Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KingAnansi
Sol
Level 67
God Stats
2W - 4L
1,172 SR
Queue Stats
6W - 18L
1,100 Elo+
Solo
Ao Kuang
Ao Kuang
PhilthyCasuall
Ao Kuang
Level 57
God Stats
3W - 4L
1,363 SR
Queue Stats
77W - 92L
1,345 Elo+
Solo
Aphrodite
Aphrodite
REDHANDCAVEMAN_1
Aphrodite
Level 114
God Stats
2W - 1L
1,371 SR
Queue Stats
79W - 78L
1,405 Elo+
Solo
Sobek
Sobek
zetheyus
Sobek
Level 78
God Stats
3W - 3L
1,558 SR
Queue Stats
64W - 95L
1,366 Elo+
Solo
Team Averages
Level 81
1,393 SR
1,343 Elo+

VS

Team Averages
Level 62
1,547 SR
1,307 Elo+
Sylvanus
Sylvanus
ALFARTANO21
Sylvanus
Level 70
God Stats
6W - 4L
1,608 SR
Queue Stats
304W - 353L
1,365 Elo+
Solo
Merlin
Merlin
Bubba87cc
Merlin
Level 84
God Stats
2W - 1L
1,499 SR
Queue Stats
66W - 81L
1,430 Elo+
Solo
Cupid
Cupid
GusQ1771
Cupid
Level 33
God Stats
56W - 66L
1,500 SR
Queue Stats
319W - 349L
1,193 Elo+
Solo
Thanatos
Thanatos
Loskie_
Thanatos
Level 44
God Stats
3W - 2L
1,526 SR
Queue Stats
66W - 91L
1,245 Elo+
Solo
King Arthur
King Arthur
twosnods
King Arthur
Level 78
God Stats
0W - 1L
1,600 SR
Queue Stats
24W - 23L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
13 / 3 / 3
14,916
597
24,776
18,008
8,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 7
11,231
449
13,429
12,760
4,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
20
6 / 3 / 0
13,476
539
11,168
20,964
9,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
15
2 / 8 / 3
10,163
407
5,542
16,015
5,088
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
zetheyus
Sobek
17
2 / 8 / 10
11,335
453
11,295
24,430
23,221
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALFARTANO21
Sylvanus
17
6 / 2 / 5
11,892
476
10,305
23,416
29,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Bubba87cc
Merlin
16
1 / 6 / 4
10,898
436
7,344
13,510
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
GusQ1771
Cupid
15
3 / 4 / 4
9,874
395
13,731
15,792
5,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Loskie_
Thanatos
17
9 / 8 / 4
11,698
468
12,248
20,680
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
twosnods
King Arthur
18
5 / 4 / 5
11,864
475
15,989
28,053
21,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
23
Kills
24
24
Deaths
24
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
3
3
4.83
L
Sylvanus
ALFARTANO21
Sylvanus
6
2
5
4.25
L
Merlin
Bubba87cc
Merlin
1
6
4
0.5
L
Cupid
GusQ1771
Cupid
3
4
4
1.25
W
0
2
7
1.75
L
Thanatos
Loskie_
Thanatos
9
8
4
1.38
W
Ao Kuang
6
3
0
2
W
Aphrodite
2
8
3
0.44
L
King Arthur
twosnods
King Arthur
5
4
5
1.88
W
Sobek
zetheyus
Sobek
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,210
Damage
59,617
92,177
Taken
101,451
50,227
Mitigated
69,721
38,423
Healing
40,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,776
16,709
550
7,997
18,008
8,205
8,280
5,917
12,091
0
130,954
L
Sylvanus
ALFARTANO21
Sylvanus
10,305
2,117
1,621
8,661
23,416
29,764
458
10,953
12,463
38,057
0
L
Merlin
Bubba87cc
Merlin
7,344
466
165
3,519
13,510
5,148
352
3,966
9,544
78,396
0
L
Cupid
GusQ1771
Cupid
13,731
9,245
314
5,237
15,792
5,845
712
7,576
8,216
0
70,199
W
13,429
3,131
15
4,998
12,760
4,333
2,740
2,810
9,950
67,831
0
L
Thanatos
Loskie_
Thanatos
12,248
3,091
0
10,906
20,680
7,438
629
7,705
12,975
0
72,960
W
Ao Kuang
11,168
4,170
0
10,498
20,964
9,380
1,329
1,160
19,804
104,042
0
W
Aphrodite
5,542
829
2,770
4,633
16,015
5,088
605
3,566
12,449
30,852
0
L
King Arthur
twosnods
King Arthur
15,989
1,742
0
10,054
28,053
21,526
127
11,234
16,819
4
82,385
W
Sobek
zetheyus
Sobek
11,295
1,385
718
6,244
24,430
23,221
440
4,312
20,118
41,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,121
Gold Earned
56,226
582
Minions Killed
534
0
Camps Cleared
0
2,179,609
Distance Traveled
2,111,621
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,916
597
198
8
0
431,535
1
L
Sylvanus
11,892
476
57
2
0
415,301
0
L
Merlin
10,898
436
141
6
0
327,545
7
L
Cupid
9,874
395
96
4
0
437,095
1
W
Sol
11,231
449
113
5
0
436,238
4
L
Thanatos
11,698
468
98
4
0
471,998
4
W
Ao Kuang
13,476
539
173
7
0
449,357
0
W
Aphrodite
10,163
407
46
2
0
397,507
1
L
King Arthur
11,864
475
142
6
0
459,682
2
W
Sobek
11,335
453
52
2
0
464,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role