Player Matchup

Bakasura
Bakasura
Caniidae
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,623 Elo+
Solo
Sylvanus
Sylvanus
Darkness2619
Sylvanus
Level 27
God Stats
11W - 13L
1,413 SR
Queue Stats
19W - 25L
1,321 Elo+
Solo
Bellona
Bellona
FrostysPast
Bellona
Level 11
God Stats
1W - 4L
1,238 SR
Queue Stats
22W - 30L
1,434 Elo+
Solo
Agni
Agni
SuparSaiyan
Agni
Level 25
God Stats
0W - 1L
1,721 SR
Queue Stats
50W - 42L
1,547 Elo+
Solo
Rama
Rama
creed12345
Rama
Level 17
God Stats
1W - 3L
1,228 SR
Queue Stats
29W - 21L
1,631 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,512 Elo+

VS

Team Averages
Level 18
1,671 SR
1,499 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ak1ito
Cthulhu
Level 6
God Stats
3W - 1L
1,642 SR
Queue Stats
3W - 5L
1,155 Elo+
Solo
Kukulkan
Kukulkan
Capy4life
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,755 Elo+
Solo
Arachne
Arachne
ScaseLee
Arachne
Level 13
God Stats
8W - 2L
1,731 SR
Queue Stats
27W - 22L
1,587 Elo+
Solo
Skadi
Skadi
lHyperCarry
Skadi
Level 26
God Stats
6W - 0L
1,980 SR
Queue Stats
66W - 53L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caniidae
Bakasura
13
2 / 4 / 1
7,532
502
4,804
11,116
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Darkness2619
Sylvanus
10
0 / 6 / 3
6,394
426
3,316
13,291
8,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
FrostysPast
Bellona
10
1 / 5 / 0
6,477
432
6,121
9,010
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 7 / 0
8,110
541
5,041
9,328
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,607
440
6,817
12,438
3,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 1 / 1
8,952
597
5,982
9,397
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Ak1ito
Cthulhu
11
2 / 1 / 4
7,645
510
6,709
9,480
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Capy4life
Kukulkan
16
5 / 2 / 6
9,721
648
6,518
5,629
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ScaseLee
Arachne
14
13 / 2 / 4
9,229
615
14,515
13,180
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 4
7,324
488
5,200
6,523
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
25
25
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
1
4.5
W
Cthulhu
Ak1ito
Cthulhu
2
1
4
4
L
Bakasura
Caniidae
Bakasura
2
4
1
0.63
W
Kukulkan
Capy4life
Kukulkan
5
2
6
4
L
Sylvanus
Darkness2619
Sylvanus
0
6
3
0.25
L
Bellona
FrostysPast
Bellona
1
5
0
0.2
W
Arachne
ScaseLee
Arachne
13
2
4
7.5
L
3
7
0
0.43
L
1
3
2
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
38,924
55,183
Taken
44,209
25,377
Mitigated
23,509
15,378
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,982
1,331
0
5,195
9,397
6,230
571
0
9,397
0
52,076
W
Cthulhu
Ak1ito
Cthulhu
6,709
177
300
1,935
9,480
8,052
330
2,971
6,380
24,302
0
L
Bakasura
Caniidae
Bakasura
4,804
3,621
0
1,987
11,116
3,190
0
1,776
9,278
0
44,785
W
Kukulkan
Capy4life
Kukulkan
6,518
1,032
0
441
5,629
2,095
0
1,844
3,496
65,472
0
L
Sylvanus
Darkness2619
Sylvanus
3,316
635
2,612
4,065
13,291
8,567
0
4,453
8,770
10,936
0
L
Bellona
FrostysPast
Bellona
6,121
2,373
0
978
9,010
7,590
0
0
9,010
0
30,098
W
Arachne
ScaseLee
Arachne
14,515
9,345
0
6,618
13,180
5,390
1,039
2,623
10,107
0
49,886
L
5,041
419
0
1,459
9,328
2,783
0
4,106
5,092
45,191
0
L
6,817
5,691
0
4,277
12,438
3,247
86
2,910
9,528
0
44,188
W
5,200
2,209
0
1,769
6,523
1,742
0
743
5,780
0
47,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
42,871
373
Minions Killed
449
0
Camps Cleared
0
1,276,516
Distance Traveled
1,437,132
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,952
597
123
8
0
278,905
0
W
Cthulhu
7,645
510
48
3
0
293,064
3
L
Bakasura
7,532
502
109
7
0
319,285
2
W
Kukulkan
9,721
648
135
9
0
294,265
8
L
Sylvanus
6,394
426
14
1
0
231,881
0
L
Bellona
6,477
432
52
3
0
212,173
0
W
Arachne
9,229
615
59
4
0
306,535
2
L
Agni
8,110
541
99
7
0
264,720
3
L
Rama
6,607
440
99
7
0
248,457
5
W
Skadi
7,324
488
84
6
0
264,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role