Player Matchup

Kali
Kali
 
Kali
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kas152rus
Bellona
Level 4
God Stats
2W - 1L
1,702 SR
Queue Stats
6W - 6L
1,739 Elo+
Solo
Cernunnos
Cernunnos
Keneticzz
Cernunnos
Level 13
God Stats
1W - 3L
1,424 SR
Queue Stats
16W - 11L
1,593 Elo+
Solo
Yemoja
Yemoja
LLITYPMOBUK85
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo
Scylla
Scylla
SmillerDE
Scylla
Level 28
God Stats
1W - 4L
1,324 SR
Queue Stats
142W - 113L
1,567 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,601 Elo+

VS

Team Averages
Level 23
1,385 SR
1,560 Elo+
Ares
Ares
Ifidas
Ares
Level 10
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 8L
1,488 Elo+
Solo
Discordia
Discordia
Orestanable
Discordia
Level 28
God Stats
5W - 4L
1,439 SR
Queue Stats
94W - 66L
1,629 Elo+
Solo
Ah Puch
Ah Puch
ShpillyMachine
Ah Puch
Level 26
God Stats
2W - 2L
1,544 SR
Queue Stats
77W - 71L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
toxena830
Erlang Shen
Level 28
God Stats
3W - 4L
1,138 SR
Queue Stats
102W - 86L
1,520 Elo+
Solo
Neith
Neith
wuwwy
Neith
Level 25
God Stats
2W - 2L
1,516 SR
Queue Stats
64W - 49L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
3 / 4 / 6
10,043
502
11,246
17,368
7,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kas152rus
Bellona
13
2 / 6 / 7
8,792
440
5,048
11,933
9,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Keneticzz
Cernunnos
18
13 / 5 / 3
11,634
582
21,137
16,376
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 5
8,370
419
3,513
14,940
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SmillerDE
Scylla
13
2 / 8 / 3
8,410
421
5,263
11,141
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ifidas
Ares
13
0 / 8 / 8
8,522
426
3,003
15,120
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Orestanable
Discordia
18
7 / 2 / 5
11,019
551
13,414
9,967
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 2
9,967
498
11,406
13,006
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
toxena830
Erlang Shen
16
4 / 4 / 3
9,525
476
9,316
16,374
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
wuwwy
Neith
16
10 / 6 / 3
11,107
555
15,303
14,240
5,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
21
Kills
25
27
Deaths
21
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
6
1.5
W
Ares
Ifidas
Ares
0
8
8
0.5
L
Bellona
Kas152rus
Bellona
2
6
7
0.92
L
Cernunnos
Keneticzz
Cernunnos
13
5
3
2.9
L
1
4
5
0.88
W
Discordia
Orestanable
Discordia
7
2
5
4.75
W
4
1
2
5
L
Scylla
SmillerDE
Scylla
2
8
3
0.44
W
Erlang Shen
toxena830
Erlang Shen
4
4
3
1.38
W
Neith
wuwwy
Neith
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,207
Damage
52,442
71,758
Taken
68,707
35,397
Mitigated
33,746
10,945
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
11,246
5,622
0
6,754
17,368
7,651
0
4,871
12,099
0
63,517
W
Ares
Ifidas
Ares
3,003
965
0
693
15,120
9,711
305
1,554
13,486
15,562
0
L
Bellona
Kas152rus
Bellona
5,048
741
0
679
11,933
9,576
0
4,315
7,263
6,661
23,972
L
Cernunnos
Keneticzz
Cernunnos
21,137
11,687
0
2,091
16,376
4,905
1,682
6,154
9,767
0
84,762
L
3,513
1,069
385
546
14,940
10,768
1,012
7,107
7,146
21,640
0
W
Discordia
Orestanable
Discordia
13,414
2,055
0
2,748
9,967
3,211
290
1,281
8,580
77,670
0
W
11,406
874
0
8,223
13,006
7,470
321
3,568
9,198
60,949
0
L
Scylla
SmillerDE
Scylla
5,263
246
0
490
11,141
2,497
0
3,038
7,660
36,733
0
W
Erlang Shen
toxena830
Erlang Shen
9,316
4,181
0
4,898
16,374
8,211
0
1,771
14,523
0
72,779
W
Neith
wuwwy
Neith
15,303
9,309
0
4,607
14,240
5,143
51
941
13,283
0
69,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,249
Gold Earned
50,140
391
Minions Killed
496
0
Camps Cleared
0
1,761,590
Distance Traveled
1,757,517
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,043
502
98
5
0
406,590
0
W
Ares
8,522
426
19
1
0
352,825
0
L
Bellona
8,792
440
48
2
0
403,266
1
L
Cernunnos
11,634
582
147
7
0
325,543
0
L
Yemoja
8,370
419
37
2
0
315,457
0
W
Discordia
11,019
551
139
7
0
351,306
3
W
Ah Puch
9,967
498
112
6
0
338,047
4
L
Scylla
8,410
421
61
3
0
310,734
3
W
Erlang Shen
9,525
476
112
6
0
402,853
1
W
Neith
11,107
555
114
6
0
312,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role