Player Matchup

Kukulkan
Kukulkan
Katinette
Kukulkan
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
327W - 315L
1,457 Elo+
Solo
Charybdis
Charybdis
LeapFamiliar
Charybdis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,050 Elo+
Party 1
Aphrodite
Aphrodite
SC_TheMinotaur
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,050 Elo+
Party 1
Bakasura
Bakasura
kininaro
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
qu0d2020
Amaterasu
Level 28
God Stats
8W - 2L
1,255 SR
Queue Stats
52W - 80L
1,272 Elo+
Solo
Team Averages
Level 10
1,451 SR
1,266 Elo+

VS

Team Averages
Level 17
1,462 SR
1,251 Elo+
Yemoja
Yemoja
Elmao7
Yemoja
Level 19
God Stats
2W - 2L
1,583 SR
Queue Stats
12W - 16L
1,399 Elo+
Solo
Ne Zha
Ne Zha
JulijanX
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,467 Elo+
Solo
Nike
Nike
SamaraWinters
Nike
Level 6
God Stats
1W - 3L
1,514 SR
Queue Stats
2W - 9L
1,211 Elo+
Solo
Charybdis
Charybdis
gute34567
Charybdis
Level 17
God Stats
0W - 1L
1,400 SR
Queue Stats
1W - 7L
1,019 Elo+
Party 2
Merlin
Merlin
sirok5955
Merlin
Level 23
God Stats
0W - 1L
1,311 SR
Queue Stats
3W - 10L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Katinette
Kukulkan
20
18 / 7 / 5
18,615
582
31,969
17,725
7,980
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
LeapFamiliar
Charybdis
20
10 / 4 / 14
17,385
543
27,493
28,485
10,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SC_TheMinotaur
Aphrodite
20
2 / 8 / 15
15,403
481
9,432
21,524
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
kininaro
Bakasura
20
13 / 10 / 10
17,567
549
30,456
30,954
19,276
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
qu0d2020
Amaterasu
20
8 / 10 / 12
16,030
501
20,388
25,869
16,670
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elmao7
Yemoja
19
3 / 6 / 10
13,807
431
11,419
36,240
45,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
JulijanX
Ne Zha
20
22 / 12 / 5
20,078
627
38,240
45,852
19,851
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 10 / 7
14,406
450
15,191
27,505
17,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
gute34567
Charybdis
17
2 / 15 / 2
12,127
379
2,137
22,733
8,008
Merlin
sirok5955
Merlin
20
3 / 10 / 9
13,713
429
13,269
26,779
10,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
71
51
Kills
38
39
Deaths
53
56
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Elmao7
Yemoja
3
6
10
1.33
L
Ne Zha
JulijanX
Ne Zha
22
12
5
2.04
W
Kukulkan
Katinette
Kukulkan
18
7
5
2.93
W
Charybdis
LeapFamiliar
Charybdis
10
4
14
4.25
W
Aphrodite
SC_TheMinotaur
Aphrodite
2
8
15
1.19
L
8
10
7
1.15
L
Charybdis
gute34567
Charybdis
2
15
2
0.2
W
Bakasura
kininaro
Bakasura
13
10
10
1.8
W
Amaterasu
qu0d2020
Amaterasu
8
10
12
1.4
L
Merlin
sirok5955
Merlin
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,738
Damage
80,256
124,557
Taken
159,109
71,898
Mitigated
102,345
42,242
Healing
28,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Elmao7
Yemoja
11,419
1,712
2,040
4,471
36,240
45,994
88
10,638
23,261
50,459
0
L
Ne Zha
JulijanX
Ne Zha
38,240
15,097
0
17,947
45,852
19,851
2,348
8,429
36,057
0
160,893
W
Kukulkan
Katinette
Kukulkan
31,969
3,859
0
1,965
17,725
7,980
1,837
3,080
14,409
119,625
0
W
Charybdis
LeapFamiliar
Charybdis
27,493
13,744
0
11,014
28,485
10,214
12,164
7,368
21,117
0
151,851
W
Aphrodite
SC_TheMinotaur
Aphrodite
9,432
1,726
6,844
8,862
21,524
17,758
815
5,421
15,783
37,087
0
L
15,191
1,400
0
2,043
27,505
17,741
774
11,170
15,565
8,019
74,611
L
Charybdis
gute34567
Charybdis
2,137
778
0
0
22,733
8,008
385
2,482
19,179
0
40,140
W
Bakasura
kininaro
Bakasura
30,456
18,802
0
8,931
30,954
19,276
3,202
6,191
24,283
0
96,775
W
Amaterasu
qu0d2020
Amaterasu
20,388
7,069
0
4,626
25,869
16,670
732
5,895
19,746
0
91,312
L
Merlin
sirok5955
Merlin
13,269
714
67
2,073
26,779
10,751
0
7,281
19,208
81,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,000
Gold Earned
74,131
689
Minions Killed
553
0
Camps Cleared
0
2,940,422
Distance Traveled
2,436,160
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,807
431
61
2
0
534,978
13
L
Ne Zha
20,078
627
189
6
0
524,960
0
W
Kukulkan
18,615
582
194
6
0
538,250
9
W
Charybdis
17,385
543
201
6
0
604,325
5
W
Aphrodite
15,403
481
31
1
0
553,653
2
L
Nike
14,406
450
127
4
0
550,385
5
L
Charybdis
12,127
379
54
2
0
383,783
6
W
Bakasura
17,567
549
161
5
0
599,124
0
W
Amaterasu
16,030
501
102
3
0
645,070
2
L
Merlin
13,713
429
122
4
0
442,054
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role