Player Matchup

Scylla
Scylla
Katinette
Scylla
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 315L
1,430 Elo+
Solo
Loki
Loki
Lorhann
Loki
Level 28
God Stats
2W - 1L
1,705 SR
Queue Stats
79W - 92L
1,414 Elo+
Party 1
Apollo
Apollo
M7mdShaRK
Apollo
Level 11
God Stats
3W - 1L
1,493 SR
Queue Stats
128W - 103L
1,449 Elo+
Solo
Aphrodite
Aphrodite
bobaiABoBA
Aphrodite
Level 29
God Stats
3W - 3L
1,537 SR
Queue Stats
91W - 96L
1,451 Elo+
Solo
The Morrigan
The Morrigan
АндрюшаТопчик
The Morrigan
Level 22
God Stats
5W - 3L
1,550 SR
Queue Stats
82W - 95L
1,418 Elo+
Party 1
Team Averages
Level 19
1,557 SR
1,432 Elo+

VS

Team Averages
Level 11
1,503 SR
1,465 Elo+
Sylvanus
Sylvanus
Aronblack96
Sylvanus
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
6W - 7L
1,632 Elo+
Solo
Kali
Kali
Pavlik5x5
Kali
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
TerryCola
Kukulkan
Level 27
God Stats
4W - 3L
1,492 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 3
Olorun
Olorun
hungrywolf8885
Olorun
Level 6
God Stats
1W - 5L
1,527 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 3
Discordia
Discordia
magic314
Discordia
Level 10
God Stats
8W - 9L
1,494 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Katinette
Scylla
15
9 / 4 / 10
10,424
549
12,058
11,281
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Lorhann
Loki
15
7 / 1 / 7
10,194
537
6,650
9,016
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
M7mdShaRK
Apollo
20
10 / 0 / 2
13,266
698
8,645
8,724
3,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
bobaiABoBA
Aphrodite
14
5 / 2 / 13
9,238
486
7,301
11,783
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 3 / 12
10,122
533
12,232
7,669
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aronblack96
Sylvanus
7
1 / 4 / 2
6,794
358
3,190
9,254
7,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
12
2 / 8 / 4
7,914
417
5,779
13,493
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TerryCola
Kukulkan
11
2 / 7 / 4
7,688
405
6,061
10,979
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 9 / 2
7,456
392
3,487
12,336
3,752
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
magic314
Discordia
13
5 / 9 / 1
8,075
425
11,226
12,276
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
37
Kills
10
10
Deaths
37
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aronblack96
Sylvanus
1
4
2
0.5
W
Scylla
Katinette
Scylla
9
4
10
3.5
W
Loki
Lorhann
Loki
7
1
7
10.5
W
Apollo
M7mdShaRK
Apollo
10
0
2
11
L
Kali
2
8
4
0.5
L
Kukulkan
TerryCola
Kukulkan
2
7
4
0.57
W
Aphrodite
bobaiABoBA
Aphrodite
5
2
13
5.75
L
0
9
2
0.11
L
Discordia
magic314
Discordia
5
9
1
0.61
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,886
Damage
29,743
48,473
Taken
58,338
19,019
Mitigated
23,604
25,832
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aronblack96
Sylvanus
3,190
688
1,562
2,835
9,254
7,276
0
5,818
3,436
10,934
0
W
Scylla
Katinette
Scylla
12,058
1,152
0
750
11,281
3,663
2,062
6,385
4,696
42,838
0
W
Loki
Lorhann
Loki
6,650
1,677
0
1,798
9,016
4,016
409
2,406
6,528
0
51,761
W
Apollo
M7mdShaRK
Apollo
8,645
4,991
0
5,769
8,724
3,586
4,744
2,998
5,506
0
119,512
L
Kali
5,779
2,237
0
2,171
13,493
5,796
0
5,968
7,525
0
39,725
L
Kukulkan
TerryCola
Kukulkan
6,061
755
0
0
10,979
3,090
0
5,843
5,136
25,968
0
W
Aphrodite
bobaiABoBA
Aphrodite
7,301
934
7,086
7,605
11,783
5,014
1,534
7,471
4,072
24,581
0
L
3,487
1,237
444
1,302
12,336
3,752
3,349
5,359
6,977
42,097
0
L
Discordia
magic314
Discordia
11,226
950
0
917
12,276
3,690
520
6,858
5,418
42,739
0
W
12,232
2,361
0
2,824
7,669
2,740
1,459
3,830
3,534
42,529
3,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,244
Gold Earned
37,927
483
Minions Killed
278
0
Camps Cleared
0
1,720,041
Distance Traveled
1,400,363
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,794
358
21
1
0
176,378
3
W
Scylla
10,424
549
72
4
0
332,498
5
W
Loki
10,194
537
83
4
0
378,483
0
W
Apollo
13,266
698
204
11
0
354,978
0
L
Kali
7,914
417
65
3
0
341,664
1
L
Kukulkan
7,688
405
49
3
0
283,434
3
W
Aphrodite
9,238
486
35
2
0
327,611
0
L
Olorun
7,456
392
74
4
0
281,856
0
L
Discordia
8,075
425
69
4
0
317,031
1
W
The Morrigan
10,122
533
89
5
0
326,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role