Player Matchup

Mercury
Mercury
H4rpy
Mercury
Level 27
God Stats
38W - 6L
1,883 SR
Queue Stats
118W - 44L
1,722 Elo+
Party 2
Scylla
Scylla
LordYasin
Scylla
Level 18
God Stats
1W - 1L
1,686 SR
Queue Stats
19W - 13L
1,648 Elo+
Party 2
Yemoja
Yemoja
Polistil0
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Artemis
Artemis
WeedingSmoke420
Artemis
Level 29
God Stats
2W - 4L
1,422 SR
Queue Stats
85W - 83L
1,544 Elo+
Solo
Horus
Horus
heayena
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 72L
1,599 Elo+
Solo
Team Averages
Level 20
1,598 SR
1,636 Elo+

VS

Team Averages
Level 20
1,747 SR
1,739 Elo+
Cabrakan
Cabrakan
ElRobocop
Cabrakan
Level 14
God Stats
2W - 1L
1,752 SR
Queue Stats
5W - 2L
1,979 Elo+
Party 1
Chernobog
Chernobog
NotWills
Chernobog
Level 18
God Stats
2W - 3L
1,400 SR
Queue Stats
37W - 20L
1,594 Elo+
Party 3
Aphrodite
Aphrodite
Nödin
Aphrodite
Level 18
God Stats
1W - 1L
1,780 SR
Queue Stats
45W - 24L
1,640 Elo+
Party 3
Mulan
Mulan
Wayey
Mulan
Level 23
God Stats
19W - 7L
1,823 SR
Queue Stats
43W - 20L
1,770 Elo+
Party 1
Bacchus
Bacchus
Yogibliz
Bacchus
Level 27
God Stats
16W - 7L
1,982 SR
Queue Stats
37W - 21L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
H4rpy
Mercury
18
4 / 2 / 2
10,629
506
11,299
14,957
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LordYasin
Scylla
12
0 / 10 / 2
7,403
353
7,799
11,285
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Polistil0
Yemoja
1
0 / 1 / 0
5,452
260
109
976
363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 8 / 1
10,531
501
17,150
16,997
6,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
heayena
Horus
15
1 / 9 / 1
8,867
422
10,368
23,984
18,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElRobocop
Cabrakan
20
5 / 1 / 6
12,959
617
9,365
14,947
11,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
NotWills
Chernobog
18
6 / 4 / 6
12,404
591
6,895
13,382
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Nödin
Aphrodite
20
10 / 1 / 6
13,590
647
14,704
25,036
11,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Wayey
Mulan
18
5 / 3 / 9
12,534
597
15,834
20,594
32,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Yogibliz
Bacchus
17
4 / 2 / 10
12,186
580
8,290
22,901
35,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
11
Kills
30
30
Deaths
11
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ElRobocop
Cabrakan
5
1
6
8
L
Mercury
H4rpy
Mercury
4
2
2
2.5
L
Scylla
LordYasin
Scylla
0
10
2
0.1
W
Chernobog
NotWills
Chernobog
6
4
6
2.25
W
Aphrodite
Nödin
Aphrodite
10
1
6
13
L
Yemoja
Polistil0
Yemoja
0
1
0
0
W
Mulan
Wayey
Mulan
5
3
9
3.17
L
6
8
1
0.81
W
Bacchus
Yogibliz
Bacchus
4
2
10
4.5
L
Horus
heayena
Horus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
55,088
68,199
Taken
96,860
36,320
Mitigated
96,582
12,330
Healing
58,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ElRobocop
Cabrakan
9,365
1,801
107
7,731
14,947
11,009
4,715
2,250
12,697
75,776
0
L
Mercury
H4rpy
Mercury
11,299
6,625
0
1,050
14,957
6,332
0
5,252
9,425
0
93,904
L
Scylla
LordYasin
Scylla
7,799
544
0
935
11,285
3,939
0
7,928
3,261
32,860
0
W
Chernobog
NotWills
Chernobog
6,895
4,446
0
3,812
13,382
4,979
5,130
623
12,759
0
68,699
W
Aphrodite
Nödin
Aphrodite
14,704
2,367
9,065
19,855
25,036
11,801
1,666
3,752
21,284
114,544
0
L
Yemoja
Polistil0
Yemoja
109
24
35
68
976
363
0
702
274
614
0
W
Mulan
Wayey
Mulan
15,834
1,497
0
10,039
20,594
32,977
280
3,190
17,404
10,763
63,872
L
17,150
11,277
0
4,197
16,997
6,877
0
9,810
7,134
0
68,921
W
Bacchus
Yogibliz
Bacchus
8,290
1,268
286
7,588
22,901
35,816
1,206
4,233
18,668
38,662
0
L
Horus
heayena
Horus
10,368
2,966
743
5,302
23,984
18,809
0
10,477
12,293
11,354
37,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
63,673
409
Minions Killed
540
0
Camps Cleared
0
1,569,075
Distance Traveled
2,054,372
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,959
617
129
6
0
408,978
4
L
Mercury
10,629
506
161
8
0
483,346
3
L
Scylla
7,403
353
37
2
0
350,731
2
W
Chernobog
12,404
591
95
5
0
419,940
0
W
Aphrodite
13,590
647
163
8
0
407,167
2
L
Yemoja
5,452
260
2
0
0
26,054
0
W
Mulan
12,534
597
125
6
0
415,621
4
L
Artemis
10,531
501
122
6
0
320,772
4
W
Bacchus
12,186
580
28
1
0
402,666
1
L
Horus
8,867
422
87
4
0
388,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role