Player Matchup

Agni
Agni
DarkAnubis98
Agni
Level 69
God Stats
1W - 2L
1,610 SR
Queue Stats
28W - 37L
1,440 Elo+
Solo
Nemesis
Nemesis
Urbanoo666
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,146 Elo+
Party 2
Cupid
Cupid
ktopytałXD
Cupid
Level 6
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2
Team Averages
Level 26
1,461 SR
1,244 Elo+

VS

Team Averages
Level 12
1,413 SR
1,292 Elo+
Anhur
Anhur
AFeministHorse
Anhur
Level 14
God Stats
2W - 0L
1,887 SR
Queue Stats
2W - 1L
1,303 Elo+
Solo
Izanami
Izanami
Tedd9
Izanami
Level 11
God Stats
5W - 3L
1,172 SR
Queue Stats
17W - 21L
1,297 Elo+
Party 1
King Arthur
King Arthur
furryman566
King Arthur
Level 10
God Stats
4W - 9L
1,180 SR
Queue Stats
14W - 21L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,042
731
8,675
10,485
1,585
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Urbanoo666
Nemesis
10
1 / 11 / 2
7,207
655
4,331
12,689
3,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 8 / 2
7,514
683
2,877
8,798
1,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 5
9,949
904
14,020
7,107
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Tedd9
Izanami
12
6 / 1 / 14
9,078
825
8,509
7,556
2,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
furryman566
King Arthur
13
6 / 3 / 14
8,963
815
6,020
8,366
6,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
26
26
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
L
3
7
1
0.5
W
Izanami
Tedd9
Izanami
6
1
14
13
L
Nemesis
Urbanoo666
Nemesis
1
11
2
0.18
W
King Arthur
furryman566
King Arthur
6
3
14
4.33
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
28,549
31,972
Taken
23,029
6,164
Mitigated
12,481
1,375
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,020
6,902
0
2,702
7,107
3,013
1,662
3,195
3,912
0
55,524
L
8,675
662
0
250
10,485
1,585
0
0
10,485
26,486
0
W
Izanami
Tedd9
Izanami
8,509
6,139
125
2,102
7,556
2,861
663
3,282
4,274
0
22,034
L
Nemesis
Urbanoo666
Nemesis
4,331
1,898
0
995
12,689
3,081
0
0
12,689
0
7,941
W
King Arthur
furryman566
King Arthur
6,020
1,200
0
1,775
8,366
6,607
28
2,810
5,556
0
17,123
L
2,877
1,039
75
55
8,798
1,498
0
0
8,798
0
10,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
27,990
74
Minions Killed
147
0
Camps Cleared
9
481,603
Distance Traveled
590,698
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,949
904
80
7
7
188,919
3
L
Agni
8,042
731
45
4
0
167,701
4
W
Izanami
9,078
825
37
3
1
189,507
1
L
Nemesis
7,207
655
8
1
0
172,212
1
W
King Arthur
8,963
815
30
3
1
212,272
0
L
Cupid
7,514
683
21
2
0
141,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role