Player Matchup

Scylla
Scylla
IllegalHugs92
Scylla
Level 159
God Stats
329W - 302L
1,654 SR
Queue Stats
751W - 891L
1,569 Elo+
Solo
Odin
Odin
Ilvylain
Odin
Level 119
God Stats
4W - 2L
1,725 SR
Queue Stats
32W - 39L
1,564 Elo+
Solo
Bacchus
Bacchus
jvatedecalisser
Bacchus
Level 123
God Stats
2W - 1L
1,574 SR
Queue Stats
86W - 71L
1,568 Elo+
Solo
Danzaburou
Danzaburou
splitattendant04
Danzaburou
Level 146
God Stats
34W - 46L
1,522 SR
Queue Stats
268W - 345L
1,516 Elo+
Solo
Team Averages
Level 137
1,619 SR
1,554 Elo+

VS

Team Averages
Level 134
1,579 SR
1,633 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
COCHMONKEY
Ao Kuang
Level 135
God Stats
7W - 2L
1,476 SR
Queue Stats
172W - 93L
1,700 Elo+
Party 1
Thoth
Thoth
DRAMATIC M0NKEY
Thoth
Level 159
God Stats
9W - 5L
1,732 SR
Queue Stats
145W - 91L
1,698 Elo+
Party 1
Odin
Odin
Georgfloyd4414
Odin
Level 133
God Stats
2W - 0L
1,608 SR
Queue Stats
40W - 27L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,322
632
2,064
3,480
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
13
2 / 1 / 3
7,498
750
4,149
9,064
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 2
6,915
692
4,126
7,761
8,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
splitattendant04
Danzaburou
13
4 / 4 / 3
7,931
793
6,890
9,116
2,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 3 / 6
7,397
740
7,222
6,126
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
COCHMONKEY
Ao Kuang
14
6 / 1 / 2
8,230
823
7,138
7,804
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 1 / 1
7,522
752
6,552
5,776
2,335
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 7
7,217
722
3,813
8,296
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
9
9
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
6
1.67
W
Ao Kuang
COCHMONKEY
Ao Kuang
6
1
2
7
W
1
1
1
1.5
W
0
3
7
1.17
L
0
1
1
0.5
L
Odin
2
1
3
3.5
L
1
3
2
0.67
L
Danzaburou
splitattendant04
Danzaburou
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
24,725
29,421
Taken
28,002
18,007
Mitigated
16,302
4,131
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,222
1,736
0
4,136
6,126
4,362
0
1,257
4,869
0
14,484
W
Ao Kuang
COCHMONKEY
Ao Kuang
7,138
1,819
0
2,279
7,804
4,721
0
1,814
5,990
13,641
1,992
W
6,552
432
0
1,772
5,776
2,335
1,199
1,310
4,466
34,368
0
W
3,813
583
0
364
8,296
4,884
163
2,250
6,046
0
17,756
L
2,064
396
0
1,251
3,480
920
0
1,661
1,696
14,105
0
L
Odin
4,149
1,117
534
716
9,064
6,147
0
4,678
4,176
0
15,017
L
4,126
266
0
45
7,761
8,104
0
2,721
4,879
12,215
0
L
Danzaburou
splitattendant04
Danzaburou
6,890
2,263
0
1,585
9,116
2,836
624
4,441
4,548
0
25,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
30,366
138
Minions Killed
145
6
Camps Cleared
10
629,901
Distance Traveled
756,487
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,397
740
22
2
1
180,028
0
W
Ao Kuang
8,230
823
23
2
3
224,296
0
W
Thoth
7,522
752
68
7
5
181,618
1
W
Odin
7,217
722
32
3
1
170,545
0
L
Scylla
6,322
632
31
3
0
94,179
1
L
Odin
7,498
750
36
4
3
185,622
1
L
Bacchus
6,915
692
19
2
1
183,393
3
L
Danzaburou
7,931
793
52
5
2
166,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role