Player Matchup

Ra
Ra
D2Gonzo
Ra
Level 28
God Stats
11W - 5L
1,680 SR
Queue Stats
88W - 69L
1,560 Elo+
Solo
Geb
Geb
RareXD2
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,463 Elo+
Solo
Thanatos
Thanatos
WhyYouGoof
Thanatos
Level 29
God Stats
2W - 2L
1,197 SR
Queue Stats
155W - 110L
1,630 Elo+
Solo
Medusa
Medusa
XxDontDrownxX
Medusa
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
26W - 9L
1,603 Elo+
Solo
Anubis
Anubis
darioynaomi
Anubis
Level 18
God Stats
10W - 4L
1,618 SR
Queue Stats
16W - 14L
1,532 Elo+
Solo
Team Averages
Level 26
1,551 SR
1,558 Elo+

VS

Team Averages
Level 12
1,604 SR
1,564 Elo+
Bellona
Bellona
Bardock1588
Bellona
Level 17
God Stats
9W - 5L
1,732 SR
Queue Stats
37W - 33L
1,512 Elo+
Solo
Horus
Horus
MarsialRip
Horus
Level 24
God Stats
1W - 2L
1,703 SR
Queue Stats
52W - 56L
1,540 Elo+
Solo
He Bo
He Bo
SheerGem1544
He Bo
Level 7
God Stats
2W - 1L
1,544 SR
Queue Stats
22W - 15L
1,555 Elo+
Solo
Medusa
Medusa
assassin_medusa
Medusa
Level 8
God Stats
15W - 14L
1,538 SR
Queue Stats
15W - 16L
1,533 Elo+
Solo
Yemoja
Yemoja
cloudcider
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
4,851
693
1,850
1,528
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
6
0 / 0 / 2
4,029
576
1,287
2,916
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
WhyYouGoof
Thanatos
8
1 / 1 / 1
4,581
654
3,181
4,640
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
4,744
678
1,577
2,290
460
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
3 / 0 / 0
5,234
748
2,382
2,608
976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bardock1588
Bellona
8
0 / 1 / 1
4,593
656
1,565
3,353
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
7
0 / 3 / 0
4,095
585
912
5,305
2,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 1 / 0
4,364
623
1,577
2,209
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,709
530
590
3,015
878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
cloudcider
Yemoja
4
0 / 3 / 0
3,549
507
818
3,990
1,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bardock1588
Bellona
0
1
1
0.5
W
3
0
1
3.5
L
Horus
0
3
0
0
W
Geb
0
0
2
1
L
1
1
0
1
W
Thanatos
WhyYouGoof
Thanatos
1
1
1
1.5
W
1
0
1
1.5
L
0
0
0
0
L
Yemoja
cloudcider
Yemoja
0
3
0
0
W
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,277
Damage
5,462
13,982
Taken
17,872
4,700
Mitigated
7,022
8,933
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bardock1588
Bellona
1,565
583
0
1,310
3,353
2,057
0
166
3,187
0
24,188
W
1,850
353
88
484
1,528
441
0
411
1,069
25,070
0
L
Horus
912
496
0
1,184
5,305
2,493
0
2,934
2,331
1,261
16,729
W
Geb
1,287
257
73
1,583
2,916
1,631
0
828
2,036
7,716
0
L
1,577
0
0
590
2,209
570
0
445
1,734
19,062
0
W
Thanatos
WhyYouGoof
Thanatos
3,181
797
0
4,662
4,640
1,192
0
892
3,674
0
21,085
W
1,577
616
0
250
2,290
460
0
117
2,173
0
27,699
L
590
318
0
919
3,015
878
0
273
2,716
0
11,628
L
Yemoja
cloudcider
Yemoja
818
435
475
184
3,990
1,024
0
1,573
2,385
4,432
0
W
Anubis
2,382
125
0
1,793
2,608
976
718
23
2,585
25,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,439
Gold Earned
20,310
227
Minions Killed
199
0
Camps Cleared
0
703,462
Distance Traveled
654,414
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,593
656
62
9
0
154,645
0
W
Ra
4,851
693
44
6
0
141,383
2
L
Horus
4,095
585
47
7
0
141,636
2
W
Geb
4,029
576
9
1
0
133,958
0
L
He Bo
4,364
623
51
7
0
134,842
2
W
Thanatos
4,581
654
55
8
0
154,102
1
W
Medusa
4,744
678
58
8
0
131,655
1
L
Medusa
3,709
530
30
4
0
116,593
1
L
Yemoja
3,549
507
9
1
0
106,698
1
W
Anubis
5,234
748
61
9
0
142,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role