Player Matchup

He Bo
He Bo
FaZeDallas
He Bo
Level 26
God Stats
1W - 1L
1,367 SR
Queue Stats
35W - 32L
1,437 Elo+
Party 2
Sylvanus
Sylvanus
arikworld
Sylvanus
Level 43
God Stats
3W - 1L
1,622 SR
Queue Stats
44W - 39L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
battlenexus55
Gilgamesh
Level 31
God Stats
8W - 1L
1,769 SR
Queue Stats
39W - 27L
1,541 Elo+
Party 2
Team Averages
Level 33
1,586 SR
1,475 Elo+

VS

Team Averages
Level 32
1,483 SR
1,199 Elo+
Mercury
Mercury
Bowduim
Mercury
Level 45
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 5L
1,093 Elo+
Party 1
Nike
Nike
JoeryBeer
Nike
Level 23
God Stats
1W - 4L
1,423 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 1
Merlin
Merlin
Lauckenberg
Merlin
Level 29
God Stats
16W - 23L
1,542 SR
Queue Stats
59W - 85L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
6 / 6 / 10
10,290
686
11,582
11,775
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
arikworld
Sylvanus
15
4 / 2 / 18
11,017
734
6,739
18,690
16,902
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
battlenexus55
Gilgamesh
16
13 / 2 / 10
12,316
821
15,605
13,916
10,554
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bowduim
Mercury
14
5 / 11 / 4
10,847
723
6,413
14,715
4,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
13
3 / 5 / 5
9,696
646
6,119
12,796
13,711
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
14
2 / 7 / 5
9,861
657
16,550
10,225
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
23
Kills
10
10
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bowduim
Mercury
5
11
4
0.64
W
He Bo
6
6
10
1.83
L
Nike
3
5
5
1.1
L
Merlin
2
7
5
0.64
W
Sylvanus
arikworld
Sylvanus
4
2
18
6.5
W
Gilgamesh
battlenexus55
Gilgamesh
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
29,082
44,381
Taken
37,736
31,720
Mitigated
21,768
17,341
Healing
2,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bowduim
Mercury
6,413
1,945
0
484
14,715
4,711
0
7,499
6,900
0
18,928
W
He Bo
11,582
988
775
1,523
11,775
4,264
376
4,128
7,329
30,821
0
L
Nike
6,119
373
206
645
12,796
13,711
0
5,750
6,829
0
16,031
L
Merlin
16,550
935
0
750
10,225
3,346
0
5,239
4,904
42,344
0
W
Sylvanus
arikworld
Sylvanus
6,739
1,774
4,847
6,866
18,690
16,902
616
7,410
10,850
24,226
0
W
Gilgamesh
battlenexus55
Gilgamesh
15,605
5,444
643
2,687
13,916
10,554
1,323
4,599
9,057
0
49,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
30,404
141
Minions Killed
135
5
Camps Cleared
5
733,174
Distance Traveled
754,618
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,847
723
35
2
1
256,426
5
W
He Bo
10,290
686
58
4
2
225,668
3
L
Nike
9,696
646
20
1
1
255,804
1
L
Merlin
9,861
657
80
5
3
242,388
5
W
Sylvanus
11,017
734
31
2
0
253,429
5
W
Gilgamesh
12,316
821
52
3
3
254,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role