Player Matchup

Cupid
Cupid
Justice_4tw
Cupid
Level 109
God Stats
42W - 39L
1,593 SR
Queue Stats
478W - 570L
1,480 Elo+
Solo
Nemesis
Nemesis
PeigneTasseur
Nemesis
Level 18
God Stats
1W - 4L
1,159 SR
Queue Stats
47W - 108L
1,104 Elo+
Party 1
Sol
Sol
Z Nirqs
Sol
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 133L
1,104 Elo+
Party 1
Team Averages
Level 56
1,417 SR
1,229 Elo+

VS

Team Averages
Level 54
1,454 SR
1,316 Elo+
Zeus
Zeus
DirtyPriest2347
Zeus
Level 45
God Stats
10W - 5L
1,385 SR
Queue Stats
69W - 102L
1,265 Elo+
Party 2
He Bo
He Bo
Melissoulis
He Bo
Level 90
God Stats
1W - 9L
1,485 SR
Queue Stats
108W - 153L
1,347 Elo+
Party 2
Sun Wukong
Sun Wukong
Nxs_Noss
Sun Wukong
Level 27
God Stats
16W - 12L
1,493 SR
Queue Stats
62W - 85L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,678
668
2,924
7,823
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
9
0 / 6 / 1
6,022
602
3,835
8,390
2,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
10
1 / 4 / 3
7,137
714
4,138
7,520
1,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
7,815
782
7,641
5,961
1,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 7
8,230
823
7,658
6,140
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nxs_Noss
Sun Wukong
11
6 / 2 / 7
8,030
803
6,277
9,779
5,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
2
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
1
5
2
0.4
W
5
2
7
4.25
W
Sun Wukong
Nxs_Noss
Sun Wukong
6
2
7
4.75
L
Nemesis
0
6
1
0.08
L
Sol
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,897
Damage
21,576
23,733
Taken
21,880
6,983
Mitigated
9,360
3,858
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,641
674
0
1,332
5,961
1,718
500
1,619
4,342
24,717
0
L
2,924
1,014
224
1,849
7,823
2,202
0
5,267
2,388
0
23,603
W
7,658
0
0
987
6,140
1,907
466
1,393
4,747
28,723
0
W
Sun Wukong
Nxs_Noss
Sun Wukong
6,277
1,001
0
977
9,779
5,735
509
1,839
7,581
0
15,773
L
Nemesis
3,835
817
0
1,030
8,390
2,836
0
5,751
2,423
0
7,990
L
Sol
4,138
216
0
755
7,520
1,945
0
4,055
3,357
15,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,837
Gold Earned
24,075
89
Minions Killed
119
3
Camps Cleared
7
577,137
Distance Traveled
561,768
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,815
782
44
4
3
163,527
1
L
Cupid
6,678
668
49
5
1
184,581
3
W
He Bo
8,230
823
60
6
4
182,961
2
W
Sun Wukong
8,030
803
15
2
0
215,280
2
L
Nemesis
6,022
602
7
1
0
188,771
3
L
Sol
7,137
714
33
3
2
203,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role