Player Matchup

Skadi
Skadi
IReminho9781
Skadi
Level 101
God Stats
68W - 49L
1,596 SR
Queue Stats
420W - 449L
1,430 Elo+
Solo
Athena
Athena
SAROTOBI95
Athena
Level 40
God Stats
2W - 3L
1,390 SR
Queue Stats
12W - 7L
1,620 Elo+
Solo
Arachne
Arachne
SK Delagol
Arachne
Level 61
God Stats
9W - 2L
1,774 SR
Queue Stats
86W - 78L
1,461 Elo+
Solo
Odin
Odin
TheJafrid
Odin
Level 42
God Stats
2W - 0L
1,710 SR
Queue Stats
153W - 177L
1,362 Elo+
Party 1
Raijin
Raijin
TheSouillon
Raijin
Level 101
God Stats
2W - 2L
1,326 SR
Queue Stats
259W - 302L
1,412 Elo+
Party 1
Team Averages
Level 69
1,559 SR
1,457 Elo+

VS

Team Averages
Level 68
1,560 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
CODYBANKS8
Tsukuyomi
Level 122
God Stats
40W - 22L
1,601 SR
Queue Stats
456W - 466L
1,440 Elo+
Solo
Janus
Janus
ISeeDeadpeep659
Janus
Level 82
God Stats
12W - 19L
1,415 SR
Queue Stats
269W - 303L
1,440 Elo+
Solo
Bakasura
Bakasura
Shw_Fenix
Bakasura
Level 47
God Stats
7W - 3L
1,694 SR
Queue Stats
183W - 201L
1,321 Elo+
Party 2
Fenrir
Fenrir
cocchione
Fenrir
Level 28
God Stats
33W - 34L
1,466 SR
Queue Stats
101W - 99L
1,354 Elo+
Party 2
Arachne
Arachne
sadrazam26
Arachne
Level 61
God Stats
3W - 4L
1,623 SR
Queue Stats
386W - 443L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 5
11,993
521
7,464
13,878
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
SAROTOBI95
Athena
17
4 / 2 / 16
11,140
484
7,132
18,848
26,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
SK Delagol
Arachne
20
14 / 2 / 8
13,703
596
17,055
16,309
8,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
18
2 / 4 / 12
12,157
529
11,121
14,201
13,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
20
8 / 3 / 11
13,071
568
12,094
10,837
5,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CODYBANKS8
Tsukuyomi
15
2 / 2 / 4
10,332
449
8,586
7,463
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 3
10,838
471
13,047
15,030
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Shw_Fenix
Bakasura
17
5 / 7 / 1
11,368
494
10,782
18,141
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
cocchione
Fenrir
15
2 / 5 / 4
9,858
429
4,634
16,407
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
sadrazam26
Arachne
17
3 / 9 / 4
10,286
447
6,072
19,714
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
31
Kills
15
15
Deaths
31
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CODYBANKS8
Tsukuyomi
2
2
4
2
W
3
4
5
1.38
L
3
8
3
0.56
W
Athena
SAROTOBI95
Athena
4
2
16
6
W
Arachne
SK Delagol
Arachne
14
2
8
9
L
Bakasura
Shw_Fenix
Bakasura
5
7
1
0.79
W
Odin
2
4
12
2
W
Raijin
8
3
11
4.5
L
Fenrir
cocchione
Fenrir
2
5
4
0.8
L
Arachne
sadrazam26
Arachne
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,866
Damage
43,121
74,073
Taken
76,755
59,091
Mitigated
25,628
20,221
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CODYBANKS8
Tsukuyomi
8,586
1,242
0
736
7,463
2,803
0
1,794
5,627
0
52,468
W
7,464
3,475
0
3,736
13,878
5,507
2,786
427
13,451
0
104,804
L
13,047
835
0
2,525
15,030
4,789
538
6,093
8,573
75,464
0
W
Athena
SAROTOBI95
Athena
7,132
2,192
0
1,552
18,848
26,235
635
3,282
14,798
20,459
0
W
Arachne
SK Delagol
Arachne
17,055
11,511
0
10,534
16,309
8,255
3,167
3,354
12,515
0
88,143
L
Bakasura
Shw_Fenix
Bakasura
10,782
7,672
0
4,364
18,141
6,215
169
4,617
13,388
0
53,322
W
Odin
11,121
838
0
1,643
14,201
13,951
376
3,004
10,429
14,680
51,967
W
Raijin
12,094
687
264
2,492
10,837
5,143
1,572
2,253
8,224
83,422
0
L
Fenrir
cocchione
Fenrir
4,634
1,290
0
4,127
16,407
5,962
0
4,210
12,145
0
53,821
L
Arachne
sadrazam26
Arachne
6,072
4,161
110
5,648
19,714
5,859
0
4,875
14,731
0
53,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,064
Gold Earned
52,682
620
Minions Killed
554
0
Camps Cleared
0
2,104,010
Distance Traveled
2,043,803
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,332
449
89
4
0
371,265
0
W
Skadi
11,993
521
166
7
0
350,574
0
L
Janus
10,838
471
138
6
0
391,098
2
W
Athena
11,140
484
20
1
0
475,633
3
W
Arachne
13,703
596
133
6
0
453,375
3
L
Bakasura
11,368
494
151
7
0
404,209
1
W
Odin
12,157
529
146
6
0
415,862
1
W
Raijin
13,071
568
155
7
0
408,566
1
L
Fenrir
9,858
429
96
4
0
456,118
13
L
Arachne
10,286
447
80
3
0
421,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role