Player Matchup

Amaterasu
Amaterasu
CoastPhantom
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Masakinjo
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Loki
Loki
UmJG
Loki
Level 18
God Stats
6W - 2L
1,839 SR
Queue Stats
78W - 34L
1,683 Elo+
Solo
Bakasura
Bakasura
edu123
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,299 Elo+
Solo
Chernobog
Chernobog
кєуℓα
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 58L
1,594 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,515 Elo+

VS

Team Averages
Level 11
1,535 SR
1,416 Elo+
Apollo
Apollo
LaulinhAMO
Apollo
Level 4
God Stats
2W - 2L
1,709 SR
Queue Stats
13W - 10L
1,711 Elo+
Solo
Terra
Terra
Navart
Terra
Level 28
God Stats
10W - 9L
1,466 SR
Queue Stats
248W - 237L
1,443 Elo+
Solo
Bakasura
Bakasura
UpfrontAtom20
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,378 Elo+
Solo
Medusa
Medusa
WestSleeze
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Olorun
Olorun
kenchi12
Olorun
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
74W - 63L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CoastPhantom
Amaterasu
11
1 / 3 / 0
6,840
456
1,529
5,357
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Masakinjo
Yemoja
11
1 / 2 / 5
7,289
486
3,334
7,126
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
UmJG
Loki
18
20 / 2 / 2
11,099
740
21,295
10,290
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
edu123
Bakasura
13
3 / 5 / 4
7,896
526
3,109
11,361
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
кєуℓα
Chernobog
14
2 / 1 / 6
7,810
521
8,075
12,127
3,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LaulinhAMO
Apollo
15
5 / 3 / 1
9,709
647
6,814
8,946
3,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Navart
Terra
10
2 / 3 / 2
6,936
462
7,503
11,744
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
UpfrontAtom20
Bakasura
13
2 / 7 / 3
7,901
527
4,257
11,899
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
WestSleeze
Medusa
11
2 / 5 / 1
7,228
482
4,089
10,091
2,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
kenchi12
Olorun
9
2 / 11 / 1
6,744
450
1,839
13,934
3,690
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
27
Kills
13
13
Deaths
29
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CoastPhantom
Amaterasu
1
3
0
0.33
L
Apollo
LaulinhAMO
Apollo
5
3
1
1.83
W
Yemoja
Masakinjo
Yemoja
1
2
5
1.75
L
Terra
Navart
Terra
2
3
2
1
W
Loki
UmJG
Loki
20
2
2
10.5
L
Bakasura
UpfrontAtom20
Bakasura
2
7
3
0.5
L
Medusa
WestSleeze
Medusa
2
5
1
0.5
W
Bakasura
edu123
Bakasura
3
5
4
1
L
Olorun
kenchi12
Olorun
2
11
1
0.23
W
Chernobog
кєуℓα
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,342
Damage
24,502
46,261
Taken
56,614
20,505
Mitigated
24,836
14,786
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CoastPhantom
Amaterasu
1,529
766
0
1,050
5,357
3,473
572
0
5,307
0
30,642
L
Apollo
LaulinhAMO
Apollo
6,814
4,814
0
2,952
8,946
3,416
3,714
204
8,664
0
58,801
W
Yemoja
Masakinjo
Yemoja
3,334
1,422
1,421
1,201
7,126
3,945
332
2,978
3,794
16,602
0
L
Terra
Navart
Terra
7,503
1,584
576
4,315
11,744
10,177
353
1,390
10,276
32,619
0
W
Loki
UmJG
Loki
21,295
6,641
0
2,059
10,290
4,499
0
2,028
8,220
0
75,649
L
Bakasura
UpfrontAtom20
Bakasura
4,257
2,844
0
3,482
11,899
4,899
0
739
11,110
0
43,823
L
Medusa
WestSleeze
Medusa
4,089
2,855
0
1,683
10,091
2,654
680
1,548
8,443
0
34,374
W
Bakasura
edu123
Bakasura
3,109
1,895
0
3,433
11,361
4,805
0
231
10,813
0
45,863
L
Olorun
kenchi12
Olorun
1,839
877
15
744
13,934
3,690
0
160
13,754
17,292
0
W
Chernobog
кєуℓα
Chernobog
8,075
4,892
0
5,622
12,127
3,783
737
3,306
8,127
0
64,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
38,518
395
Minions Killed
367
0
Camps Cleared
0
1,541,148
Distance Traveled
1,327,414
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,840
456
58
4
0
319,031
0
L
Apollo
9,709
647
132
9
0
269,595
3
W
Yemoja
7,289
486
32
2
0
276,525
1
L
Terra
6,936
462
47
3
0
302,159
6
W
Loki
11,099
740
116
8
0
338,089
1
L
Bakasura
7,901
527
87
6
0
260,800
1
L
Medusa
7,228
482
65
4
0
271,392
0
W
Bakasura
7,896
526
89
6
0
303,268
0
L
Olorun
6,744
450
36
2
0
223,468
0
W
Chernobog
7,810
521
100
7
0
304,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role