Player Matchup

Da Ji
Da Ji
Angrybober
Da Ji
Level 18
God Stats
12W - 14L
1,663 SR
Queue Stats
206W - 232L
1,481 Elo+
Solo
Vulcan
Vulcan
FakeJoy
Vulcan
Level 28
God Stats
5W - 5L
1,577 SR
Queue Stats
65W - 53L
1,547 Elo+
Solo
Cabrakan
Cabrakan
Ifidas
Cabrakan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,517 Elo+
Solo
Artemis
Artemis
Nubater
Artemis
Level 29
God Stats
3W - 7L
1,539 SR
Queue Stats
6W - 12L
1,333 Elo+
Solo
Amaterasu
Amaterasu
mayonesakill
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,476 Elo+

VS

Team Averages
Level 21
1,399 SR
1,510 Elo+
Merlin
Merlin
Hsitap
Merlin
Level 22
God Stats
30W - 20L
1,635 SR
Queue Stats
90W - 72L
1,563 Elo+
Party 1
Cerberus
Cerberus
Lucky38rus
Cerberus
Level 28
God Stats
28W - 19L
1,637 SR
Queue Stats
94W - 86L
1,488 Elo+
Party 2
Medusa
Medusa
Mantos986
Medusa
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
72W - 67L
1,472 Elo+
Party 2
Susano
Susano
RubberBucky
Susano
Level 18
God Stats
4W - 3L
1,288 SR
Queue Stats
76W - 53L
1,615 Elo+
Party 1
Achilles
Achilles
ZlovemyScope
Achilles
Level 10
God Stats
9W - 7L
1,156 SR
Queue Stats
194W - 198L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 2 / 0
5,263
585
1,546
6,416
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
FakeJoy
Vulcan
8
1 / 2 / 0
4,848
539
2,478
4,384
1,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Ifidas
Cabrakan
5
0 / 5 / 1
4,169
463
1,346
5,135
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Nubater
Artemis
8
1 / 4 / 2
4,683
520
3,720
4,788
950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
mayonesakill
Amaterasu
4
0 / 2 / 0
3,688
410
325
2,065
997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hsitap
Merlin
10
2 / 0 / 3
6,154
684
3,617
2,882
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Lucky38rus
Cerberus
8
2 / 1 / 3
5,581
620
1,976
7,417
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Mantos986
Medusa
9
2 / 2 / 2
5,489
610
2,196
4,643
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
11
5 / 0 / 1
6,742
749
3,458
3,350
1,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ZlovemyScope
Achilles
10
4 / 0 / 2
5,973
664
4,181
5,273
3,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
15
15
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
2
0
0.5
L
Vulcan
FakeJoy
Vulcan
1
2
0
0.5
W
Merlin
Hsitap
Merlin
2
0
3
3.5
L
Cabrakan
Ifidas
Cabrakan
0
5
1
0.1
W
Cerberus
Lucky38rus
Cerberus
2
1
3
3.5
W
Medusa
Mantos986
Medusa
2
2
2
1.5
L
Artemis
Nubater
Artemis
1
4
2
0.5
W
Susano
5
0
1
5.5
W
Achilles
ZlovemyScope
Achilles
4
0
2
5
L
Amaterasu
mayonesakill
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,415
Damage
15,428
22,788
Taken
23,565
9,194
Mitigated
10,492
4,266
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,546
577
0
2,016
6,416
1,936
0
567
5,809
0
26,836
L
Vulcan
FakeJoy
Vulcan
2,478
412
0
921
4,384
1,261
0
2,272
1,798
19,979
0
W
Merlin
Hsitap
Merlin
3,617
161
0
699
2,882
870
0
1,406
1,476
26,610
0
L
Cabrakan
Ifidas
Cabrakan
1,346
209
0
286
5,135
4,050
0
603
4,490
8,205
0
W
Cerberus
Lucky38rus
Cerberus
1,976
351
0
2,293
7,417
3,620
226
803
6,614
8,913
0
W
Medusa
Mantos986
Medusa
2,196
1,176
0
1,334
4,643
1,169
730
315
4,328
0
27,803
L
Artemis
Nubater
Artemis
3,720
960
0
936
4,788
950
0
1,753
3,033
0
20,392
W
Susano
3,458
1,142
0
2,282
3,350
1,001
0
446
2,904
0
30,468
W
Achilles
ZlovemyScope
Achilles
4,181
1,411
0
1,087
5,273
3,832
396
854
4,419
0
20,814
L
Amaterasu
mayonesakill
Amaterasu
325
225
0
107
2,065
997
24
0
2,065
0
4,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,651
Gold Earned
29,939
181
Minions Killed
239
0
Camps Cleared
0
764,894
Distance Traveled
882,085
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,263
585
68
8
0
184,641
0
L
Vulcan
4,848
539
49
5
0
174,865
2
W
Merlin
6,154
684
63
7
0
186,662
2
L
Cabrakan
4,169
463
19
2
0
134,063
0
W
Cerberus
5,581
620
11
1
0
156,433
1
W
Medusa
5,489
610
53
6
0
150,482
2
L
Artemis
4,683
520
33
4
0
162,880
3
W
Susano
6,742
749
71
8
0
210,464
3
W
Achilles
5,973
664
41
5
0
178,044
3
L
Amaterasu
3,688
410
12
1
0
108,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role