Player Matchup

Artemis
Artemis
GroggyHickory70
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
RDG Frags
Fenrir
Level 24
God Stats
6W - 5L
1,248 SR
Queue Stats
66W - 62L
1,242 Elo+
Party 2
Neith
Neith
RDG Lizzie
Neith
Level 17
God Stats
8W - 8L
1,286 SR
Queue Stats
42W - 40L
1,184 Elo+
Party 2
Scylla
Scylla
White_Chicks_98
Scylla
Level 28
God Stats
3W - 4L
1,421 SR
Queue Stats
77W - 82L
1,372 Elo+
Solo
Ravana
Ravana
ZappierArrow967
Ravana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,290 Elo+

VS

Team Averages
Level 14
1,398 SR
1,402 Elo+
Kukulkan
Kukulkan
SrChiggins
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ToXic_Slayer619
Sun Wukong
Level 27
God Stats
2W - 2L
1,410 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Set
Set
Zooted Ramen
Set
Level 19
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Sobek
Sobek
lucas-Manjgaladz
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,218 Elo+
Solo
Artemis
Artemis
shodai_XS
Artemis
Level 12
God Stats
0W - 1L
1,298 SR
Queue Stats
16W - 18L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,947
330
805
4,932
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
RDG Frags
Fenrir
14
6 / 5 / 7
8,278
552
8,199
12,224
4,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
14
10 / 0 / 2
8,833
589
11,539
5,987
2,182
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 1 / 4
8,503
567
6,855
6,667
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
4,668
311
96
928
256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SrChiggins
Kukulkan
11
2 / 9 / 3
6,487
432
4,849
9,808
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ToXic_Slayer619
Sun Wukong
10
2 / 4 / 0
6,559
437
3,778
10,416
12,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 5 / 1
8,224
548
11,856
10,047
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
5,528
369
472
10,362
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
shodai_XS
Artemis
4
1 / 1 / 0
5,054
337
39
1,952
346
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
22
Kills
11
13
Deaths
26
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
6
0
0
W
Fenrir
RDG Frags
Fenrir
6
5
7
1.9
W
Neith
10
0
2
11
L
Kukulkan
SrChiggins
Kukulkan
2
9
3
0.39
L
Sun Wukong
ToXic_Slayer619
Sun Wukong
2
4
0
0.5
W
6
1
4
8
W
0
1
0
0
L
6
5
1
1.3
L
0
7
0
0
L
Artemis
shodai_XS
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,494
Damage
20,994
30,738
Taken
42,585
9,784
Mitigated
28,234
12,089
Healing
2,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
805
697
0
282
4,932
1,151
230
999
3,889
0
7,425
W
Fenrir
RDG Frags
Fenrir
8,199
2,832
0
4,817
12,224
4,455
0
1,625
10,451
0
34,967
W
Neith
11,539
6,743
0
3,593
5,987
2,182
894
749
5,092
0
46,323
L
Kukulkan
SrChiggins
Kukulkan
4,849
1,286
0
0
9,808
2,930
15
3,817
5,991
25,798
0
L
Sun Wukong
ToXic_Slayer619
Sun Wukong
3,778
1,043
0
107
10,416
12,291
298
0
10,416
0
31,448
W
6,855
848
120
3,177
6,667
1,740
1,253
1,516
5,057
45,908
0
W
96
65
0
100
928
256
0
0
928
0
2,635
L
11,856
6,789
0
1,174
10,047
4,952
707
1,633
8,414
0
43,451
L
472
248
0
723
10,362
7,715
92
1,405
8,957
4,956
0
L
Artemis
shodai_XS
Artemis
39
0
0
326
1,952
346
0
0
1,952
0
6,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
31,852
227
Minions Killed
193
0
Camps Cleared
0
997,413
Distance Traveled
1,123,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,947
330
7
0
0
129,360
0
W
Fenrir
8,278
552
60
4
0
296,590
0
W
Neith
8,833
589
76
5
0
256,731
0
L
Kukulkan
6,487
432
50
3
0
266,858
0
L
Sun Wukong
6,559
437
39
3
0
288,263
0
W
Scylla
8,503
567
82
5
0
246,617
0
W
Ravana
4,668
311
2
0
0
68,115
0
L
Set
8,224
548
75
5
0
302,674
0
L
Sobek
5,528
369
13
1
0
215,157
0
L
Artemis
5,054
337
16
1
0
50,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role