Player Matchup

Izanami
Izanami
PsycoMysticWolf
Izanami
Level 109
God Stats
92W - 89L
1,477 SR
Queue Stats
141W - 169L
1,334 Elo+
Party 1
Zeus
Zeus
TTVBOBAJOB
Zeus
Level 28
God Stats
3W - 0L
1,565 SR
Queue Stats
50W - 52L
1,155 Elo+
Solo
Odin
Odin
TheReaper189453
Odin
Level 8
God Stats
2W - 0L
1,372 SR
Queue Stats
3W - 0L
1,634 Elo+
Party 1
Hercules
Hercules
dawhistlesgowhoo
Hercules
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Anubis
Anubis
eyesmokecrack
Anubis
Level 17
God Stats
2W - 0L
1,806 SR
Queue Stats
13W - 4L
1,650 Elo+
Solo
Team Averages
Level 38
1,544 SR
1,455 Elo+

VS

Team Averages
Level 18
1,458 SR
1,376 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dylanianatelli12
Thanatos
Level 25
God Stats
15W - 19L
1,422 SR
Queue Stats
17W - 23L
1,325 Elo+
Solo
Terra
Terra
Kobss-_-
Terra
Level 8
God Stats
0W - 2L
1,301 SR
Queue Stats
12W - 20L
1,361 Elo+
Solo
Amaterasu
Amaterasu
LCECEO21
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,333 Elo+
Solo
Nu Wa
Nu Wa
Widowgamer76
Nu Wa
Level 26
God Stats
9W - 7L
1,568 SR
Queue Stats
59W - 56L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 3
10,287
572
10,326
14,804
4,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 6 / 3
11,582
643
14,539
12,899
4,193
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
7,707
428
1,369
6,747
4,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 0
8,889
494
3,186
7,926
5,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 4 / 4
11,103
617
14,074
16,335
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
16 / 1 / 1
13,830
768
19,482
11,027
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 5
7,052
392
4,476
17,173
4,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Kobss-_-
Terra
12
1 / 4 / 5
8,366
465
1,430
12,308
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
LCECEO21
Amaterasu
8
0 / 13 / 1
6,271
348
329
11,814
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 7 / 4
8,518
473
8,608
10,466
3,359
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
30
Kills
18
20
Deaths
31
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
16
1
1
16.5
L
0
6
5
0.42
L
Terra
Kobss-_-
Terra
1
4
5
0.88
L
Amaterasu
LCECEO21
Amaterasu
0
13
1
0.04
W
7
6
3
1.42
W
11
6
3
2.08
W
1
2
1
0.75
L
1
7
4
0.43
W
3
2
0
1.5
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
34,325
58,711
Taken
62,788
26,740
Mitigated
27,657
18,310
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
19,482
11,705
0
5,561
11,027
4,829
847
4,299
6,728
0
109,915
L
4,476
405
0
3,347
17,173
4,659
0
9,979
7,194
0
23,006
L
Terra
Kobss-_-
Terra
1,430
835
565
1,646
12,308
8,350
450
5,265
7,043
12,771
0
L
Amaterasu
LCECEO21
Amaterasu
329
219
0
102
11,814
6,460
0
4,611
7,203
0
7,719
W
10,326
7,962
82
4,261
14,804
4,510
1,740
1,477
13,327
0
73,522
W
14,539
3,374
0
2,436
12,899
4,193
1,430
2,898
10,001
60,635
0
W
1,369
186
144
177
6,747
4,615
1,188
1,334
5,413
0
16,370
L
8,608
2,895
0
411
10,466
3,359
2,309
4,732
5,734
48,080
5,268
W
3,186
362
0
1,308
7,926
5,991
266
2,891
5,035
6,402
30,093
W
14,074
944
83
9,819
16,335
7,431
113
1,309
15,026
98,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,568
Gold Earned
44,037
477
Minions Killed
344
0
Camps Cleared
0
1,521,175
Distance Traveled
1,535,735
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,830
768
196
11
0
358,061
3
L
Thanatos
7,052
392
34
2
0
299,887
1
L
Terra
8,366
465
31
2
0
308,869
1
L
Amaterasu
6,271
348
11
1
0
277,204
0
W
Izanami
10,287
572
129
7
0
319,035
3
W
Zeus
11,582
643
100
6
0
280,116
1
W
Odin
7,707
428
33
2
0
320,664
0
L
Nu Wa
8,518
473
72
4
0
291,714
0
W
Hercules
8,889
494
72
4
0
318,684
1
W
Anubis
11,103
617
143
8
0
282,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role