Player Matchup

Ganesha
Ganesha
BlueShe11
Ganesha
Level 25
God Stats
6W - 1L
1,824 SR
Queue Stats
28W - 29L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
Hyrat
Zhong Kui
Level 28
God Stats
18W - 20L
1,485 SR
Queue Stats
185W - 214L
1,320 Elo+
Solo
Nemesis
Nemesis
NotTankGm
Nemesis
Level 10
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 20L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
keller_berlin
Xbalanque
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,419 Elo+
Solo
Loki
Loki
newgametag3829
Loki
Level 17
God Stats
5W - 3L
1,461 SR
Queue Stats
31W - 33L
1,311 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,402 Elo+

VS

Team Averages
Level 19
1,456 SR
1,357 Elo+
Hades
Hades
TraumatiC119
Hades
Level 27
God Stats
49W - 41L
1,440 SR
Queue Stats
184W - 206L
1,328 Elo+
Solo
Cerberus
Cerberus
bambilionar
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,379 Elo+
Solo
Amaterasu
Amaterasu
gyukma
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,390 Elo+
Solo
Anhur
Anhur
kulio53
Anhur
Level 18
God Stats
30W - 42L
1,341 SR
Queue Stats
145W - 215L
1,189 Elo+
Solo
Ne Zha
Ne Zha
m16888ggg8
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlueShe11
Ganesha
16
3 / 1 / 14
10,507
525
7,573
12,778
10,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Hyrat
Zhong Kui
15
2 / 0 / 10
9,785
489
11,193
12,640
8,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NotTankGm
Nemesis
17
12 / 0 / 6
11,074
554
14,669
12,887
4,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
keller_berlin
Xbalanque
16
7 / 5 / 3
10,627
531
7,625
11,563
3,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 4
10,706
535
8,502
11,560
5,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,088
454
15,513
18,861
12,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
bambilionar
Cerberus
8
0 / 4 / 1
6,828
341
2,909
12,091
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
gyukma
Amaterasu
10
1 / 4 / 2
7,346
367
5,076
12,621
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
kulio53
Anhur
13
1 / 12 / 0
8,411
421
5,230
17,087
6,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
m16888ggg8
Ne Zha
9
1 / 5 / 2
6,771
339
1,108
7,947
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
29
Kills
6
8
Deaths
30
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BlueShe11
Ganesha
3
1
14
10
W
Zhong Kui
Hyrat
Zhong Kui
2
0
10
7
W
Nemesis
NotTankGm
Nemesis
12
0
6
15
L
3
5
2
0.8
L
Cerberus
bambilionar
Cerberus
0
4
1
0.13
L
Amaterasu
gyukma
Amaterasu
1
4
2
0.5
W
Xbalanque
keller_berlin
Xbalanque
7
5
3
1.7
L
Anhur
kulio53
Anhur
1
12
0
0.08
L
Ne Zha
m16888ggg8
Ne Zha
1
5
2
0.4
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,562
Damage
29,836
61,428
Taken
68,607
32,474
Mitigated
34,619
12,885
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BlueShe11
Ganesha
7,573
821
334
2,919
12,778
10,656
1,685
3,792
8,071
48,503
0
W
Zhong Kui
Hyrat
Zhong Kui
11,193
4,144
0
6,404
12,640
8,446
2,804
5,172
7,468
55,900
0
W
Nemesis
NotTankGm
Nemesis
14,669
9,192
0
533
12,887
4,296
2,289
3,372
9,515
0
68,705
L
15,513
684
308
7,204
18,861
12,802
0
6,647
12,214
54,954
0
L
Cerberus
bambilionar
Cerberus
2,909
311
0
2,622
12,091
6,011
0
3,942
8,149
16,519
0
L
Amaterasu
gyukma
Amaterasu
5,076
1,579
0
4,081
12,621
6,719
215
5,152
7,469
0
26,861
W
Xbalanque
keller_berlin
Xbalanque
7,625
5,049
0
2,445
11,563
3,916
3,080
3,544
8,019
0
56,459
L
Anhur
kulio53
Anhur
5,230
2,522
0
1,738
17,087
6,122
494
2,138
14,949
0
51,379
L
Ne Zha
m16888ggg8
Ne Zha
1,108
402
0
611
7,947
2,965
0
945
7,002
0
23,506
W
8,502
2,302
0
250
11,560
5,160
1,249
2,839
8,721
0
79,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
38,444
438
Minions Killed
303
0
Camps Cleared
0
1,964,359
Distance Traveled
1,293,915
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,507
525
24
1
0
405,999
0
W
Zhong Kui
9,785
489
104
5
0
347,856
6
W
Nemesis
11,074
554
95
5
0
448,450
0
L
Hades
9,088
454
91
5
0
312,324
2
L
Cerberus
6,828
341
29
1
0
218,192
8
L
Amaterasu
7,346
367
54
3
0
273,447
4
W
Xbalanque
10,627
531
97
5
0
351,110
0
L
Anhur
8,411
421
98
5
0
266,926
0
L
Ne Zha
6,771
339
31
2
0
223,026
0
W
Loki
10,706
535
118
6
0
410,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role