Player Matchup

Gilgamesh
Gilgamesh
ASou1
Gilgamesh
Level 28
God Stats
10W - 13L
1,321 SR
Queue Stats
242W - 273L
1,378 Elo+
Solo
Chronos
Chronos
Dantalianm
Chronos
Level 28
God Stats
16W - 13L
1,684 SR
Queue Stats
173W - 208L
1,461 Elo+
Solo
Thanatos
Thanatos
GustavoGamaplays
Thanatos
Level 14
God Stats
1W - 2L
1,224 SR
Queue Stats
14W - 33L
1,386 Elo+
Solo
Rama
Rama
TheGazel
Rama
Level 21
God Stats
19W - 18L
1,664 SR
Queue Stats
43W - 40L
1,647 Elo+
Solo
Hel
Hel
iKayO
Hel
Level 4
God Stats
3W - 4L
1,383 SR
Queue Stats
18W - 25L
1,423 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,459 Elo+

VS

Team Averages
Level 14
1,530 SR
1,460 Elo+
Cernunnos
Cernunnos
DrugDealingPuma
Cernunnos
Level 16
God Stats
13W - 2L
1,762 SR
Queue Stats
216W - 157L
1,622 Elo+
Solo
Anubis
Anubis
Flumpa
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,608 Elo+
Solo
Cerberus
Cerberus
PastorValdumiro
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,386 Elo+
Solo
Hades
Hades
REInvader
Hades
Level 6
God Stats
2W - 4L
1,268 SR
Queue Stats
6W - 7L
1,226 Elo+
Solo
Fenrir
Fenrir
azter04
Fenrir
Level 28
God Stats
3W - 2L
1,622 SR
Queue Stats
78W - 73L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASou1
Gilgamesh
14
1 / 5 / 4
8,523
449
7,764
13,205
7,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Dantalianm
Chronos
13
3 / 10 / 1
8,581
452
9,494
17,995
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 0
8,276
436
4,538
15,619
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
16
5 / 1 / 0
9,789
515
13,030
12,295
3,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
iKayO
Hel
13
1 / 6 / 5
8,918
469
7,031
10,707
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrugDealingPuma
Cernunnos
17
2 / 2 / 2
10,528
554
8,645
14,748
6,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Flumpa
Anubis
19
11 / 1 / 5
12,212
643
19,505
14,914
8,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
0 / 3 / 3
7,931
417
3,347
13,923
12,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hades
REInvader
Hades
17
8 / 2 / 5
10,873
572
9,492
15,222
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
azter04
Fenrir
14
8 / 5 / 3
9,883
520
10,223
13,582
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
29
29
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASou1
Gilgamesh
1
5
4
0.6
L
Chronos
Dantalianm
Chronos
3
10
1
0.35
W
Cernunnos
DrugDealingPuma
Cernunnos
2
2
2
1.5
W
Anubis
Flumpa
Anubis
11
1
5
13.5
L
2
7
0
0.29
W
Cerberus
0
3
3
0.5
W
Hades
REInvader
Hades
8
2
5
5.25
L
Rama
5
1
0
5
W
Fenrir
azter04
Fenrir
8
5
3
1.9
L
Hel
iKayO
Hel
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
51,212
69,821
Taken
72,389
26,277
Mitigated
43,131
23,008
Healing
33,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASou1
Gilgamesh
7,764
2,418
0
3,196
13,205
7,528
24
4,746
7,860
0
36,962
L
Chronos
Dantalianm
Chronos
9,494
1,689
0
1,753
17,995
3,906
0
11,879
6,067
47,987
0
W
Cernunnos
DrugDealingPuma
Cernunnos
8,645
4,305
0
7,909
14,748
6,368
3,111
1,089
13,619
0
93,509
W
Anubis
Flumpa
Anubis
19,505
1,523
0
10,909
14,914
8,008
0
5,353
9,225
100,874
0
L
4,538
1,433
0
8,812
15,619
5,261
0
6,416
9,057
0
52,076
W
Cerberus
3,347
309
0
2,483
13,923
12,029
0
2,366
11,407
35,347
0
W
Hades
REInvader
Hades
9,492
1,034
228
7,543
15,222
10,081
290
4,394
10,766
46,230
0
L
Rama
13,030
9,881
0
7,060
12,295
3,287
0
2,699
9,544
0
68,269
W
Fenrir
azter04
Fenrir
10,223
2,701
0
4,552
13,582
6,645
1,254
2,661
10,847
0
52,132
L
Hel
iKayO
Hel
7,031
2,251
933
1,254
10,707
6,295
69
5,592
4,949
23,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,087
Gold Earned
51,427
402
Minions Killed
539
0
Camps Cleared
0
1,700,583
Distance Traveled
1,677,601
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,523
449
71
4
0
398,612
4
L
Chronos
8,581
452
86
5
0
322,219
4
W
Cernunnos
10,528
554
149
8
0
346,127
6
W
Anubis
12,212
643
145
8
0
321,216
2
L
Thanatos
8,276
436
81
4
0
278,258
1
W
Cerberus
7,931
417
77
4
0
349,664
1
W
Hades
10,873
572
101
5
0
286,091
7
L
Rama
9,789
515
127
7
0
352,371
8
W
Fenrir
9,883
520
67
4
0
374,503
2
L
Hel
8,918
469
37
2
0
349,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role