Player Matchup

Cthulhu
Cthulhu
CerealHen122
Cthulhu
Level 17
God Stats
3W - 2L
1,641 SR
Queue Stats
13W - 15L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
Kintzel
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,482 Elo+
Solo
Artemis
Artemis
LucaC1799
Artemis
Level 16
God Stats
1W - 3L
1,433 SR
Queue Stats
23W - 22L
1,618 Elo+
Solo
Bellona
Bellona
Rouximaximystère
Bellona
Level 8
God Stats
0W - 2L
1,496 SR
Queue Stats
2W - 5L
1,322 Elo+
Party 2
Bakasura
Bakasura
ZecikPecik
Bakasura
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
40W - 44L
1,474 Elo+
Solo
Team Averages
Level 20
1,566 SR
1,481 Elo+

VS

Team Averages
Level 46
1,553 SR
1,520 Elo+
Janus
Janus
JiaMuNan
Janus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 17L
1,553 Elo+
Party 1
Thanatos
Thanatos
Oldumskor
Thanatos
Level 24
God Stats
3W - 0L
1,683 SR
Queue Stats
3W - 2L
1,489 Elo+
Solo
Medusa
Medusa
Resuky
Medusa
Level 28
God Stats
18W - 15L
1,663 SR
Queue Stats
93W - 77L
1,543 Elo+
Solo
Aphrodite
Aphrodite
profoundsmurf
Aphrodite
Level 27
God Stats
3W - 8L
1,357 SR
Queue Stats
273W - 300L
1,474 Elo+
Solo
Xing Tian
Xing Tian
丶深入且持久
Xing Tian
Level 148
God Stats
7W - 9L
1,560 SR
Queue Stats
866W - 867L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CerealHen122
Cthulhu
16
0 / 6 / 9
9,907
381
13,142
21,742
14,306
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Kintzel
Ah Puch
15
2 / 9 / 2
10,375
399
11,290
20,683
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LucaC1799
Artemis
20
4 / 8 / 6
12,750
490
14,503
19,754
6,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 8 / 1
10,417
401
8,446
26,594
26,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ZecikPecik
Bakasura
16
5 / 11 / 3
11,733
451
12,977
27,229
8,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JiaMuNan
Janus
20
3 / 0 / 20
13,796
531
17,310
12,892
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Oldumskor
Thanatos
20
18 / 4 / 9
16,054
617
25,090
26,277
15,539
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Resuky
Medusa
20
11 / 2 / 7
17,665
679
19,816
15,692
6,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
profoundsmurf
Aphrodite
19
6 / 4 / 10
14,047
540
11,776
19,559
15,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
4 / 2 / 19
13,453
517
16,096
28,273
29,385
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
12
Kills
42
42
Deaths
12
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CerealHen122
Cthulhu
0
6
9
0.75
W
Janus
JiaMuNan
Janus
3
0
20
13
L
Ah Puch
Kintzel
Ah Puch
2
9
2
0.33
L
Artemis
LucaC1799
Artemis
4
8
6
0.88
W
Thanatos
Oldumskor
Thanatos
18
4
9
5.63
W
Medusa
Resuky
Medusa
11
2
7
7.25
L
1
8
1
0.19
L
Bakasura
ZecikPecik
Bakasura
5
11
3
0.59
W
Aphrodite
profoundsmurf
Aphrodite
6
4
10
2.75
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,358
Damage
90,088
116,002
Taken
102,693
62,465
Mitigated
72,323
19,551
Healing
65,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CerealHen122
Cthulhu
13,142
0
723
5,803
21,742
14,306
470
10,455
11,287
57,756
0
W
Janus
JiaMuNan
Janus
17,310
297
463
6,389
12,892
4,881
997
3,125
9,552
104,116
0
L
Ah Puch
Kintzel
Ah Puch
11,290
389
201
2,334
20,683
6,723
1,594
9,401
11,282
49,114
0
L
Artemis
LucaC1799
Artemis
14,503
7,627
0
4,143
19,754
6,100
0
4,427
15,327
0
106,093
W
Thanatos
Oldumskor
Thanatos
25,090
7,456
0
27,966
26,277
15,539
2,324
6,218
19,599
0
127,137
W
Medusa
Resuky
Medusa
19,816
8,539
0
7,405
15,692
6,859
7,822
1,671
13,841
0
190,688
L
8,446
3,392
0
1,263
26,594
26,976
1,404
10,126
16,468
0
54,477
L
Bakasura
ZecikPecik
Bakasura
12,977
9,114
0
5,084
27,229
8,360
708
10,773
16,456
0
62,833
W
Aphrodite
profoundsmurf
Aphrodite
11,776
1,581
3,889
11,854
19,559
15,659
566
4,647
14,116
52,573
0
W
16,096
1,469
0
7,117
28,273
29,385
1,006
10,070
18,147
70,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
75,015
535
Minions Killed
741
0
Camps Cleared
0
2,131,067
Distance Traveled
2,500,233
15
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,907
381
84
3
0
513,441
0
W
Janus
13,796
531
142
5
0
551,183
6
L
Ah Puch
10,375
399
82
3
0
328,138
4
L
Artemis
12,750
490
154
6
0
428,867
8
W
Thanatos
16,054
617
166
6
0
520,047
4
W
Medusa
17,665
679
251
10
0
491,443
11
L
Bellona
10,417
401
105
4
0
421,234
0
L
Bakasura
11,733
451
110
4
0
439,387
3
W
Aphrodite
14,047
540
94
4
0
432,547
10
W
Xing Tian
13,453
517
88
3
0
505,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role