Player Matchup

Artio
Artio
Platinum V
BradleyHickman
Artio
Platinum V
Level 139
God Stats
7W - 3L
1,681 SR
Queue Stats
197W - 189L
1,637 MMR
Solo
Thor
Thor
Platinum IV
CyraxGG
Thor
Platinum IV
Level 158
God Stats
8W - 9L
1,535 SR
Queue Stats
460W - 456L
1,632 MMR
Solo
Neith
Neith
Gold IV
MMFK47
Neith
Gold IV
Level 60
God Stats
0W - 2L
1,563 SR
Queue Stats
7W - 5L
1,730 MMR
Party 2
Vulcan
Vulcan
Silver III
Shane4745
Vulcan
Silver III
Level 57
God Stats
3W - 2L
1,626 SR
Queue Stats
11W - 13L
1,439 MMR
Party 2
Khepri
Khepri
Gold IV
kettukehveli
Khepri
Gold IV
Level 153
God Stats
3W - 3L
1,506 SR
Queue Stats
21W - 18L
1,671 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,582 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 91
1,580 SR
1,635 MMR
Pele
Pele
Gold I
Assaulltx
Pele
Gold I
Level 104
God Stats
5W - 3L
1,652 SR
Queue Stats
390W - 390L
1,566 MMR
Solo
Geb
Geb
Gold II
BaIenciaga_92
Geb
Gold II
Level 151
God Stats
15W - 12L
1,709 SR
Queue Stats
141W - 145L
1,574 MMR
Party 3
Ullr
Ullr
Platinum II
KindaLesh
Ullr
Platinum II
Level 64
God Stats
3W - 3L
1,513 SR
Queue Stats
99W - 87L
1,908 MMR
Party 3
Chang'e
Chang'e
Gold III
Moccer4
Chang'e
Gold III
Level 69
God Stats
35W - 18L
1,692 SR
Queue Stats
134W - 133L
1,560 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
T2003Timo
Erlang Shen
Gold IV
Level 65
God Stats
1W - 1L
1,334 SR
Queue Stats
90W - 79L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,449
498
11,629
22,481
22,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
CyraxGG
Thor
17
4 / 5 / 1
10,849
517
10,079
18,760
13,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MMFK47
Neith
12
1 / 6 / 2
8,406
400
6,393
11,542
3,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Shane4745
Vulcan
11
1 / 6 / 0
7,982
380
6,630
7,628
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
1 / 4 / 3
9,360
446
6,280
16,296
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GilgameshPersephoneJanusMorgan Le FayHeimdallr

VS

Bans
AthenaAwilixTiamatLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 3 / 9
14,041
669
21,382
18,382
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 13
11,514
548
7,318
16,298
19,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
20
5 / 1 / 8
12,947
617
10,174
12,556
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Moccer4
Chang'e
19
6 / 1 / 9
13,003
619
12,479
12,291
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
T2003Timo
Erlang Shen
19
0 / 5 / 5
12,124
577
9,300
14,017
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
11
Kills
26
26
Deaths
11
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Pele
13
3
9
5.83
W
2
1
13
8.5
L
4
5
2
1
L
Thor
CyraxGG
Thor
4
5
1
0.9
W
Ullr
5
1
8
9
L
Neith
MMFK47
Neith
1
6
2
0.33
W
Chang'e
Moccer4
Chang'e
6
1
9
10.5
L
Vulcan
Shane4745
Vulcan
1
6
0
0.17
W
Erlang Shen
T2003Timo
Erlang Shen
0
5
5
0.5
L
Khepri
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
60,653
76,707
Taken
73,544
59,309
Mitigated
47,269
15,895
Healing
31,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
21,382
6,404
0
7,162
18,382
8,487
2,016
4,390
13,882
0
113,421
W
7,318
613
0
3,852
16,298
19,497
492
4,897
11,283
31,160
0
L
11,629
1,276
485
6,542
22,481
22,898
85
3,609
18,735
61,364
0
L
Thor
CyraxGG
Thor
10,079
2,707
0
2,762
18,760
13,132
0
4,871
13,705
0
88,533
W
Ullr
10,174
3,738
0
2,034
12,556
5,164
3,883
2,244
10,312
0
114,530
L
Neith
MMFK47
Neith
6,393
3,217
0
2,841
11,542
3,364
0
3,282
8,224
0
41,665
W
Chang'e
Moccer4
Chang'e
12,479
509
6,503
8,284
12,291
4,910
1,149
4,256
7,797
81,344
0
L
Vulcan
Shane4745
Vulcan
6,630
1,147
0
1,337
7,628
2,525
269
1,845
5,609
44,908
0
W
Erlang Shen
T2003Timo
Erlang Shen
9,300
3,215
0
3,769
14,017
9,211
830
9,075
4,942
0
70,860
L
Khepri
6,280
547
0
1,928
16,296
17,390
0
5,391
10,637
24,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,046
Gold Earned
63,629
473
Minions Killed
650
0
Camps Cleared
0
1,838,326
Distance Traveled
2,164,291
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,041
669
166
8
0
470,116
9
W
Geb
11,514
548
37
2
0
441,099
3
L
Artio
10,449
498
108
5
0
376,024
1
L
Thor
10,849
517
155
7
0
384,617
5
W
Ullr
12,947
617
160
8
0
426,191
9
L
Neith
8,406
400
90
4
0
315,788
6
W
Chang'e
13,003
619
145
7
0
422,526
2
L
Vulcan
7,982
380
85
4
0
350,517
5
W
Erlang Shen
12,124
577
142
7
0
404,359
2
L
Khepri
9,360
446
35
2
0
411,380
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role