Player Matchup

Chaac
Chaac
Shoot2Kill123
Chaac
Level 68
God Stats
44W - 42L
1,623 SR
Queue Stats
53W - 56L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolielLunaire
Morgan Le Fay
Level 75
God Stats
0W - 1L
1,512 SR
Queue Stats
26W - 21L
1,406 Elo+
Solo
Artemis
Artemis
jakemay91
Artemis
Level 122
God Stats
5W - 2L
1,782 SR
Queue Stats
49W - 58L
1,465 Elo+
Solo
Team Averages
Level 88
1,639 SR
1,461 Elo+

VS

Team Averages
Level 88
1,377 SR
1,381 Elo+
Ymir
Ymir
BobaFettyGuap
Ymir
Level 88
God Stats
2W - 3L
1,238 SR
Queue Stats
10W - 21L
1,203 Elo+
Solo
Amaterasu
Amaterasu
Im Zyshonne
Amaterasu
Level 69
God Stats
18W - 13L
1,585 SR
Queue Stats
132W - 142L
1,501 Elo+
Solo
Chiron
Chiron
SnowIcefall5116
Chiron
Level 107
God Stats
1W - 1L
1,307 SR
Queue Stats
57W - 62L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,453
621
10,228
14,536
11,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
SolielLunaire
Morgan Le Fay
10
0 / 4 / 3
7,068
589
7,929
11,674
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
jakemay91
Artemis
10
1 / 5 / 2
7,016
585
6,694
7,999
2,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
8,150
679
4,540
12,597
10,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Im Zyshonne
Amaterasu
13
3 / 1 / 9
8,443
704
7,680
11,521
9,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
9 / 1 / 3
9,742
812
14,288
10,743
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Amaterasu
Im Zyshonne
Amaterasu
3
1
9
7.5
L
2
4
1
0.63
W
9
1
3
10.5
L
Morgan Le Fay
SolielLunaire
Morgan Le Fay
0
4
3
0.38
L
Artemis
jakemay91
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
26,508
34,209
Taken
34,861
17,419
Mitigated
24,966
10,271
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,540
878
839
2,468
12,597
10,870
180
3,112
9,485
14,570
0
W
Amaterasu
Im Zyshonne
Amaterasu
7,680
2,693
0
2,457
11,521
9,884
905
3,379
8,142
0
20,152
L
10,228
1,929
787
5,274
14,536
11,404
262
1,852
12,684
0
38,031
W
14,288
4,938
1,127
4,560
10,743
4,212
2,012
1,775
8,968
0
45,823
L
Morgan Le Fay
SolielLunaire
Morgan Le Fay
7,929
1,288
504
2,796
11,674
3,591
207
2,202
9,472
25,777
0
L
Artemis
jakemay91
Artemis
6,694
2,692
0
910
7,999
2,424
310
1,095
6,904
0
20,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
26,335
124
Minions Killed
122
7
Camps Cleared
3
596,485
Distance Traveled
659,691
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,150
679
16
1
0
202,777
0
W
Amaterasu
8,443
704
29
2
3
244,305
1
L
Chaac
7,453
621
48
4
4
220,147
0
W
Chiron
9,742
812
77
6
0
212,609
3
L
Morgan Le Fay
7,068
589
46
4
0
184,763
0
L
Artemis
7,016
585
30
3
3
191,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role