Player Matchup

Horus
Horus
Diamond III
DeliciousGauda
Horus
Diamond III
Level 160
God Stats
5W - 5L
1,769 SR
Queue Stats
301W - 293L
2,260 MMR
Solo
Persephone
Persephone
Diamond III
Dfgwas
Persephone
Diamond III
Level 140
God Stats
3W - 3L
1,761 SR
Queue Stats
283W - 276L
2,297 MMR
Solo
Hera
Hera
Platinum I
DivineSona
Hera
Platinum I
Level 155
God Stats
2W - 5L
1,634 SR
Queue Stats
115W - 107L
2,035 MMR
Solo
Cupid
Cupid
Platinum I
GradlewLose
Cupid
Platinum I
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 128L
2,022 MMR
Solo
Awilix
Awilix
Diamond IV
JustLetMeJungle
Awilix
Diamond IV
Level 48
God Stats
27W - 20L
1,793 SR
Queue Stats
166W - 151L
2,105 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,691 SR
2,144 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,582 SR
1,678 MMR
Sol
Sol
Diamond I
 
Sol
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond V
Malkier23
Scylla
Diamond V
Level 153
God Stats
19W - 20L
1,620 SR
Queue Stats
147W - 137L
1,964 MMR
Solo
Athena
Athena
Platinum I
Mastiga
Athena
Platinum I
Level 143
God Stats
9W - 7L
1,788 SR
Queue Stats
232W - 206L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,505
465
3,854
9,186
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Dfgwas
Persephone
14
2 / 1 / 1
8,061
576
5,533
5,862
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 1
7,560
540
4,466
7,388
3,916
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,536
467
2,403
7,924
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,385
456
4,763
9,974
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioUllrGebMorgan Le FaySusano

VS

Bans
TiamatDa JiLokiTsukuyomiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 1
8,034
574
7,767
7,347
2,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
13
5 / 2 / 3
7,950
568
4,023
10,005
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
13
0 / 1 / 4
7,852
561
6,134
5,472
1,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Malkier23
Scylla
13
3 / 2 / 3
7,697
550
4,527
4,438
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Mastiga
Athena
11
2 / 0 / 8
7,722
552
4,861
9,920
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
13
13
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
W
Hun Batz
 
Hun Batz
5
2
3
3.25
W
Neith
 
Neith
0
1
4
2
L
1
3
3
0.83
L
Persephone
Dfgwas
Persephone
2
1
1
2.5
L
2
2
1
1.25
L
0
2
0
0
L
0
5
1
0.1
W
Scylla
Malkier23
Scylla
3
2
3
2.25
W
Athena
Mastiga
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
27,312
40,334
Taken
37,182
14,758
Mitigated
16,288
12,384
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,767
3,325
0
5,833
7,347
2,264
544
445
6,902
66,115
0
W
Hun Batz
 
Hun Batz
4,023
1,719
0
2,953
10,005
3,325
0
2,721
7,284
0
43,831
W
Neith
 
Neith
6,134
2,054
0
1,664
5,472
1,845
422
3,066
2,406
0
51,829
L
3,854
1,419
686
2,691
9,186
4,400
0
4,769
4,391
0
11,042
L
Persephone
Dfgwas
Persephone
5,533
487
0
2,834
5,862
1,495
0
2,319
3,450
58,708
0
L
4,466
1,168
0
1,667
7,388
3,916
38
1,273
6,111
40,721
0
L
2,403
1,023
73
1,849
7,924
2,347
1,083
5,816
2,040
0
36,238
L
4,763
2,096
0
2,584
9,974
2,600
0
2,736
7,186
0
41,824
W
Scylla
Malkier23
Scylla
4,527
664
0
1,138
4,438
1,372
0
1,109
3,329
49,733
0
W
Athena
Mastiga
Athena
4,861
1,496
0
2,260
9,920
7,482
0
2,708
7,212
18,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
39,255
383
Minions Killed
416
0
Camps Cleared
0
1,352,411
Distance Traveled
1,375,658
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,034
574
102
7
0
236,766
4
W
Hun Batz
7,950
568
85
6
0
294,272
3
W
Neith
7,852
561
101
7
0
276,037
6
L
Horus
6,505
465
9
1
0
293,051
1
L
Persephone
8,061
576
117
8
0
280,746
7
L
Hera
7,560
540
78
6
0
247,493
5
L
Cupid
6,536
467
98
7
0
257,097
2
L
Awilix
6,385
456
81
6
0
274,024
2
W
Scylla
7,697
550
104
7
0
265,132
6
W
Athena
7,722
552
24
2
0
303,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role