Player Matchup

Chaac
Chaac
Bandannycooks
Chaac
Level 127
God Stats
35W - 34L
1,502 SR
Queue Stats
370W - 418L
1,515 Elo+
Solo
Danzaburou
Danzaburou
NATSUDRAGNNELL
Danzaburou
Level 155
God Stats
1W - 4L
1,562 SR
Queue Stats
97W - 116L
1,518 Elo+
Solo
Hera
Hera
Wheresallan
Hera
Level 69
God Stats
3W - 2L
1,730 SR
Queue Stats
611W - 645L
1,610 Elo+
Solo
Team Averages
Level 117
1,598 SR
1,548 Elo+

VS

Team Averages
Level 114
1,614 SR
1,556 Elo+
Mercury
Mercury
 
Mercury
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DDGaming
Apollo
Level 143
God Stats
1W - 0L
1,864 SR
Queue Stats
15W - 17L
1,669 Elo+
Solo
Vulcan
Vulcan
alexuz86276
Vulcan
Level 48
God Stats
9W - 12L
1,478 SR
Queue Stats
58W - 76L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,660
666
7,204
14,342
11,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
NATSUDRAGNNELL
Danzaburou
12
5 / 4 / 4
9,362
720
6,899
9,434
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 5
8,109
624
7,089
8,437
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 3 / 2
8,551
658
5,806
8,607
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
DDGaming
Apollo
13
5 / 5 / 4
9,643
742
10,888
10,763
4,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
13
1 / 1 / 7
8,788
676
11,771
5,771
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
11
11
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
2
2
L
3
3
6
2
W
Apollo
DDGaming
Apollo
5
5
4
1.4
L
Danzaburou
NATSUDRAGNNELL
Danzaburou
5
4
4
1.75
L
1
4
5
0.88
W
Vulcan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
28,465
32,213
Taken
25,141
16,326
Mitigated
10,114
8,549
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,806
1,837
0
162
8,607
3,780
0
2,670
5,937
0
16,025
L
7,204
1,046
0
5,269
14,342
11,210
0
5,070
8,997
0
26,938
W
Apollo
DDGaming
Apollo
10,888
6,647
0
2,049
10,763
4,091
180
2,910
7,853
0
30,919
L
Danzaburou
NATSUDRAGNNELL
Danzaburou
6,899
2,942
0
2,214
9,434
2,825
0
2,772
6,530
0
26,300
L
7,089
911
39
1,027
8,437
2,291
44
3,834
4,455
31,084
0
W
Vulcan
11,771
5,624
0
842
5,771
2,243
0
1,732
4,039
39,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
26,982
143
Minions Killed
147
5
Camps Cleared
7
704,319
Distance Traveled
782,656
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,551
658
30
2
3
297,504
4
L
Chaac
8,660
666
49
4
1
241,988
6
W
Apollo
9,643
742
43
3
3
218,269
1
L
Danzaburou
9,362
720
40
3
3
218,371
4
L
Hera
8,109
624
54
4
1
243,960
4
W
Vulcan
8,788
676
74
6
1
266,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role