Player Matchup

Janus
Janus
Meeqxh
Janus
Level 28
God Stats
5W - 12L
1,252 SR
Queue Stats
157W - 114L
1,410 Elo+
Party 2
Ymir
Ymir
Mekosa31
Ymir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 112L
1,417 Elo+
Party 2
Artemis
Artemis
ugsland
Artemis
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
223W - 183L
1,516 Elo+
Party 2
Team Averages
Level 70
1,417 SR
1,448 Elo+

VS

Team Averages
Level 56
1,514 SR
1,454 Elo+
Nox
Nox
FanaticMAURIZIO
Nox
Level 160
God Stats
6W - 8L
1,541 SR
Queue Stats
614W - 889L
1,363 Elo+
Solo
Nemesis
Nemesis
Nomua98
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Yemoja
Yemoja
ZEDD21000
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Meeqxh
Janus
12
7 / 0 / 13
8,694
869
8,431
4,509
1,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 1 / 13
7,477
748
1,285
7,180
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
ugsland
Artemis
13
14 / 1 / 7
9,462
946
15,790
8,354
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,224
622
4,217
8,805
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Nomua98
Nemesis
10
1 / 10 / 1
6,712
671
2,420
12,827
3,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
ZEDD21000
Yemoja
8
0 / 8 / 2
5,843
584
1,673
11,365
5,751
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
21
Kills
2
2
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Janus
Meeqxh
Janus
7
0
13
13.5
W
Ymir
0
1
13
6.5
L
Nemesis
Nomua98
Nemesis
1
10
1
0.15
L
Yemoja
ZEDD21000
Yemoja
0
8
2
0.13
W
Artemis
ugsland
Artemis
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
8,310
20,043
Taken
32,997
12,208
Mitigated
12,173
5,639
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,217
288
0
1,894
8,805
2,520
0
3,387
5,418
20,321
0
W
Janus
Meeqxh
Janus
8,431
206
0
1,103
4,509
1,677
395
1,830
2,679
31,753
0
W
Ymir
1,285
121
0
959
7,180
7,092
345
2,419
4,761
6,940
0
L
Nemesis
Nomua98
Nemesis
2,420
203
0
1,138
12,827
3,902
0
3,451
9,376
0
12,392
L
Yemoja
ZEDD21000
Yemoja
1,673
211
301
51
11,365
5,751
0
3,980
7,385
4,896
0
W
Artemis
ugsland
Artemis
15,790
9,077
0
3,577
8,354
3,439
1,442
1,761
6,593
0
35,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,633
Gold Earned
18,779
112
Minions Killed
49
5
Camps Cleared
3
545,851
Distance Traveled
411,181
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,224
622
20
2
3
144,140
1
W
Janus
8,694
869
52
5
2
216,905
1
W
Ymir
7,477
748
5
1
0
168,172
0
L
Nemesis
6,712
671
20
2
0
141,411
0
L
Yemoja
5,843
584
9
1
0
125,630
0
W
Artemis
9,462
946
55
6
3
160,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role