Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Widowgamer76
Pele
Level 26
God Stats
2W - 1L
1,379 SR
Queue Stats
59W - 56L
1,351 Elo+
Solo
Chernobog
Chernobog
iamshawngregory
Chernobog
Level 29
God Stats
67W - 85L
1,438 SR
Queue Stats
252W - 286L
1,361 Elo+
Solo
Ra
Ra
mae_erica
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo
Neith
Neith
personal-store3
Neith
Level 7
God Stats
0W - 3L
1,168 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Team Averages
Level 19
1,397 SR
1,339 Elo+

VS

Team Averages
Level 22
1,549 SR
1,260 Elo+
Chiron
Chiron
 
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Metaroid
Bellona
Level 30
God Stats
7W - 4L
1,512 SR
Queue Stats
20W - 29L
1,413 Elo+
Solo
Anubis
Anubis
crannied_radius8
Anubis
Level 7
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 6L
956 Elo+
Solo
Tiamat
Tiamat
michael260671
Tiamat
Level 15
God Stats
8W - 5L
1,677 SR
Queue Stats
17W - 17L
1,238 Elo+
Solo
Ra
Ra
xPur OmEgA
Ra
Level 28
God Stats
3W - 1L
1,749 SR
Queue Stats
33W - 56L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 10 / 4
9,056
431
5,402
19,817
6,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 7 / 1
9,871
470
9,424
21,101
6,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
iamshawngregory
Chernobog
17
7 / 2 / 2
10,690
509
8,256
14,867
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 16 / 0
7,048
336
1,771
16,945
4,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 11 / 0
6,230
297
455
11,615
2,751
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
26 / 0 / 3
15,475
737
27,304
16,311
7,683
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Metaroid
Bellona
16
7 / 2 / 3
11,549
550
10,769
12,163
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 7 / 3
8,603
410
165
8,150
2,675
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 7
11,168
532
10,103
12,608
6,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
8 / 2 / 7
12,220
582
10,476
13,540
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
12
Kills
45
46
Deaths
16
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
10
4
0.4
W
Chiron
 
Chiron
26
0
3
27.5
W
Bellona
Metaroid
Bellona
7
2
3
4.25
L
3
7
1
0.5
W
0
7
3
0.21
L
Chernobog
iamshawngregory
Chernobog
7
2
2
4
L
0
16
0
0
W
4
5
7
1.5
L
0
11
0
0
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,308
Damage
58,817
84,345
Taken
62,772
25,351
Mitigated
31,392
15,451
Healing
24,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,402
1,290
0
5,755
19,817
6,994
0
3,439
16,156
50,647
0
W
Chiron
 
Chiron
27,304
15,740
327
9,918
16,311
7,683
12,222
2,371
13,940
0
123,990
W
Bellona
Metaroid
Bellona
10,769
2,468
0
1,215
12,163
8,897
2,721
1,660
10,503
0
62,576
L
9,424
1,858
0
3,883
21,101
6,349
338
3,394
17,583
0
84,853
W
165
121
0
0
8,150
2,675
344
691
7,459
19,460
0
L
Chernobog
iamshawngregory
Chernobog
8,256
6,980
0
4,905
14,867
4,888
479
3,400
11,427
0
58,210
L
1,771
249
0
908
16,945
4,369
184
5,326
11,417
28,638
0
W
10,103
2,661
116
4,468
12,608
6,438
1,012
552
12,056
53,972
0
L
455
293
0
0
11,615
2,751
0
4,497
7,018
0
7,498
W
10,476
1,002
1,429
7,075
13,540
5,699
1,258
2,049
11,491
79,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
59,015
367
Minions Killed
581
0
Camps Cleared
0
1,691,026
Distance Traveled
1,816,478
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,056
431
83
4
0
350,883
6
W
Chiron
15,475
737
200
10
0
431,732
7
W
Bellona
11,549
550
116
6
0
403,055
0
L
Pele
9,871
470
128
6
0
410,131
0
W
Anubis
8,603
410
28
1
0
228,216
8
L
Chernobog
10,690
509
104
5
0
374,923
5
L
Ra
7,048
336
40
2
0
336,934
1
W
Tiamat
11,168
532
99
5
0
341,695
0
L
Neith
6,230
297
12
1
0
218,155
0
W
Ra
12,220
582
138
7
0
411,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role