Player Matchup

Danzaburou
Danzaburou
Beaver-Floss
Danzaburou
Level 108
God Stats
49W - 24L
1,703 SR
Queue Stats
323W - 288L
1,483 Elo+
Solo
Sylvanus
Sylvanus
MarkOfJudgement
Sylvanus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,460 Elo+
Party 1
Rama
Rama
VSV001
Rama
Level 65
God Stats
3W - 2L
1,456 SR
Queue Stats
161W - 193L
1,401 Elo+
Solo
Loki
Loki
eduardo422
Loki
Level 129
God Stats
246W - 214L
1,616 SR
Queue Stats
1,029W - 996L
1,528 Elo+
Solo
Chang'e
Chang'e
llllllllllllll2
Chang'e
Level 89
God Stats
4W - 0L
1,784 SR
Queue Stats
177W - 169L
1,549 Elo+
Party 1
Team Averages
Level 86
1,612 SR
1,484 Elo+

VS

Team Averages
Level 109
1,489 SR
1,435 Elo+
Horus
Horus
BlackieChan280
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 214L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Tomdirtt
Cthulhu
Level 45
God Stats
1W - 4L
1,291 SR
Queue Stats
3W - 21L
1,031 Elo+
Solo
Ao Kuang
Ao Kuang
TrueTargaryen
Ao Kuang
Level 160
God Stats
3W - 1L
1,615 SR
Queue Stats
139W - 145L
1,506 Elo+
Solo
Artemis
Artemis
UltraPotMan
Artemis
Level 125
God Stats
24W - 14L
1,652 SR
Queue Stats
377W - 349L
1,621 Elo+
Solo
Nox
Nox
fireyrhythm111
Nox
Level 107
God Stats
16W - 38L
1,388 SR
Queue Stats
201W - 209L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beaver-Floss
Danzaburou
8
1 / 2 / 3
4,694
587
3,746
4,047
1,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
7
2 / 1 / 2
4,637
580
3,293
3,435
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
VSV001
Rama
8
2 / 2 / 0
5,011
626
2,076
4,628
1,377
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 0 / 3
5,538
692
3,240
3,086
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 1
5,395
674
2,801
3,902
1,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
4,136
517
687
5,606
2,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Tomdirtt
Cthulhu
7
0 / 3 / 0
4,102
513
753
5,073
3,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
TrueTargaryen
Ao Kuang
8
2 / 1 / 0
4,883
610
2,111
4,384
1,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
UltraPotMan
Artemis
8
1 / 1 / 2
4,624
578
2,027
3,751
885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 1
4,932
617
1,952
4,301
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beaver-Floss
Danzaburou
1
2
3
1.25
L
1
3
0
0.33
W
Sylvanus
2
1
2
3
L
Cthulhu
Tomdirtt
Cthulhu
0
3
0
0
L
Ao Kuang
TrueTargaryen
Ao Kuang
2
1
0
2
L
Artemis
UltraPotMan
Artemis
1
1
2
2
W
Rama
VSV001
Rama
2
2
0
1
W
3
0
3
4.5
L
1
3
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
7,530
19,098
Taken
23,115
7,221
Mitigated
8,760
7,489
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beaver-Floss
Danzaburou
3,746
2,105
0
1,665
4,047
1,216
1,228
487
3,560
0
23,180
L
687
310
483
1,218
5,606
2,316
0
1,573
4,033
0
4,958
W
Sylvanus
3,293
1,416
290
1,325
3,435
2,640
374
411
3,024
8,317
2,506
L
Cthulhu
Tomdirtt
Cthulhu
753
225
0
552
5,073
3,106
0
1,458
3,615
12,619
0
L
Ao Kuang
TrueTargaryen
Ao Kuang
2,111
754
0
1,938
4,384
1,218
0
621
3,763
15,259
5,720
L
Artemis
UltraPotMan
Artemis
2,027
758
0
1,078
3,751
885
0
986
2,765
0
22,369
W
Rama
VSV001
Rama
2,076
1,713
0
1,493
4,628
1,377
763
2,236
2,392
0
23,343
W
3,240
892
0
0
3,086
805
0
171
2,915
0
29,614
L
1,952
250
0
888
4,301
1,235
294
893
3,408
23,513
0
W
2,801
539
89
2,627
3,902
1,183
0
1,267
2,635
20,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
22,677
238
Minions Killed
184
0
Camps Cleared
0
735,349
Distance Traveled
693,216
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,694
587
47
6
0
131,573
2
L
Horus
4,136
517
12
2
0
119,482
1
W
Sylvanus
4,637
580
13
2
0
129,796
1
L
Cthulhu
4,102
513
24
3
0
145,414
0
L
Ao Kuang
4,883
610
41
5
0
128,248
1
L
Artemis
4,624
578
51
6
0
144,989
0
W
Rama
5,011
626
54
7
0
130,294
2
W
Loki
5,538
692
68
9
0
184,803
0
L
Nox
4,932
617
56
7
0
155,083
2
W
Chang'e
5,395
674
56
7
0
158,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role