Player Matchup

Skadi
Skadi
Agentp223
Skadi
Level 105
God Stats
2W - 1L
1,471 SR
Queue Stats
321W - 285L
1,515 Elo+
Party 1
King Arthur
King Arthur
KingMil02
King Arthur
Level 127
God Stats
16W - 11L
1,698 SR
Queue Stats
334W - 282L
1,607 Elo+
Party 1
Raijin
Raijin
VinylNeon
Raijin
Level 139
God Stats
3W - 6L
1,311 SR
Queue Stats
473W - 420L
1,606 Elo+
Party 1
Team Averages
Level 124
1,493 SR
1,576 Elo+

VS

Team Averages
Level 128
1,486 SR
1,547 Elo+
Zeus
Zeus
XvBloodRose
Zeus
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 101L
1,477 Elo+
Solo
Mercury
Mercury
Ztixry
Mercury
Level 121
God Stats
0W - 1L
1,501 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Tyr
Tyr
kacoon23
Tyr
Level 145
God Stats
12W - 19L
1,457 SR
Queue Stats
281W - 299L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Agentp223
Skadi
13
2 / 3 / 10
9,337
667
7,055
8,089
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KingMil02
King Arthur
13
6 / 3 / 10
10,378
741
10,085
18,504
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
VinylNeon
Raijin
15
9 / 4 / 6
10,936
781
13,380
9,872
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
9,483
677
14,486
9,960
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Ztixry
Mercury
12
3 / 8 / 7
9,481
677
7,367
12,353
3,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 3 / 6
9,246
660
8,428
12,701
8,373
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
10
10
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
Agentp223
Skadi
2
3
10
2.33
W
King Arthur
KingMil02
King Arthur
6
3
10
3.67
W
Raijin
VinylNeon
Raijin
9
4
6
3
L
4
6
4
1
L
Mercury
Ztixry
Mercury
3
8
7
0.81
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
30,281
36,465
Taken
35,014
24,635
Mitigated
15,658
7,792
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Agentp223
Skadi
7,055
2,156
0
42
8,089
3,432
1,409
3,095
4,994
0
27,973
W
King Arthur
KingMil02
King Arthur
10,085
1,468
0
5,652
18,504
16,931
159
9,223
9,281
102
21,992
W
Raijin
VinylNeon
Raijin
13,380
1,012
311
1,787
9,872
4,272
799
2,512
7,360
40,398
0
L
14,486
2,427
0
1,183
9,960
3,330
0
3,046
6,335
42,059
0
L
Mercury
Ztixry
Mercury
7,367
2,310
0
0
12,353
3,955
0
4,287
7,271
0
26,246
L
8,428
229
0
1,060
12,701
8,373
0
5,292
6,611
6
15,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
28,210
160
Minions Killed
127
6
Camps Cleared
6
737,860
Distance Traveled
734,583
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,337
667
56
4
1
253,428
2
W
King Arthur
10,378
741
25
2
2
247,537
2
W
Raijin
10,936
781
79
6
3
236,895
2
L
Zeus
9,483
677
68
5
2
210,449
1
L
Mercury
9,481
677
37
3
3
252,590
0
L
Tyr
9,246
660
22
2
1
271,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role