,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ShadedxBunny
Nemesis
7
0 / 2 / 1
4,648
465
539
3,772
906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
7
0 / 3 / 0
4,718
472
1,357
7,704
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
8
8
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
6
2
0.17
L
Anhur
0
3
0
0
W
Chernobog
Dylexink
Chernobog
8
0
2
9
L
Morgan Le Fay
HabituallyHigh
Morgan Le Fay
0
4
0
0
W
Ganesha
Kriosasacil
Ganesha
1
0
6
4
L
8
1
0
8
W
Baron Samedi
PandaLenin
Baron Samedi
1
0
3
2.5
W
Tsukuyomi
PandaStalin
Tsukuyomi
3
2
1
1.75
L
Nemesis
ShadedxBunny
Nemesis
0
2
1
0.25
L
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
15,086
28,248
Taken
34,215
16,079
Mitigated
13,769
8,858
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,567
1,938
0
1,539
9,132
6,842
357
0
9,132
0
26,301
L
Anhur
1,628
1,089
0
1,523
5,147
982
0
532
4,615
0
20,887
W
Chernobog
Dylexink
Chernobog
5,736
3,729
0
706
4,238
1,550
268
1,081
3,157
0
49,019
L
Morgan Le Fay
HabituallyHigh
Morgan Le Fay
2,568
94
0
919
6,560
2,022
0
3,308
3,252
27,702
0
W
Ganesha
Kriosasacil
Ganesha
3,093
490
0
1,513
4,833
3,741
0
1,058
3,775
13,013
0
L
8,994
1,204
0
5,714
11,032
6,321
598
148
10,884
0
38,920
W
Baron Samedi
PandaLenin
Baron Samedi
4,486
173
402
1,043
3,369
1,830
921
1,620
1,749
31,291
0
W
Tsukuyomi
PandaStalin
Tsukuyomi
3,581
1,252
0
3,655
6,676
2,116
0
382
6,294
0
35,259
L
Nemesis
ShadedxBunny
Nemesis
539
85
0
1,640
3,772
906
163
949
2,823
0
14,367
L
Sobek
1,357
146
0
2,284
7,704
3,538
0
2,642
5,062
8,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,817
Gold Earned
26,265
297
Minions Killed
208
0
Camps Cleared
0
1,030,786
Distance Traveled
913,312
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,452
545
50
5
0
187,464
3
L
Anhur
4,642
464
37
4
0
186,105
1
W
Chernobog
7,232
723
110
11
0
208,220
6
L
Morgan Le Fay
4,972
497
47
5
0
183,284
5
W
Ganesha
6,260
626
4
0
0
211,423
3
L
Tyr
7,285
729
75
8
0
211,801
0
W
Baron Samedi
5,716
572
54
5
0
193,576
7
W
Tsukuyomi
6,157
616
79
8
0
230,103
2
L
Nemesis
4,648
465
33
3
0
134,178
0
L
Sobek
4,718
472
16
2
0
197,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role