Player Matchup

Cabrakan
Cabrakan
ElRobocop
Cabrakan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,943 Elo+
Party 1
Hachiman
Hachiman
H4rpy
Hachiman
Level 27
God Stats
10W - 0L
1,717 SR
Queue Stats
118W - 44L
1,708 Elo+
Party 2
Ymir
Ymir
LordYasin
Ymir
Level 18
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 13L
1,627 Elo+
Party 2
Mulan
Mulan
Wayey
Mulan
Level 23
God Stats
19W - 7L
1,812 SR
Queue Stats
43W - 20L
1,760 Elo+
Party 1
Janus
Janus
heayena
Janus
Level 25
God Stats
6W - 2L
1,178 SR
Queue Stats
114W - 72L
1,586 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,725 Elo+

VS

Team Averages
Level 24
1,548 SR
1,628 Elo+
Bakasura
Bakasura
IyosmiteI
Bakasura
Level 26
God Stats
0W - 2L
1,360 SR
Queue Stats
50W - 38L
1,617 Elo+
Solo
Sylvanus
Sylvanus
PompusBrutus
Sylvanus
Level 14
God Stats
11W - 6L
1,856 SR
Queue Stats
36W - 26L
1,750 Elo+
Solo
Scylla
Scylla
VaxerYT
Scylla
Level 28
God Stats
6W - 8L
1,613 SR
Queue Stats
173W - 164L
1,647 Elo+
Solo
Osiris
Osiris
Veegs4
Osiris
Level 22
God Stats
6W - 11L
1,409 SR
Queue Stats
44W - 38L
1,574 Elo+
Solo
Anhur
Anhur
WeedingSmoke420
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElRobocop
Cabrakan
20
16 / 4 / 19
13,732
549
26,050
26,321
18,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
H4rpy
Hachiman
20
10 / 3 / 7
14,190
568
17,147
18,030
6,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
2 / 5 / 18
11,559
462
5,003
18,197
22,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
Wayey
Mulan
20
6 / 1 / 22
13,873
555
17,565
27,133
33,848
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
heayena
Janus
20
12 / 6 / 16
14,180
567
25,143
18,927
6,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IyosmiteI
Bakasura
17
5 / 11 / 6
11,465
459
10,900
23,621
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
PompusBrutus
Sylvanus
19
7 / 6 / 6
13,262
530
19,072
25,587
39,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
VaxerYT
Scylla
17
2 / 15 / 5
10,748
430
14,773
25,483
8,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Veegs4
Osiris
15
1 / 6 / 1
10,380
415
6,533
14,959
11,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 8 / 7
13,120
525
16,102
21,075
7,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
46
Kills
19
19
Deaths
46
82
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ElRobocop
Cabrakan
16
4
19
6.38
W
Hachiman
H4rpy
Hachiman
10
3
7
4.5
L
Bakasura
IyosmiteI
Bakasura
5
11
6
0.73
W
Ymir
2
5
18
2.2
L
Sylvanus
PompusBrutus
Sylvanus
7
6
6
1.67
L
Scylla
VaxerYT
Scylla
2
15
5
0.3
L
Osiris
Veegs4
Osiris
1
6
1
0.25
W
Mulan
Wayey
Mulan
6
1
22
17
L
4
8
7
0.94
W
Janus
heayena
Janus
12
6
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,908
Damage
67,380
108,608
Taken
110,725
87,064
Mitigated
77,785
35,327
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ElRobocop
Cabrakan
26,050
4,260
256
8,844
26,321
18,110
674
10,240
15,881
88,004
0
W
Hachiman
H4rpy
Hachiman
17,147
8,358
0
5,454
18,030
6,245
4,366
2,415
15,552
0
123,974
L
Bakasura
IyosmiteI
Bakasura
10,900
7,169
0
5,454
23,621
9,834
0
14,078
9,270
0
50,186
W
Ymir
5,003
564
0
2,876
18,197
22,436
315
4,942
13,001
25,726
0
L
Sylvanus
PompusBrutus
Sylvanus
19,072
7,352
925
6,760
25,587
39,770
0
10,934
13,527
69,595
18,310
L
Scylla
VaxerYT
Scylla
14,773
896
0
3,490
25,483
8,919
0
14,592
10,424
55,333
0
L
Osiris
Veegs4
Osiris
6,533
2,252
0
1,936
14,959
11,713
0
6,768
7,187
0
54,151
W
Mulan
Wayey
Mulan
17,565
2,003
0
13,016
27,133
33,848
2,108
8,523
18,562
1,451
85,772
L
16,102
4,736
0
4,244
21,075
7,549
0
9,177
11,559
0
81,356
W
Janus
heayena
Janus
25,143
910
406
4,475
18,927
6,425
820
5,632
13,275
114,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,534
Gold Earned
58,975
708
Minions Killed
529
0
Camps Cleared
0
2,394,164
Distance Traveled
1,871,646
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,732
549
102
4
0
467,366
0
W
Hachiman
14,190
568
186
7
0
454,644
8
L
Bakasura
11,465
459
107
4
0
410,396
1
W
Ymir
11,559
462
45
2
0
463,437
8
L
Sylvanus
13,262
530
112
4
0
375,658
1
L
Scylla
10,748
430
67
3
0
373,973
6
L
Osiris
10,380
415
107
4
0
310,598
5
W
Mulan
13,873
555
177
7
0
513,689
5
L
Anhur
13,120
525
136
5
0
401,021
3
W
Janus
14,180
567
198
8
0
495,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role