Player Matchup

Cthulhu
Cthulhu
BornFromLegend
Cthulhu
Level 21
God Stats
2W - 1L
1,407 SR
Queue Stats
110W - 89L
1,302 Elo+
Solo
Chaac
Chaac
Eselqa
Chaac
Level 29
God Stats
4W - 0L
1,748 SR
Queue Stats
55W - 58L
1,373 Elo+
Solo
Hades
Hades
IDevicel3286
Hades
Level 29
God Stats
6W - 0L
1,720 SR
Queue Stats
44W - 43L
1,372 Elo+
Solo
Yemoja
Yemoja
bloodlord0022
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
x_SeanScooth_x
Izanami
Level 24
God Stats
22W - 19L
1,549 SR
Queue Stats
105W - 132L
1,433 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,396 Elo+

VS

Team Averages
Level 22
1,513 SR
1,372 Elo+
Neith
Neith
C4SP3RRCXD
Neith
Level 17
God Stats
0W - 1L
1,768 SR
Queue Stats
57W - 42L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
LordKingZeus
Gilgamesh
Level 22
God Stats
21W - 25L
1,456 SR
Queue Stats
132W - 187L
1,268 Elo+
Solo
Odin
Odin
Toy__Soldier6
Odin
Level 15
God Stats
2W - 5L
1,449 SR
Queue Stats
11W - 20L
1,243 Elo+
Solo
Vulcan
Vulcan
matthias2120
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 32L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
tyskellington666
Aphrodite
Level 30
God Stats
2W - 5L
1,394 SR
Queue Stats
26W - 46L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,407
458
5,719
9,705
5,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
Eselqa
Chaac
12
6 / 1 / 4
7,565
540
9,903
8,915
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
6 / 0 / 1
7,821
559
6,871
7,039
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 4
6,479
463
1,567
4,209
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 5
8,108
579
9,639
7,776
2,498
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 8 / 0
5,905
422
6,167
12,476
3,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LordKingZeus
Gilgamesh
9
0 / 2 / 0
5,591
399
2,234
11,200
6,831
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
6,199
443
4,555
8,188
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
12
2 / 3 / 2
6,951
497
6,443
9,134
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
9
0 / 4 / 2
5,930
424
4,068
9,247
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
6
6
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Neith
2
8
0
0.25
W
Chaac
Eselqa
Chaac
6
1
4
8
W
6
0
1
6.5
L
Gilgamesh
LordKingZeus
Gilgamesh
0
2
0
0
L
2
2
1
1.25
W
0
0
4
2
L
Vulcan
2
3
2
1
L
Aphrodite
0
4
2
0.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
23,467
37,644
Taken
50,245
20,672
Mitigated
19,362
12,337
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,719
439
153
1,498
9,705
5,978
157
4,493
4,960
28,002
0
L
Neith
6,167
3,290
0
1,666
12,476
3,197
1,042
1,419
10,477
0
27,513
W
Chaac
Eselqa
Chaac
9,903
707
0
2,708
8,915
6,309
238
2,965
5,595
4,388
26,631
W
6,871
1,003
159
4,767
7,039
3,320
965
854
6,096
38,346
0
L
Gilgamesh
LordKingZeus
Gilgamesh
2,234
442
0
76
11,200
6,831
142
5,098
6,102
0
16,530
L
4,555
1,661
0
1,794
8,188
2,936
0
2,243
5,804
0
27,880
W
1,567
296
251
285
4,209
2,567
186
188
4,009
15,143
0
L
Vulcan
6,443
2,637
0
2,114
9,134
3,331
716
5,238
3,896
43,686
0
L
Aphrodite
4,068
850
2,325
4,428
9,247
3,067
266
1,193
7,645
19,947
0
W
9,639
6,937
178
2,338
7,776
2,498
2,704
1,171
6,473
0
66,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
30,576
319
Minions Killed
249
0
Camps Cleared
0
1,255,775
Distance Traveled
1,250,038
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,407
458
49
4
0
271,732
2
L
Neith
5,905
422
48
3
0
229,487
0
W
Chaac
7,565
540
50
4
0
279,095
0
W
Hades
7,821
559
77
6
0
253,577
3
L
Gilgamesh
5,591
399
29
2
0
253,584
0
L
Odin
6,199
443
55
4
0
279,749
3
W
Yemoja
6,479
463
28
2
0
214,314
1
L
Vulcan
6,951
497
75
5
0
240,881
0
L
Aphrodite
5,930
424
42
3
0
246,337
0
W
Izanami
8,108
579
115
8
0
237,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role