Player Matchup

Ares
Ares
Hapoe
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Imarmageddon
Zhong Kui
Level 28
God Stats
9W - 8L
1,538 SR
Queue Stats
24W - 22L
1,399 Elo+
Solo
Bellona
Bellona
Nickk01
Bellona
Level 4
God Stats
1W - 2L
1,213 SR
Queue Stats
5W - 6L
1,436 Elo+
Party 1
Cupid
Cupid
Raifuebiru
Cupid
Level 67
God Stats
0W - 3L
1,223 SR
Queue Stats
7W - 9L
1,311 Elo+
Party 1
Thanatos
Thanatos
Черепашыч
Thanatos
Level 5
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Team Averages
Level 21
1,351 SR
1,465 Elo+

VS

Team Averages
Level 23
1,622 SR
1,437 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Goldfield40g
Bellona
Level 24
God Stats
8W - 4L
1,725 SR
Queue Stats
64W - 57L
1,439 Elo+
Solo
Artemis
Artemis
ImAbubadr
Artemis
Level 28
God Stats
77W - 55L
1,667 SR
Queue Stats
117W - 126L
1,462 Elo+
Solo
Yemoja
Yemoja
Nilohim
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Raskolnikof1988
Baron Samedi
Level 28
God Stats
8W - 3L
1,719 SR
Queue Stats
102W - 112L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hapoe
Ares
10
0 / 6 / 2
6,505
434
3,142
14,095
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Imarmageddon
Zhong Kui
10
2 / 7 / 0
6,241
416
5,528
12,332
10,153
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nickk01
Bellona
9
1 / 4 / 4
6,118
408
5,540
8,357
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
12
3 / 5 / 1
7,463
498
4,744
9,319
2,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 6 / 0
7,184
479
4,737
10,584
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
12 / 0 / 4
10,398
693
11,067
8,879
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Goldfield40g
Bellona
13
4 / 3 / 3
8,261
551
7,855
13,041
15,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ImAbubadr
Artemis
14
6 / 3 / 4
8,746
583
7,927
7,426
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Nilohim
Yemoja
12
3 / 1 / 3
7,924
528
4,885
8,485
7,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Raskolnikof1988
Baron Samedi
13
3 / 2 / 9
8,109
541
8,531
7,341
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
9
Kills
28
28
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
0
4
14
W
Bellona
Goldfield40g
Bellona
4
3
3
1.83
L
Ares
Hapoe
Ares
0
6
2
0.17
W
Artemis
ImAbubadr
Artemis
6
3
4
2.67
L
Zhong Kui
Imarmageddon
Zhong Kui
2
7
0
0.29
L
Bellona
Nickk01
Bellona
1
4
4
0.75
W
Yemoja
Nilohim
Yemoja
3
1
3
4.5
L
Cupid
3
5
1
0.7
W
Baron Samedi
Raskolnikof1988
Baron Samedi
3
2
9
3.75
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,691
Damage
40,265
54,687
Taken
45,172
34,630
Mitigated
32,136
14,354
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,067
5,000
0
6,058
8,879
3,328
0
2,702
6,177
0
87,382
W
Bellona
Goldfield40g
Bellona
7,855
2,756
0
1,402
13,041
15,535
744
2,072
10,969
0
37,023
L
Ares
Hapoe
Ares
3,142
638
0
1,900
14,095
11,169
388
4,472
9,623
27,121
0
W
Artemis
ImAbubadr
Artemis
7,927
3,101
0
500
7,426
2,673
2,450
305
7,121
0
57,804
L
Zhong Kui
Imarmageddon
Zhong Kui
5,528
952
0
2,516
12,332
10,153
942
3,015
9,317
29,287
0
L
Bellona
Nickk01
Bellona
5,540
1,402
0
409
8,357
6,028
0
2,298
6,059
3,817
13,133
W
Yemoja
Nilohim
Yemoja
4,885
822
590
945
8,485
7,236
780
564
7,921
28,780
0
L
Cupid
4,744
2,813
53
2,515
9,319
2,865
313
2,137
7,182
0
33,721
W
Baron Samedi
Raskolnikof1988
Baron Samedi
8,531
613
658
3,117
7,341
3,364
1,500
4,269
3,072
39,154
0
L
4,737
1,679
0
6,961
10,584
4,415
58
1,494
9,090
0
29,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
43,438
254
Minions Killed
431
0
Camps Cleared
0
1,240,053
Distance Traveled
1,343,369
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,398
693
151
10
0
355,116
0
W
Bellona
8,261
551
67
4
0
266,458
0
L
Ares
6,505
434
45
3
0
249,480
0
W
Artemis
8,746
583
107
7
0
225,786
0
L
Zhong Kui
6,241
416
59
4
0
216,829
6
L
Bellona
6,118
408
16
1
0
272,725
0
W
Yemoja
7,924
528
48
3
0
234,255
0
L
Cupid
7,463
498
77
5
0
244,425
1
W
Baron Samedi
8,109
541
58
4
0
261,754
6
L
Thanatos
7,184
479
57
4
0
256,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role