Player Matchup

Serqet
Serqet
Faceboness
Serqet
Level 17
God Stats
3W - 4L
1,419 SR
Queue Stats
11W - 19L
1,512 Elo+
Party 2
Olorun
Olorun
Veterve
Olorun
Level 122
God Stats
1W - 2L
1,482 SR
Queue Stats
7W - 14L
1,343 Elo+
Solo
Jing Wei
Jing Wei
kornelozohh
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Vamana
Vamana
leob2010
Vamana
Level 52
God Stats
1W - 2L
1,375 SR
Queue Stats
10W - 22L
1,462 Elo+
Party 2
Artio
Artio
parasteve
Artio
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
35W - 49L
1,486 Elo+
Solo
Team Averages
Level 49
1,406 SR
1,461 Elo+

VS

Team Averages
Level 95
1,555 SR
1,440 Elo+
Agni
Agni
 
Agni
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DirePants95
Mulan
Level 43
God Stats
6W - 6L
1,326 SR
Queue Stats
193W - 223L
1,392 Elo+
Solo
Hun Batz
Hun Batz
JChristodoulou
Hun Batz
Level 108
God Stats
1W - 0L
1,767 SR
Queue Stats
11W - 13L
1,397 Elo+
Party 1
Charybdis
Charybdis
JDouLou
Charybdis
Level 128
God Stats
2W - 4L
1,394 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 1
Yemoja
Yemoja
goldringer
Yemoja
Level 157
God Stats
1W - 0L
1,790 SR
Queue Stats
28W - 32L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Faceboness
Serqet
12
2 / 4 / 3
6,912
691
3,769
7,813
2,825
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Veterve
Olorun
13
0 / 5 / 4
6,791
679
4,455
10,146
3,524
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
kornelozohh
Jing Wei
13
2 / 6 / 3
7,197
720
4,512
9,834
3,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
leob2010
Vamana
13
2 / 2 / 4
7,604
760
3,728
13,497
10,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
parasteve
Artio
12
0 / 6 / 4
6,360
636
3,309
14,420
13,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 0 / 13
9,403
940
16,501
4,639
2,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 8
8,714
871
7,810
9,748
11,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
13
4 / 5 / 9
8,514
851
7,398
9,658
4,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
JDouLou
Charybdis
17
10 / 0 / 5
10,561
1,056
11,370
5,847
2,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
goldringer
Yemoja
14
1 / 0 / 14
8,529
853
5,373
4,640
4,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
6
Kills
23
23
Deaths
7
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
13
10.5
W
4
2
8
4
L
Serqet
Faceboness
Serqet
2
4
3
0.88
W
Hun Batz
4
5
9
1.7
W
Charybdis
JDouLou
Charybdis
10
0
5
12.5
L
Olorun
Veterve
Olorun
0
5
4
0.4
W
Yemoja
goldringer
Yemoja
1
0
14
8
L
Jing Wei
kornelozohh
Jing Wei
2
6
3
0.58
L
Vamana
leob2010
Vamana
2
2
4
2
L
Artio
parasteve
Artio
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
48,452
55,710
Taken
34,532
33,650
Mitigated
24,896
9,831
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,501
1,229
236
1,561
4,639
2,081
1,803
1,197
3,442
55,900
0
W
7,810
1,415
0
2,714
9,748
11,687
221
2,863
6,885
60
19,241
L
Serqet
Faceboness
Serqet
3,769
995
0
0
7,813
2,825
223
3,446
4,367
0
7,387
W
Hun Batz
7,398
1,345
0
39
9,658
4,092
0
2,490
7,120
0
16,352
W
Charybdis
JDouLou
Charybdis
11,370
5,809
0
279
5,847
2,285
3,149
839
4,762
0
36,445
L
Olorun
Veterve
Olorun
4,455
1,556
188
1,363
10,146
3,524
423
4,883
5,263
25,082
0
W
Yemoja
goldringer
Yemoja
5,373
1,291
4,198
1,733
4,640
4,751
558
1,057
3,583
13,578
0
L
Jing Wei
kornelozohh
Jing Wei
4,512
2,557
0
699
9,834
3,080
0
3,157
6,677
0
20,350
L
Vamana
leob2010
Vamana
3,728
2,226
1,111
4,258
13,497
10,800
205
4,142
9,355
0
16,773
L
Artio
parasteve
Artio
3,309
314
712
1,500
14,420
13,421
0
6,639
7,781
13,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
45,721
184
Minions Killed
249
5
Camps Cleared
11
926,895
Distance Traveled
955,346
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,403
940
108
11
3
204,628
2
W
Mulan
8,714
871
34
3
3
184,267
0
L
Serqet
6,912
691
20
2
1
192,117
1
W
Hun Batz
8,514
851
15
2
2
186,342
0
W
Charybdis
10,561
1,056
75
8
3
187,740
2
L
Olorun
6,791
679
55
6
1
149,535
0
W
Yemoja
8,529
853
17
2
0
192,369
2
L
Jing Wei
7,197
720
46
5
1
187,597
1
L
Vamana
7,604
760
34
3
1
210,454
0
L
Artio
6,360
636
29
3
1
187,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role