Player Matchup

Hercules
Hercules
Comebackkid4810
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Halo1863899
Kukulkan
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
4W - 7L
1,440 Elo+
Solo
Pele
Pele
KNOWLEDGE_YS
Pele
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,351 Elo+
Solo
Agni
Agni
SopaDuMacaco17
Agni
Level 28
God Stats
3W - 6L
1,343 SR
Queue Stats
147W - 149L
1,441 Elo+
Solo
Artemis
Artemis
konomi-min-seok
Artemis
Level 6
God Stats
6W - 11L
1,202 SR
Queue Stats
6W - 11L
1,095 Elo+
Solo
Team Averages
Level 12
1,367 SR
1,326 Elo+

VS

Team Averages
Level 22
1,480 SR
1,396 Elo+
Bellona
Bellona
Haseo211
Bellona
Level 26
God Stats
5W - 5L
1,402 SR
Queue Stats
81W - 88L
1,406 Elo+
Solo
Sylvanus
Sylvanus
RitzyLemur94737
Sylvanus
Level 18
God Stats
1W - 2L
1,270 SR
Queue Stats
18W - 27L
1,197 Elo+
Solo
Charybdis
Charybdis
SnaggySummer7
Charybdis
Level 24
God Stats
14W - 5L
1,750 SR
Queue Stats
41W - 33L
1,518 Elo+
Solo
Fenrir
Fenrir
The_Edenian_Rain
Fenrir
Level 18
God Stats
30W - 24L
1,539 SR
Queue Stats
65W - 74L
1,451 Elo+
Solo
Ra
Ra
dovleac7
Ra
Level 26
God Stats
10W - 12L
1,441 SR
Queue Stats
144W - 128L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
0 / 11 / 3
8,886
889
5,556
20,092
18,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Halo1863899
Kukulkan
15
0 / 9 / 1
8,915
892
857
13,322
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
0 / 4 / 4
9,679
968
10,528
13,992
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 6 / 0
12,105
1,211
20,516
15,952
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 11 / 2
8,885
889
9,214
18,197
6,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Haseo211
Bellona
17
5 / 0 / 13
10,378
1,038
14,809
15,562
8,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
18
1 / 0 / 21
10,786
1,079
6,422
11,090
9,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
SnaggySummer7
Charybdis
18
12 / 2 / 17
11,803
1,180
19,224
8,029
3,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
13 / 2 / 12
11,884
1,188
13,095
7,273
3,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 1 / 19
11,508
1,151
22,512
10,811
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
123
5
Kills
41
41
Deaths
5
10
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
11
3
0.14
L
Kukulkan
Halo1863899
Kukulkan
0
9
1
0.06
W
Bellona
Haseo211
Bellona
5
0
13
11.5
L
0
4
4
0.5
W
Sylvanus
1
0
21
11.5
W
Charybdis
SnaggySummer7
Charybdis
12
2
17
10.25
L
5
6
0
0.83
W
13
2
12
9.5
W
10
1
19
19.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
76,062
81,555
Taken
52,765
41,226
Mitigated
30,100
3,930
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,556
1,695
0
2,119
20,092
18,099
0
8,860
11,232
0
9,474
L
Kukulkan
Halo1863899
Kukulkan
857
167
0
120
13,322
6,131
0
4,281
9,041
4,608
0
W
Bellona
Haseo211
Bellona
14,809
4,700
332
3,667
15,562
8,707
0
7,391
7,996
0
17,744
L
10,528
1,365
0
593
13,992
5,209
0
6,019
7,973
0
26,738
W
Sylvanus
6,422
2,944
3,089
4,693
11,090
9,430
0
3,234
7,767
20,663
0
W
Charybdis
SnaggySummer7
Charybdis
19,224
12,161
0
1,504
8,029
3,325
0
4,395
3,549
0
50,868
L
20,516
1,492
0
254
15,952
5,224
0
4,575
11,377
56,077
0
W
13,095
2,646
0
578
7,273
3,589
0
2,353
4,837
0
18,963
W
22,512
2,599
2,242
3,419
10,811
5,049
0
4,000
6,502
46,091
0
L
9,214
5,923
0
844
18,197
6,563
0
5,199
12,998
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
56,359
173
Minions Killed
189
5
Camps Cleared
7
771,367
Distance Traveled
969,376
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,886
889
7
1
0
148,833
0
L
Kukulkan
8,915
892
2
0
0
132,113
3
W
Bellona
10,378
1,038
6
1
1
235,126
0
L
Pele
9,679
968
40
4
1
192,767
0
W
Sylvanus
10,786
1,079
34
3
2
170,054
1
W
Charybdis
11,803
1,180
77
8
1
167,346
0
L
Agni
12,105
1,211
98
10
3
183,411
1
W
Fenrir
11,884
1,188
7
1
2
195,794
0
W
Ra
11,508
1,151
65
7
1
201,056
0
L
Artemis
8,885
889
26
3
1
114,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role