Player Matchup

Loki
Loki
FlafiKrul
Loki
Level 11
God Stats
1W - 4L
1,116 SR
Queue Stats
31W - 39L
1,323 Elo+
Party 3
Sun Wukong
Sun Wukong
JONY660
Sun Wukong
Level 11
God Stats
2W - 2L
1,693 SR
Queue Stats
11W - 18L
1,274 Elo+
Party 3
Izanami
Izanami
Revolzer
Izanami
Level 7
God Stats
2W - 1L
1,807 SR
Queue Stats
9W - 5L
1,606 Elo+
Party 2
Anubis
Anubis
arroww39
Anubis
Level 6
God Stats
2W - 2L
1,583 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 3
Bacchus
Bacchus
dklt0226
Bacchus
Level 60
God Stats
2W - 1L
1,614 SR
Queue Stats
208W - 222L
1,444 Elo+
Party 2
Team Averages
Level 19
1,563 SR
1,420 Elo+

VS

Team Averages
Level 13
1,532 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
Keazyth
Tsukuyomi
Level 8
God Stats
4W - 1L
1,617 SR
Queue Stats
14W - 12L
1,408 Elo+
Party 4
Kukulkan
Kukulkan
Khaz96
Kukulkan
Level 8
God Stats
8W - 8L
1,384 SR
Queue Stats
14W - 15L
1,376 Elo+
Party 4
Cthulhu
Cthulhu
Pazookie
Cthulhu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,401 Elo+
Party 1
Anhur
Anhur
TinkyWimky
Anhur
Level 29
God Stats
3W - 1L
1,856 SR
Queue Stats
94W - 112L
1,443 Elo+
Party 1
Chaac
Chaac
javierkons
Chaac
Level 6
God Stats
1W - 2L
1,304 SR
Queue Stats
37W - 40L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
4 / 4 / 1
12,042
430
3,526
20,485
10,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
JONY660
Sun Wukong
18
5 / 3 / 2
12,963
463
16,826
25,848
29,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Revolzer
Izanami
18
5 / 9 / 10
13,339
476
18,891
24,585
9,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
arroww39
Anubis
18
1 / 8 / 4
12,184
435
12,384
22,127
11,230
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
dklt0226
Bacchus
19
7 / 4 / 10
14,080
503
15,558
34,548
55,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Keazyth
Tsukuyomi
20
9 / 6 / 11
15,246
545
27,290
23,540
12,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Khaz96
Kukulkan
20
10 / 2 / 7
14,870
531
24,808
11,660
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Pazookie
Cthulhu
18
4 / 6 / 11
13,355
477
11,125
31,280
36,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
19
5 / 5 / 7
12,795
457
13,084
18,136
10,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
20
0 / 5 / 6
13,682
489
13,480
25,398
21,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
22
Kills
28
28
Deaths
24
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Loki
4
4
1
1.13
L
Sun Wukong
JONY660
Sun Wukong
5
3
2
2
W
Tsukuyomi
Keazyth
Tsukuyomi
9
6
11
2.42
W
Kukulkan
Khaz96
Kukulkan
10
2
7
6.75
W
Cthulhu
Pazookie
Cthulhu
4
6
11
1.58
L
Izanami
Revolzer
Izanami
5
9
10
1.11
W
Anhur
5
5
7
1.7
L
Anubis
arroww39
Anubis
1
8
4
0.38
L
Bacchus
dklt0226
Bacchus
7
4
10
3
W
Chaac
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,185
Damage
89,787
127,593
Taken
110,014
116,302
Mitigated
85,773
37,630
Healing
32,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,526
1,174
0
5,071
20,485
10,209
0
3,603
16,805
0
91,785
L
Sun Wukong
JONY660
Sun Wukong
16,826
3,287
0
8,235
25,848
29,893
288
5,536
18,429
0
69,246
W
Tsukuyomi
Keazyth
Tsukuyomi
27,290
9,026
0
7,756
23,540
12,138
3,173
6,788
16,497
0
124,655
W
Kukulkan
Khaz96
Kukulkan
24,808
2,170
0
3,115
11,660
5,041
691
6,612
5,048
100,289
0
W
Cthulhu
Pazookie
Cthulhu
11,125
1,381
913
5,545
31,280
36,916
140
9,590
21,393
41,827
0
L
Izanami
Revolzer
Izanami
18,891
14,481
0
5,210
24,585
9,801
2,834
9,737
14,590
0
89,065
W
Anhur
13,084
6,402
0
5,862
18,136
10,013
2,409
7,753
10,383
0
64,656
L
Anubis
arroww39
Anubis
12,384
700
1,112
8,373
22,127
11,230
486
8,435
13,494
80,534
0
L
Bacchus
dklt0226
Bacchus
15,558
1,189
938
8,691
34,548
55,169
190
11,068
23,099
60,749
0
W
Chaac
13,480
2,132
0
9,701
25,398
21,665
2,022
4,953
18,682
15,956
64,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,608
Gold Earned
69,948
566
Minions Killed
564
0
Camps Cleared
0
2,495,230
Distance Traveled
2,634,960
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,042
430
110
4
0
607,120
6
L
Sun Wukong
12,963
463
99
4
0
535,588
4
W
Tsukuyomi
15,246
545
146
5
0
601,563
3
W
Kukulkan
14,870
531
149
5
0
530,118
6
W
Cthulhu
13,355
477
46
2
0
497,354
1
L
Izanami
13,339
476
154
6
0
412,295
1
W
Anhur
12,795
457
101
4
0
485,748
0
L
Anubis
12,184
435
133
5
0
418,685
5
L
Bacchus
14,080
503
70
3
0
521,542
11
W
Chaac
13,682
489
122
4
0
520,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role