Player Matchup

Ravana
Ravana
MrPiffles010
Ravana
Level 69
God Stats
3W - 2L
1,673 SR
Queue Stats
23W - 36L
1,427 Elo+
Party 4
Scylla
Scylla
NakriDaarSii
Scylla
Level 24
God Stats
7W - 12L
1,521 SR
Queue Stats
51W - 60L
1,228 Elo+
Party 2
Cthulhu
Cthulhu
StanIsNotLav
Cthulhu
Level 16
God Stats
0W - 1L
1,241 SR
Queue Stats
12W - 19L
1,381 Elo+
Party 4
Neith
Neith
ZoteTheGrey
Neith
Level 24
God Stats
0W - 3L
1,590 SR
Queue Stats
57W - 56L
1,469 Elo+
Party 2
Khepri
Khepri
upetese
Khepri
Level 63
God Stats
23W - 11L
1,615 SR
Queue Stats
129W - 131L
1,440 Elo+
Party 2
Team Averages
Level 39
1,528 SR
1,389 Elo+

VS

Team Averages
Level 37
1,512 SR
1,430 Elo+
Kuzenbo
Kuzenbo
DandyTimlin
Kuzenbo
Level 36
God Stats
17W - 15L
1,533 SR
Queue Stats
133W - 174L
1,380 Elo+
Party 1
Nemesis
Nemesis
Tjorveen
Nemesis
Level 62
God Stats
26W - 14L
1,618 SR
Queue Stats
204W - 174L
1,528 Elo+
Party 3
Bellona
Bellona
dadvibes
Bellona
Level 33
God Stats
15W - 17L
1,482 SR
Queue Stats
213W - 201L
1,497 Elo+
Party 3
Vulcan
Vulcan
dahjokezofdoom
Vulcan
Level 27
God Stats
6W - 6L
1,497 SR
Queue Stats
138W - 139L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
shorttimlin
Danzaburou
Level 28
God Stats
36W - 42L
1,432 SR
Queue Stats
85W - 125L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
13 / 5 / 1
11,636
582
17,229
16,460
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
16
0 / 2 / 5
9,619
481
5,762
9,188
2,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
StanIsNotLav
Cthulhu
17
1 / 3 / 2
9,696
485
3,283
10,174
10,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
1 / 2 / 6
8,402
420
10,192
9,547
3,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
upetese
Khepri
13
0 / 4 / 6
8,292
415
4,962
16,784
16,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DandyTimlin
Kuzenbo
14
0 / 3 / 4
9,284
464
3,160
11,098
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Tjorveen
Nemesis
20
9 / 1 / 4
12,400
620
19,450
15,677
7,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
dadvibes
Bellona
18
3 / 3 / 2
11,403
570
10,376
13,365
10,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 5 / 1
11,416
571
7,717
11,672
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
shorttimlin
Danzaburou
13
0 / 3 / 1
8,191
410
2,977
7,876
2,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
15
Kills
16
16
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DandyTimlin
Kuzenbo
0
3
4
0.67
L
Ravana
13
5
1
2.7
L
Scylla
0
2
5
1.25
L
Cthulhu
StanIsNotLav
Cthulhu
1
3
2
0.67
W
Nemesis
Tjorveen
Nemesis
9
1
4
11
L
1
2
6
2
W
Bellona
dadvibes
Bellona
3
3
2
1.33
W
4
5
1
0.9
W
Danzaburou
shorttimlin
Danzaburou
0
3
1
0.17
L
Khepri
upetese
Khepri
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,428
Damage
43,680
62,153
Taken
59,688
40,530
Mitigated
35,037
19,875
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DandyTimlin
Kuzenbo
3,160
1,331
0
1,795
11,098
9,682
215
2,157
8,941
35,010
0
L
Ravana
17,229
3,713
0
5,028
16,460
7,176
210
1,200
15,152
0
87,003
L
Scylla
5,762
503
0
2,577
9,188
2,653
0
6,347
2,841
53,747
0
L
Cthulhu
StanIsNotLav
Cthulhu
3,283
198
96
3,132
10,174
10,386
534
708
9,412
52,886
0
W
Nemesis
Tjorveen
Nemesis
19,450
12,732
0
5,710
15,677
7,928
0
2,045
13,632
0
101,059
L
10,192
5,461
0
4,681
9,547
3,329
1,220
884
8,663
0
60,718
W
Bellona
dadvibes
Bellona
10,376
3,736
0
3,984
13,365
10,782
496
3,244
10,121
0
79,754
W
7,717
414
0
2,936
11,672
4,205
598
5,106
6,566
61,174
0
W
Danzaburou
shorttimlin
Danzaburou
2,977
1,020
0
1,079
7,876
2,440
2,839
1,525
6,351
0
40,108
L
Khepri
upetese
Khepri
4,962
320
340
4,021
16,784
16,986
0
1,738
15,015
29,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
52,694
545
Minions Killed
590
0
Camps Cleared
0
1,814,262
Distance Traveled
1,926,754
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,284
464
55
3
0
363,326
5
L
Ravana
11,636
582
142
7
0
420,834
8
L
Scylla
9,619
481
111
6
0
367,153
4
L
Cthulhu
9,696
485
112
6
0
355,671
3
W
Nemesis
12,400
620
154
8
0
489,723
2
L
Neith
8,402
420
135
7
0
321,653
4
W
Bellona
11,403
570
176
9
0
358,935
4
W
Vulcan
11,416
571
117
6
0
345,965
3
W
Danzaburou
8,191
410
88
4
0
368,805
7
L
Khepri
8,292
415
45
2
0
348,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role