Player Matchup

Artemis
Artemis
StepanGrand
Artemis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,353 Elo+
Party 1
He Bo
He Bo
StrangerLink1
He Bo
Level 8
God Stats
2W - 2L
1,452 SR
Queue Stats
8W - 13L
1,216 Elo+
Party 1
Thor
Thor
Wr5cker
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,491 Elo+
Solo
Ymir
Ymir
ki11et
Ymir
Level 7
God Stats
1W - 2L
1,767 SR
Queue Stats
7W - 7L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
maximiliaн
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,544 SR
1,390 Elo+

VS

Team Averages
Level 30
1,432 SR
1,440 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bambisheat0n
Izanami
Level 27
God Stats
21W - 22L
1,240 SR
Queue Stats
149W - 183L
1,350 Elo+
Solo
Sol
Sol
Ferro et igni
Sol
Level 29
God Stats
107W - 99L
1,467 SR
Queue Stats
112W - 113L
1,338 Elo+
Solo
Loki
Loki
OniisanWaifu
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,626 Elo+
Party 2
Neith
Neith
Tragoune
Neith
Level 20
God Stats
8W - 7L
1,451 SR
Queue Stats
73W - 76L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
StepanGrand
Artemis
8
1 / 3 / 0
4,819
482
3,240
5,671
1,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 9 / 2
4,197
420
1,353
6,793
1,324
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Wr5cker
Thor
8
4 / 5 / 0
5,893
589
4,541
7,162
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ki11et
Ymir
6
0 / 4 / 0
4,636
464
1,545
6,389
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
maximiliaн
Amaterasu
5
0 / 11 / 2
3,817
382
1,167
7,951
2,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
6 / 1 / 14
6,925
693
5,716
6,157
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Bambisheat0n
Izanami
10
5 / 2 / 4
6,562
656
4,322
5,017
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
7 / 3 / 5
7,000
700
4,529
4,659
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
12 / 0 / 7
7,664
766
7,750
5,956
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Tragoune
Neith
10
2 / 0 / 2
6,163
616
1,935
5,311
1,368
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
32
32
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
14
13
W
Izanami
Bambisheat0n
Izanami
5
2
4
3.5
W
7
3
5
3.17
W
12
0
7
15.5
L
Artemis
StepanGrand
Artemis
1
3
0
0.33
L
0
9
2
0.11
W
Neith
Tragoune
Neith
2
0
2
3
L
Thor
Wr5cker
Thor
4
5
0
0.8
L
Ymir
ki11et
Ymir
0
4
0
0
L
Amaterasu
maximiliaн
Amaterasu
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,846
Damage
24,252
33,966
Taken
27,100
11,812
Mitigated
11,235
2,835
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,716
1,513
0
1,250
6,157
5,035
264
650
5,507
27,348
0
W
Izanami
Bambisheat0n
Izanami
4,322
2,863
0
1,308
5,017
1,457
4,019
492
4,525
0
32,725
W
4,529
1,215
0
1,646
4,659
1,517
1,666
541
4,118
23,901
3,531
W
7,750
1,603
0
3,215
5,956
1,858
534
843
5,113
0
41,746
L
Artemis
StepanGrand
Artemis
3,240
1,694
0
1,002
5,671
1,392
231
1,371
4,260
0
19,710
L
1,353
253
0
149
6,793
1,324
0
1,850
4,755
6,409
0
W
Neith
Tragoune
Neith
1,935
685
39
2,613
5,311
1,368
385
372
4,939
0
27,211
L
Thor
Wr5cker
Thor
4,541
1,111
0
1,194
7,162
2,549
0
1,177
5,927
0
20,187
L
Ymir
ki11et
Ymir
1,545
373
0
427
6,389
4,234
0
1,854
4,499
10,301
0
L
Amaterasu
maximiliaн
Amaterasu
1,167
928
0
63
7,951
2,313
0
3,166
4,667
0
4,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
34,314
119
Minions Killed
317
0
Camps Cleared
0
868,058
Distance Traveled
965,359
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,925
693
41
4
0
198,501
0
W
Izanami
6,562
656
70
7
0
183,522
0
W
Sol
7,000
700
58
6
0
176,304
4
W
Loki
7,664
766
82
8
0
229,651
0
L
Artemis
4,819
482
38
4
0
162,958
0
L
He Bo
4,197
420
10
1
0
169,667
0
W
Neith
6,163
616
66
7
0
177,381
2
L
Thor
5,893
589
35
4
0
172,572
2
L
Ymir
4,636
464
28
3
0
191,800
0
L
Amaterasu
3,817
382
8
1
0
171,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role