Player Matchup

Rama
Rama
AN0SbELT
Rama
Level 33
God Stats
20W - 13L
1,536 SR
Queue Stats
147W - 176L
1,483 Elo+
Solo
Anubis
Anubis
Moyennus
Anubis
Level 49
God Stats
1W - 2L
1,522 SR
Queue Stats
57W - 57L
1,454 Elo+
Party 2
Ganesha
Ganesha
NoSora
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,462 Elo+
Party 2
Pele
Pele
amelone
Pele
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 2
Athena
Athena
tagazocke
Athena
Level 83
God Stats
40W - 26L
1,639 SR
Queue Stats
57W - 51L
1,572 Elo+
Party 2
Team Averages
Level 40
1,539 SR
1,499 Elo+

VS

Team Averages
Level 86
1,588 SR
1,548 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HaramSMH
Nike
Level 63
God Stats
12W - 10L
1,573 SR
Queue Stats
186W - 188L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
PogChampion777
Ah Puch
Level 64
God Stats
12W - 16L
1,603 SR
Queue Stats
154W - 162L
1,579 Elo+
Party 1
Hercules
Hercules
SabriAyoub
Hercules
Level 47
God Stats
3W - 2L
1,790 SR
Queue Stats
216W - 232L
1,557 Elo+
Party 1
Olorun
Olorun
colonelcrumpets
Olorun
Level 129
God Stats
3W - 4L
1,476 SR
Queue Stats
308W - 302L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 7 / 4
5,967
459
3,449
8,337
2,267
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Moyennus
Anubis
10
1 / 7 / 1
6,154
473
5,777
9,869
5,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
NoSora
Ganesha
9
0 / 4 / 1
5,262
405
1,910
9,920
5,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
amelone
Pele
10
1 / 6 / 2
6,496
500
3,029
10,752
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
tagazocke
Athena
11
3 / 4 / 2
7,041
542
8,373
10,698
7,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
9 / 0 / 4
8,989
691
8,562
9,977
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
11
8 / 1 / 13
8,097
623
8,386
9,918
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 12
7,855
604
8,844
6,054
1,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
SabriAyoub
Hercules
12
2 / 2 / 5
7,431
572
4,562
8,786
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
2 / 1 / 13
7,411
570
7,056
6,295
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
5
Kills
27
28
Deaths
5
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
4
11
L
Rama
0
7
4
0.29
W
Nike
8
1
13
14.5
L
Anubis
Moyennus
Anubis
1
7
1
0.21
L
Ganesha
NoSora
Ganesha
0
4
1
0.13
W
6
1
12
12
W
Hercules
SabriAyoub
Hercules
2
2
5
2.25
L
Pele
amelone
Pele
1
6
2
0.33
W
2
1
13
8.5
L
Athena
tagazocke
Athena
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
37,410
49,576
Taken
41,030
23,050
Mitigated
18,669
9,366
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,562
2,618
0
5,962
9,977
4,230
0
3,237
6,654
0
61,536
L
Rama
3,449
2,172
0
1,269
8,337
2,267
1,170
2,802
5,535
0
29,374
W
Nike
8,386
1,749
0
1,918
9,918
6,347
482
3,038
6,664
0
22,027
L
Anubis
Moyennus
Anubis
5,777
568
0
2,194
9,869
5,084
33
3,808
6,061
33,939
0
L
Ganesha
NoSora
Ganesha
1,910
313
90
680
9,920
5,683
0
2,643
7,277
14,201
0
W
8,844
1,318
0
3,829
6,054
1,962
621
2,254
3,710
41,323
0
W
Hercules
SabriAyoub
Hercules
4,562
701
0
2,824
8,786
4,123
55
4,706
3,738
0
32,911
L
Pele
amelone
Pele
3,029
734
0
3,724
10,752
2,913
0
3,692
7,060
0
26,708
W
7,056
4,421
541
3,355
6,295
2,007
4,108
2,025
4,050
41,318
0
L
Athena
tagazocke
Athena
8,373
2,610
0
1,409
10,698
7,103
0
2,955
7,743
24,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
39,783
259
Minions Killed
365
0
Camps Cleared
0
1,227,234
Distance Traveled
1,308,855
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,989
691
121
9
0
284,908
4
L
Rama
5,967
459
81
6
0
227,444
2
W
Nike
8,097
623
30
2
0
269,041
3
L
Anubis
6,154
473
66
5
0
218,762
4
L
Ganesha
5,262
405
12
1
0
234,657
4
W
Ah Puch
7,855
604
76
6
0
262,155
3
W
Hercules
7,431
572
74
6
0
270,843
2
L
Pele
6,496
500
54
4
0
275,269
0
W
Olorun
7,411
570
64
5
0
221,908
4
L
Athena
7,041
542
46
4
0
271,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role