Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Briznuck
Cthulhu
Level 125
God Stats
13W - 11L
1,474 SR
Queue Stats
311W - 354L
1,464 Elo+
Party 2
Chang'e
Chang'e
N--caruana
Chang'e
Level 96
God Stats
1W - 1L
1,222 SR
Queue Stats
265W - 228L
1,519 Elo+
Solo
Thor
Thor
WildEagle103
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,419 Elo+
Solo
Xing Tian
Xing Tian
tica77
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,665 Elo+
Party 2
Team Averages
Level 86
1,439 SR
1,513 Elo+

VS

Team Averages
Level 71
1,480 SR
1,570 Elo+
Terra
Terra
ELDIIIABLO333
Terra
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 217L
1,516 Elo+
Solo
Izanami
Izanami
Elogar18
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 1
Raijin
Raijin
Polote24
Raijin
Level 53
God Stats
0W - 1L
1,795 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 1
Zeus
Zeus
WhyDark
Zeus
Level 84
God Stats
5W - 5L
1,259 SR
Queue Stats
284W - 259L
1,536 Elo+
Solo
Fafnir
Fafnir
slorkes
Fafnir
Level 83
God Stats
4W - 2L
1,345 SR
Queue Stats
599W - 590L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
9 / 0 / 15
9,888
989
13,240
5,400
3,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Briznuck
Cthulhu
15
6 / 3 / 14
8,727
873
14,581
13,419
11,809
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
N--caruana
Chang'e
14
4 / 2 / 15
8,180
818
6,736
9,551
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
4 / 4 / 16
8,179
818
10,591
11,267
6,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
tica77
Xing Tian
15
3 / 2 / 19
8,252
825
9,381
13,332
13,101
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
7,609
761
5,161
14,394
15,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Elogar18
Izanami
12
0 / 5 / 6
6,749
675
5,124
9,266
3,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Polote24
Raijin
13
2 / 7 / 3
7,225
723
4,612
12,010
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
WhyDark
Zeus
15
6 / 5 / 3
8,210
821
17,929
9,294
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
slorkes
Fafnir
13
1 / 5 / 8
7,618
762
5,975
13,049
11,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
26
Kills
11
11
Deaths
26
79
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
9
0
15
16.5
W
Cthulhu
Briznuck
Cthulhu
6
3
14
4.33
L
2
4
8
1.5
L
Izanami
Elogar18
Izanami
0
5
6
0.6
W
Chang'e
N--caruana
Chang'e
4
2
15
5.75
L
Raijin
Polote24
Raijin
2
7
3
0.5
L
Zeus
WhyDark
Zeus
6
5
3
1.5
W
4
4
16
3
L
Fafnir
slorkes
Fafnir
1
5
8
1
W
Xing Tian
tica77
Xing Tian
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,529
Damage
38,801
52,969
Taken
58,013
39,630
Mitigated
38,372
25,396
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,240
2,873
1,524
2,450
5,400
3,602
36
4,110
1,290
0
39,653
W
Cthulhu
Briznuck
Cthulhu
14,581
371
2,128
1,290
13,419
11,809
222
6,510
6,778
24,880
0
L
5,161
500
3,196
4,209
14,394
15,177
243
6,596
7,237
12,290
0
L
Izanami
Elogar18
Izanami
5,124
3,181
1,093
1,576
9,266
3,820
349
5,082
3,757
0
11,766
W
Chang'e
N--caruana
Chang'e
6,736
737
10,273
4,211
9,551
4,572
502
5,494
4,057
12,809
0
L
Raijin
Polote24
Raijin
4,612
111
679
2,293
12,010
4,939
0
6,631
4,789
13,838
0
L
Zeus
WhyDark
Zeus
17,929
1,595
299
2,337
9,294
3,256
78
3,496
5,434
33,694
0
W
10,591
1,648
1,395
1,116
11,267
6,546
120
9,361
1,772
0
12,214
L
Fafnir
slorkes
Fafnir
5,975
1,819
1,263
3,070
13,049
11,180
111
6,394
6,098
8,630
0
W
Xing Tian
tica77
Xing Tian
9,381
549
662
347
13,332
13,101
339
7,937
5,395
11,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
37,411
118
Minions Killed
99
0
Camps Cleared
0
997,804
Distance Traveled
811,783
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,888
989
64
6
0
228,331
1
W
Cthulhu
8,727
873
27
3
0
190,883
1
L
Terra
7,609
761
14
1
0
172,223
1
L
Izanami
6,749
675
17
2
0
166,413
0
W
Chang'e
8,180
818
21
2
0
188,313
0
L
Raijin
7,225
723
24
2
0
142,487
0
L
Zeus
8,210
821
37
4
0
160,714
2
W
Thor
8,179
818
4
0
0
190,969
0
L
Fafnir
7,618
762
7
1
0
169,946
1
W
Xing Tian
8,252
825
2
0
0
199,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role