Player Matchup

Anhur
Anhur
Blood lVloney
Anhur
Level 127
God Stats
2W - 0L
1,623 SR
Queue Stats
173W - 141L
1,526 Elo+
Party 2
Olorun
Olorun
Dankoter
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 173L
1,572 Elo+
Solo
Khepri
Khepri
EpitomeOfDeath
Khepri
Level 149
God Stats
3W - 3L
1,664 SR
Queue Stats
428W - 423L
1,476 Elo+
Solo
Sylvanus
Sylvanus
IRxignI
Sylvanus
Level 119
God Stats
67W - 60L
1,508 SR
Queue Stats
585W - 535L
1,598 Elo+
Solo
Da Ji
Da Ji
MunkeyBuns
Da Ji
Level 122
God Stats
3W - 4L
1,560 SR
Queue Stats
133W - 134L
1,524 Elo+
Party 2
Team Averages
Level 117
1,571 SR
1,539 Elo+

VS

Team Averages
Level 109
1,535 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dizzling
Ares
Level 145
God Stats
5W - 5L
1,585 SR
Queue Stats
249W - 232L
1,547 Elo+
Party 1
Arachne
Arachne
DragoonInferno
Arachne
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,405 Elo+
Solo
Xbalanque
Xbalanque
Jiwt
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 264L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
amadou1117
Morgan Le Fay
Level 106
God Stats
9W - 9L
1,591 SR
Queue Stats
614W - 621L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,494
593
8,798
7,894
3,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Dankoter
Olorun
15
6 / 2 / 2
9,530
596
10,193
10,977
4,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 1 / 13
8,031
502
3,162
10,907
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
IRxignI
Sylvanus
16
6 / 3 / 3
10,292
643
13,817
10,734
12,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
16
7 / 2 / 4
9,495
593
6,450
11,199
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 5 / 1
8,013
501
6,344
13,738
8,955
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
12
1 / 4 / 4
7,348
459
3,666
13,530
9,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 8 / 5
6,639
415
4,818
14,532
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Jiwt
Xbalanque
11
1 / 6 / 5
6,917
432
7,830
11,090
3,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
amadou1117
Morgan Le Fay
13
4 / 3 / 2
8,659
541
5,864
8,552
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
26
Kills
10
10
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
5
1
0.7
W
7
2
4
4.5
W
Olorun
Dankoter
Olorun
6
2
2
3.5
L
Ares
1
4
4
0.75
L
1
8
5
0.44
W
0
1
13
6.5
W
Sylvanus
IRxignI
Sylvanus
6
3
3
2.5
L
Xbalanque
Jiwt
Xbalanque
1
6
5
0.58
W
Da Ji
7
2
4
4.5
L
Morgan Le Fay
amadou1117
Morgan Le Fay
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,420
Damage
28,522
51,711
Taken
61,442
35,583
Mitigated
29,852
18,734
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,344
1,727
0
2,454
13,738
8,955
14
6,676
7,062
0
39,998
W
8,798
5,394
0
2,710
7,894
3,105
858
1,720
6,144
0
70,807
W
Olorun
Dankoter
Olorun
10,193
5,934
343
7,080
10,977
4,861
150
2,761
8,080
77,425
0
L
Ares
3,666
366
1,056
1,326
13,530
9,492
0
4,247
9,283
30,046
0
L
4,818
3,260
0
2,064
14,532
4,918
0
7,562
6,970
0
30,811
W
3,162
223
0
2,180
10,907
9,391
164
2,454
8,381
17,298
0
W
Sylvanus
IRxignI
Sylvanus
13,817
4,022
230
4,467
10,734
12,603
670
443
10,277
59,798
14,522
L
Xbalanque
Jiwt
Xbalanque
7,830
5,373
0
1,932
11,090
3,292
73
2,687
8,403
0
38,243
W
Da Ji
6,450
754
0
1,724
11,199
5,623
254
1,763
9,299
0
67,449
L
Morgan Le Fay
amadou1117
Morgan Le Fay
5,864
501
0
2,312
8,552
3,195
0
4,423
4,129
38,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
37,576
527
Minions Killed
323
0
Camps Cleared
0
1,575,189
Distance Traveled
1,370,490
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,013
501
91
6
0
271,022
6
W
Anhur
9,494
593
139
9
0
293,480
4
W
Olorun
9,530
596
130
8
0
272,240
3
L
Ares
7,348
459
35
2
0
289,719
3
L
Arachne
6,639
415
50
3
0
283,067
3
W
Khepri
8,031
502
24
2
0
307,870
1
W
Sylvanus
10,292
643
126
8
0
279,365
6
L
Xbalanque
6,917
432
61
4
0
266,347
0
W
Da Ji
9,495
593
108
7
0
422,234
2
L
Morgan Le Fay
8,659
541
86
5
0
260,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role